STEAMYDATA

FLEX Disc Golf — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
Multiplayer is LIVE!2026-10-15The biggest update since launchFLEX Disc Golf has been rebuilt from the ground up. You can now play with friends online, and every throw uses real flight physics. This update adds a full progression system and a rebuilt set of courses, with weather that changes how every round plays.PLAY WITH FRIENDSOnline rounds for up to 4 players. Host or join through Steam, invite friends from the overlay, or set your round to private.Proximity voice chat (push-to-talk) and text chat.Spectate your card mates and follow their discs in flight. You can also sit out a hole and rejoin at the next ready-up.Throw order by score. The best score on the last hole t
New Course Update2025-01-13New Course: Pineridge Estates
Update Notes for January 13th2025-01-13Fixed lose of input in main menu as well as inventory, Disc Store, character selection, and end round menus Updated Disc Store Added more control visuals to HUD Corrected icon for Fast Travel Teepad Markers, Basket Markers, and Disc Markers reappear after opening/closing the inventory or pause menus
New Course Update2024-12-31New course: Burberry Bluff
New Course Update2024-12-30New Course: Fort Raymond
New Course Update2024-12-30Fixed backhand/forehand switching Patched issue of disc falling through ground
New Throw Style: Forehanding2024-08-25Added Forehanding as a new throw style Reduced opacity of projected flight path
Update Notes for August 15th2024-08-15Discs that are stuck in trees now allow player to travel to below it
Character Selection Update2024-07-30New playable characters: Jenny and Marcus New Course: Grand Monadnock Improved tree collision Flight is more realistic after colliding with trees Fixed bug allowing for movement after aiming between throws Fixed basket and chain noise/timing
Update Notes for July 12th2024-07-12Handbook is now available (more coming soon!) Controls can now be seen for PC and Gamepads Fade multiplier now applies hyzer/anhyzer more accurately First person no longer allows player to see character Brightened the lighting on Hollows Added loading screens
Update Notes for June 28th2024-06-28Improved putter accuracy and height of release Predicted flight path is more accurate Fixed tree collision/hit boxes Added collision to trees on Colestable Ranch Leaderboards are visible First person mode is improved and allows accurate putting Speed, Glide, Turn, and Fade apply more appropriately for the lifetime of flight Gimme ring only shows on active holes Corrected erratic XP gains Aces offer more Cash
New Course Update2024-05-30
New Course Update2024-05-21
Update Notes for May 1st2024-05-02Gamepad/Controller Support added Upgraded menus to support better navigation New design and layout to menus Improved disc collision and physics Basket scoring and Gimme improvements Turn and Fade are now more accurate to flight numbers Glide is more evident and accurate Player footsteps now react according to surfaces Media player implemented
Update Notes for March 28th2024-03-29Updated/improved main menu Fast travel now allows traveling to discs as well as teepads Improved Turn and Fade calculations Refined aiming mechanic and added landing spot Disc camera now orients towards current basket at end of flight
Disc Flight Path Update2024-03-19Improved aiming to reflect hyzer/anhyzer prediction Added animation blendspace to show disc angle more realistically Hyzer and anhyzer function more accurately General physics improvements for disc and baskets Removed Tap-in feature and replaced with "Gimme" score Throws with midrange, fairway, and drivers are no longer stand still throws Added player emote animations (on teepads - player activated coming soon!) Added pickup animations Disc hit sound and particle effect are now based on the surface hit Adjusted Cash and XP earned Added compass to HUD Improved basket and teepad markers Added marker to show/remind player to retrieve thrown disc
Update Notes for March 1st2024-03-01Added marker to collect disc from basket Discs can be changed/equipped from players inventory Teepads can be left if no disc is equipped Updated follow flight camera Fixed issues with water hazards General optimizations
Update Notes for Feb 24th2024-02-24Hyzer and Anhyzer function more realistically Changed start location of The Hollows Improved camera blends Fixed disc collision issues Optimized baskets Selecting discs in inventory now equips the disc Steam Avatar added to main menu
Disc Store Grand Opening!2024-02-19Head over to the Disc Store to stock up on your favorite discs or try out new ones! Update Notes for Feb 19th: Disc Store is now accessible and open Player now has an inventory to see owned discs General HUD optimizations Implemented footsteps for player Completing holes now awards cash in addition to XP
Update Notes for Feb 3rd2024-02-03Round now ends after completing hole 18 Score submits to leaderboard at end of round Update Announcements added to main menu
Update Notes for Feb 2nd2024-02-02Refined the tap-in system Implemented Leaderboards
Update Notes for Jan 24th2024-01-25Implemented tap-in mechanic to eliminate close proximity putts being missed Fixed water hazards Pause Menu can always be opened Improved basket and disc physics Fast travel is now more accurate and reliable
Update Notes for Jan 16th2024-01-16Implemented Turn and Fade into throws Better disc collision with landscape Player now fast travels to last 'reachable' location of a disc
Update Notes for Jan 12th2024-01-12Player Level and XP now saves from session to session Owned Discs now save Improved basket functionality Additional disc switching capabilities Main Menu general updates Reduced overall game size
Update Notes for Dec 28th2023-12-28Flight paths now interact with air more accurately Angle of disc trajectory now requires a more precise range Drag impacts disc through angular and linear dampening Player no longer receives decals such as puddles or paint Aiming is more accurate and has a predicted landing spot based off ideal throw power Disc collision with the landscape has been optimized Pause Menu now allows for restarting the current level Pause Menu now allows for quitting to the Main Menu or Desktop Additional controls not complete have been removed (i.e. switching disc hands, disabling HUD, etc.) Changing discs now updates on the HUD Removed 'Gimme Spot' which finish