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Moonbase Lambda — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
Update v1.0.62026-10-15ChangesAdded a dedicated gamepad controls guide.Master volume is now displayed and adjusted as a percentage instead of in dB.Fixed an issue where some of the monster’s detection logic depended on the frame rate.Improved parts of the UI and fixed a few minor visual bugs.Corrected translation errors and typos in multiple languages.Thanks,- Thunderfox Studio
Update v1.0.52025-10-26ChangesAdded an item: “Adrenaline Shot.” Press \ to use it and sprint without getting tired for a while.During Halloween, the monster’s head will turn into a pumpkin.Applied a security update for the Unity engine.Thanks,- Thunderfox Studio
Update v1.0.42025-05-07Changes French and Spanish (machine-translated) have been added as supported languages. Thanks, - Thunderfox Studio
Update v1.0.32025-04-12Changes In “Crescent” and “Full Moon”, the monster’s close-range vision has been slightly adjusted. In “Crescent” and “Full Moon”, crouch-walking no longer triggers the monster with footstep noise. New statistics such as distance traveled and flashlight usage time have been added to the game clear screen. Russian (machine-translated) has been added as a supported language. Thanks, - Thunderfox Studio
Update v1.0.22025-04-01Changes The difficulty of "Crescent" and "Full Moon" has been slightly reduced. Pulling the "Energy Supply Unit" from the "Container" in the "Spaceport" is now easier. Performance has been optimized for low-end systems. German (machine-translated) has been added as a supported language. Thanks, - Thunderfox Studio
Update v1.0.12025-03-09Changes Improved the screen to look less blurry when the Pixel Perfect option is disabled. Fixed a few minor bugs. I hope to deliver more interesting changes in the next update. Thanks, - Thunderfox Studio
Moonbase Lambda is Now Available!2025-03-06Hello, everyone! I am happy to announce the launch of Moonbase Lambda! A huge thank you to everyone who has been waiting for this moment. The game is available at 10% off for two weeks! I hope Moonbase Lambda finds a place in your library. - Thunderfox Studio
Demo Update2025-01-01Happy New Year! The demo has been updated to version DEMO104. Here are the changes: Content Changes The containers in the Spaceport can now be opened with a button. The names of the Dome Garden and Greenhouse Station are now displayed on the map. The lights in the Fusion Reactor no longer flickers due to monster activity. Some monster behaviors have been adjusted. Bug Fixes Fixed an issue where the scene would break if "Death from Oxygen Deprivation" and "Death by Enemy Capture" occurred simultaneously. Fixed an issue where monsters could interact with players through closed doors. Misc. Keyboard input is now supported in the UI.
Release Date Announcement and Demo Update2024-11-24Hello. This is the developer of Moonbase Lambda. Thank you so much for your patience for the release of the game. I’d like to inform you that the final release date has been set for March 7, 2025. During the development process, I tested the game many times on myself and felt that the game became overly repetitive as players became more skilled. While the simple style of the game can be a strength, gameplay that feels monotonous is a flaw I cannot ignore. To address this issue and make play more tense, I decided to add a new monster, which has inevitably extended the development schedule. As this is my first project, there are many aspects th
Demo Update2024-09-19The demo has been updated to version DEMO101. Content Changes Changed depleted batteries to be spawned at eye level. Added signage to the entrance of the mission area. The name of the mission area is now displayed on the map of the generator. Removed the feature to zoom in with the right mouse click. You can now see the controls in the pause menu. Bug fixes Fixed an issue where items would spawn in the same place. Fixed an issue where some windows could be passed through. Fixed an issue where you could use an energy supply unit without batteries. Misc Changed loading animations.