SpaceDRG — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| SpaceDRG: Sweet Ads Update | 2024-12-14 | Update Features Sweet New Ads Just when you thought you might have seen too many ads, SpaceDRG has introduced a thought-provoking new feature, which encourages players to appreciate the artistic merit in advertising while pulling on the metaphorical nostalgic heartstring’s of 1980s vibe enthusiasts. SpaceDRG now includes 1980s inspired TV advertising to add to the retro arcade vibe. Sweet New Music SpaceDRG now features new human-composed, vibe defining dark electronic synth and smooth jazz playlists from artists such as, Raspberry Music, Prask and Tony Drumer. Sweet New Explosions SpaceDRG now includes a variety of custom, non-engine reliant |
| SpaceDRG Now 68% Optimised Update! | 2024-02-16 | This update addresses some feedback I have received via messages, reviews and to my face. In the last update I added some "cool" effects which on paper were "cool", but in practice were not "cool" at all. "Cool" things don't increase loading times, hog RAM and affect in game frame rates. With that in mind I have made a few optimisations across the board to the game. Memory Hogs Removed There has been a lot of learning for me during the creation of SpaceDRG . One of the latest things I have learned is about optimisation, keeping file sizes of sprites and assets small. I have been through all sprites, assets and reduced file sizes and cut anima |
| LAUNCH UPDATE D | 2023-12-04 | LAUNCH UPDATE D Patch Notes: - Made Lifetime kill achievements more attainable - Added a steam leaderboard. Your best scores are now uploaded to a global steam leaderboard. - Added a (in my opinion) cool background. |