Anarchy Arcade — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| Hotfix - Client Update 10/17/2026 | 2026-10-17 | Happy spooky season! Today's update is a maintenance fix for bulk importing your Steam games. The Main Menu > Settings Menu > Import tab > Steam Games button now gives you the option to import all, installed, or recently played Steam games from your Steam profile. It uses the official Steam Web API to fetch your games list, which relies on the Anarchy Arcade website, so in case that ever goes down I also implemented a local fallback that can detects your installed Steam games without using the API. Today's update also includes the ability to fly a little drone around your arcade - similar to Camera Fly Mode, except you can crash into walls & |
| Libretro Improvements, Drag & Drop Fix - Client Update 2/21/2026 | 2026-02-21 | Hey everybody! This update focuses on improving Libretro support, improved local MP3 playback, a fix for drag & dropping images into items in the world, and a Tube Head achievement fix.Improved Core CompatibilityCores that require OpenGL are now supported! In Libretro, several of the gen-5 & newer consoles require OpenGL hardware acceleration support to run, and even some older consoles have the option to use OpenGL to improve performance or offer extra features. Now all that is automatically supported. To go along with OpenGL support, AArcade has been updated to the newest libretro.h from the RetroArch GitHub repo. And the support for the va |
| Image Loader & Game Mounting - Client Update 12/11/2025 | 2025-12-11 | Greetings! Today’s update features an improved image loader, fixed game mounting, fixed Steam store game spawning, and more!Improved Image LoaderIn the past, the image loader had trouble working on certain sites which meant you had to try multiple image URLs before finding one that’d work. Today’s update resolves this by implementing SteamHTTPRequests as a fallback for loading images less-than 10MB. This means that pretty much any image URL you throw at it will be able to successfully load the images as textures in-game! (The UI menus may still have trouble displaying images from certain sites, but they’ll work on the in-game objects regardle |
| Redistributables Update 1/27/2025 | 2025-01-27 | Today's update just expands the vcredist and directx redistributables to work on a wider range modern systems. Microsoft has depreciated some of the older redistributables, so today's update tries to bring things back up-to-date to address some issues some users were encountering. These changes don't have an impact on actual gameplay, but may help some users avoid errors when launching into the game. Added were: - DirectX June 2010 - Visual C++ Redist 2010 Plus the already existing one which was: - Visual C++ Redist 2013 |
| Pet Bug Fixes - Client Update 1/3/25 | 2025-01-03 | Today’s update contains several bug fixes, mostly related to pets. Change Log Added a notification when you click the Add/Update Pet button. Fixed a bug that made you have to BE a pet in order to see the Add/Update Pet button in the Build/Transform Menu. Fixed a bug that caused the transforms in the Build Menu to apply to your current pet even if it wasn't the model you were adding/updating. Fixed a crash bug that occurred on maps that used scaled models (especially on entity rigs.) |
| Pets & Outfits - Client Update 12/31/2024 | 2024-12-31 | Today's update adds a basic & customizable Pet System that lets you turn any model into a pet that can follow you around, or you can become the pet & use it as your own avatar. You can also create outfits for the pets by attaching models to them. Play as 5 Classic Characters (at the same time) You can play as the pets - so to start you off there are 5 default pets you can spawn & play as from the classic set of AArcade NPCs: Hacker Haley, Fit Frank, Timbo Tyson, Cowboy Carl, and Zombie Joe. They each now have unique idle, walk, run, and fall animations. (Plus swimming, dancing, & a few more.) So they are well suited to show you how the pet sy |
| Hotfix - Client Update 5/9/2024 | 2024-05-09 | Today's update includes 2 hotfixes for: - Users being unable to host MP servers. - Web browsers failing to render. |
| Hotfix Client Update 3/2/2024 | 2024-03-02 | Today's small update fixes a bug that caused web content - such as YouTube videos etc. - to often fail to load. Change Log: - Fixed a bug w/ sync timing with the Steamworks Web Browser by delaying loading of URLs until after the 1st "render" callback. (Temporary hotfix until the issue itself is resolved in Steam.) |
| Grab Mode & Radial Menu - Client Update 2/10/2024 | 2024-02-11 | Object Grab / Inspect Pick things up & hold them very close to your face. Rotate & move them w/ mouse or joysticks. This is what the new Object Grab command in the Tab Menu > Commands tab lets you do. They go back to where they were when you let go of them. Here's the details on how to control things you grab. Gamepad Left Analog = Move X/Y Right Analog = Rotate LT/RT = Move Up/Down Start = Exit Inspect Mode Hold LB = Carry Mode Keyboard & Mouse Left Mouse = Rotate Right Mouse = Move X/Y Middle Mouse = Move X/Z CTRL + Right or Middle Mouse = Move Rotation Origin CTRL + any 2 mouse buttons at the same time = Reset Rotation Origin Hold SHIFT = |
| Client Update 5/3/2023 - Avatar & Import Fixes + Vehicle Preview & Stickers | 2023-05-03 | Greetings! Today’s update is a variety pack of small improvements, plenty of fixes, and a new console command to test out upcoming Source engine vehicle system support. Multiplayer TV Head Avatars The avatar images of other people are now fixed on the menus & in-game, so now you’ll once again be able to know who you’re lookin' at just by lookin' at 'em. Singleplayer in our own worlds are where most of us spend our time, but you can always try clicking the small Multiplayer > Servers button on the main menu to find other worlds, or host your own world that you’re in. ːfallingmanː When exploring as a multiplayer guest, remember to have patience |
| Client Update 11/22/2022 - Maintenance Patch for YT Spawner | 2022-11-22 | Hello everybody! Today's small patch is to fix a bug with the createItem menu that interacted with the YouTube API for fetching video titles etc. This patch fixes the issue & will allow YT videos to spawn as normal again. Note For ReShade Users If you love using ReShade.me, like I do, then you'll notice that AArcade client updates reset your ReShade settings & you have to re-update to the newest ReShade version from their official site. Here are the instructions to manually update your ReShade if the process is new to you: View Instructions on HackMD Change Log: Fixed a bug w/ the createItem menu that caused YT videos to fail to fetch their t |
| October Update News - Client Update 10/5/2022 | 2022-10-05 | Hello all! Today's update adds a new camera mode (called Auto Director), the ability to save screenshots of in-game tasks, improved previews for Archive.org shortcuts, several bug fixes, and the ability to use short low-res MP4s as always animated images on cabinet screens! Always Animated MP4s (+improvements) You can now use MP4s on items the same way you use normal Always Animated Images. Remember - images & MP4's that are always animating are also always loaded in memory (when visible), so for good performance it's important to only use short, low-resolution MP4s. Seeing a room of arcade cabinets in AArcade all w/ video clips dynamically o |
| Client Update 12/24/2021 | 2021-12-24 | Merry Christmas & happy holidays arcaders! Today's small update fixes an old issue w/ the leavers in HUB maps that would cause them to randomly crash when pulled. :S It also adds the ability to have a confirmation message displayed when you customize items w/ drag & drop. (You'd have to turn it on first in Main Menu > Settings > UI tab > Drag & Drop Item Update Confirmation.) This particular feature was a request from the last AArcade Meetup event we had. As always, if you need any help or just want to connect w/ myself & the community, you are invited to join us in the AArcade Discord: https://discord.gg/9FSCDuJ Party on! Change Log Fixed in |
| Web Browser Hotfix | 2021-11-21 | Hello arcaders! This update fixes an issue that was causing in-game web tabs to crash AArcade when they were opening up on the newest version of the Steam Client. This hotfix should avoid the issue for now w/ only the small side-effect of the 1st frame rendered onto web tab cabinet being weird. If the next version of the Steam Client doesn't fix the root cause of the issue - I'll add in some code to fix this side-effect as well. Party on, y'all! Change Log Patched a bug where the Steamworks web browser was misbehaving during the rendering of the 1st frame of a new web tab sometimes. (By skipping the rendering of the 1st frame.) |
| Avatar Menu & Spin The Wheel | 2021-10-30 | Greetings arcaders! Today's update adds an easier way to pick the avatar you want, the ability to randomly choose a media item, and several bug fixes. Avatar Menu The new Avatar Menu makes previewing & changing into your favorite avatar models easier. This is a feature for the more advanced users - because in order to use it, you must first build a favorites list of models that work as your avatar. Next, go to the Commands Tab (F7) and use the Avatar Menu command. That will open up the Avatar Menu & show a random selection of avatars from your specified favorites list. It's important to only have avatar models on the favorites list that you u |
| Always Animating Images - Client Update 10/12/2020 | 2020-10-12 | Good morning arcaders! Today's update adds the ability to spawn always-animated images such as GIFs, WEBPs, and PNGs! Just in time to spice up your Halloween builds with some spooky GIFs. To mark an image as Always Animated, just look at its object and press the Always Animating Image button on the Commands tab! This feature is still in phase 1, so it has a few bugs still, but is very usable & stable. If your GIFs start acting nuts, hold down TAB and close the Always Animating Images task. It will auto-reload the GIFs. The other limitation is that always animating images do not sync in Multiplayer yet. These will be improved in the future! Ha |
| Quest & Dialogue Builder - Client Update 8/18/2020 | 2020-08-18 | Today's update introduces the new quest system! You can now build RPG-style quests complete with branching dialogues! This means your builds can tell a story in an interactive way & guide players around your worlds. This first phase of the quest system includes the EZ Quest Builder. It lets you create "Collect Coins" or "Gossip" quests quickly & easily. EZ Gossip Quests Gossip quests are the most versatile. When the player interacts with your quest object, they are given an interactive dialogue. Gossip quests can be used for talking to characters, interacting with terminals, or simply to provide commentary or inner monologue to the players. E |
| IRL Clocks, Steam Invites, & Stat Counters | 2020-07-14 | Today's update adds LED displays that can show various stats on them! It also adds analog & digital clocks that can display the date & time in various ways! Steam invites to MP sessions have also been improved. And last but not least, AArcade's ability to pack & sync assets has been improved. Display Stats on Number Signs There are 3 new props you can spawn that show you stats on them. You can control which stat they show by using their skin slider when placing them. The Local Stats Number Sign shows you the amount of objects in your current instance, or the number of items, models, or maps in your library. The Global Stats Number Sign shows |
| Featured Servers & Twitch Embeds - Client Update 6/14/2020 | 2020-06-14 | Greetings! Today's update revamps the Online & Featured panels on the Main Menu to show a wider variety of servers to explore! It also improves support for viewing Twitch streams, videos, & highlights in a nice embedded viewer. Community News I hope you're all doing well! Just a reminder that you are all invited to the official AArcade Discord to hang out, chat, lurk, or connect with other AArcade users & myself! Discord Invite Link: https://discord.gg/xtPSqy8 We had our meetup & field trip the other day & visited a massive arcade in the expo map built by Intruso. (The meetup & field trip happens every 2 weeks by the way!) Thanks to everybody |
| Minor Fixes - Client Update 6/2/2020 | 2020-06-02 | Today's minor update adds new skins to the Hologram & Blend cabinets w/ animated & audio responsive materials. It also fixes a bug w/ spawning individual games from the Steam Store Wizard. Change Log Added 10 new skins to the Hologram & Blend cabinets that have material animations (some are audio-responsive as well.) You can access them from the Transform Menu > Skins tab while positioning an object on a Hologram or Blend cabinet. (Note that these material animations work best on images that have black backgrounds along their edges.) Added the console command "removejunkobjects" that clears all cheers & junk objects from the world. Added supp |
| Showcase Mode - Client Update 5/18/2020 | 2020-05-18 | Hello arcaders! Do you love what you've built in your arcades? Today's update adds a new Showcase Mode camera that allows you to showcase your creations with ease! Fly-through cameras & before/after renders are now just a button press away! There's also a plethora of fixes, improvements, and small additions packed into this update. Full change log below! Showcase Mode The new Showcase Mode uses your screenshots that you've taken of your arcade on the F5 Screenshot menu and uses them as camera path-points to do fly-throughs, camera fades, or even before & after comparison renders. First, you'll need to have at least 1 screenshot taken in your |
| Server Menu Fix - Client Update 3/7/2020 | 2020-03-07 | This small maintenance update will improve "Looking For Map..." times when re-joining servers you've been in before, fix the "NEW" indicator on the server list so you can see which servers have changed since you last visited them, and corrects a bug that caused models w/ very short animation sequence names to fail to list all of their available sequences in the transform menu. Party on! ːilyː ːspg2anarchyː Change Log Fixed a bug that caused AArcade to fail to auto-update maps when joining servers from map authors. Fixed a bug that broke the NEW indicator on the server list on servers that have changed since the last time you visited them. Fix |
| Portals & Sky Paint - Client Update 2/25/2020 | 2020-02-25 | Today's update improves screenshot portals, adds the ability to paint skyboxes, and improves humanoid model animations! Sort By Interactive Screenshots The F6 Library Browser has been improved to allow sorting by interactive screenshots. This means you can take an interactive screenshot and use it as a makeshift favorites list to spawn individual items & props from it! Portal Cabinet Spawning screenshots as in-world portals has been improved - including the ability to spawn multiplayer servers as in-world portals. So today's update also includes a fancy new cabinet called Portal that allows screenshots to look like rifts in time & space. Note |
| New Cabinet Models | 2020-01-26 | Greetings! Today's update brings 4 new cabinet models into the mix: Shaft, Chamber, Fatty, and Jumbo Deck. They have many variations in their Body Groups plus the Fatty and Jumbo Deck have alternate skins too! Each one is rigged up with attract camera animations, so pressing E on them will sent you into an automatic showcase of what ever you have inside of it! Community Hammer Jams One weekend every month a handful of us who enjoy building worlds in Hammer get together in the Discord & on Twitch to do 2-day game jam / hackathon style map building marathon. We all agree on a simple & generic theme and then each create our artistic interpretati |
| Back To The Grind - Client Update 1/4/2020 | 2020-01-04 | Happy new year arcaders! Today's update adds the options to freeze world physics props automatically & to make node origins invisible (instead of the little tablet.) Also the Move Object/Clone Object/Player Model Morph commands have been improved so that they use the next nearest object if there isn't one directly under your crosshair - which is great for positioning holograms! Change Log Added Hide Node Origins to the Settings > General tab. Node origins will still exist in-game, but be invisible. Added World Physics Props to the Settings > General tab. If disabled, all the world physics props will be motion-disabled. Added the following 2 c |
| Legs, Slideshows, & 3D Text - Client Update 11/9/2019 | 2019-11-09 | Greetings! Here's the run-down on what's changed. And as always, if you have any questions/feedback or would like to see me demonstrate how to use any of these features, you can drop into my frequent live Twitch streams and talk to me personally: http://www.twitch.tv/AnarchyArcade Multiple Embedded Tasks Speedups Today's update improves AArcade's ability to render numerous embedded tasks onto in-game screens at the same time. Why, you ask? Simple. Because people request it. So have fun multi-tasking on in-game screens! And (r)emember, just look at a screen and press the R button to set it on continuous play. You can hold TAB to manage/close y |
| Workshop Support Tune-Up - Client Update 9/24/2019 | 2019-09-24 | Today's update improves AArcade's support of legacy Steam Workshop shares & also improves the performance of very long favorites lists! Subscriptions from AArcade's Steam Workshop will now be able to load up *much* faster when you start AArcade. Also, the subscriptions that used to get skipped as "GEN1" will also work fine now! Note that the *first* time that you launch AArcade w/ this update, it will take longer than normal as AArcade consumes & caches the subscriptions. But after that, your subscriptions will load up ultra fast! These Workshop improvements bring us very close to the goal of publishing new stuff from Redux, which will be re- |
| Maintenance & Fixes - Client Update 8/27/2019 | 2019-08-27 | Today's small update fixes the old bug of the CD Headphones Wallmount cabinet sometimes disappearing from your cabinet list, and also fixes the syncing of custom skybox materials in user-created maps. Note that your AArcade will take a few extra seconds to load up as it finalizes this update the next time that you launch it - then it'll be back to normal! Party on! Change Log Added Wireframe Toggle to the Commands tab. Fixed a bug that caused certain items & objects to seem to forget that they existed. (Most commonly the CD Heaphones Wallmount.) Fixed a bug that caused 3rd person camera to initiate upon map transition when a custom player mod |
| Hammer Time - Client Update 8/22/2019 | 2019-08-22 | Do you make your own levels in Hammer? Today's update makes it easier to share your creations with others with support for cloud-transferring of your custom created maps! It also adds a new Uploads panel to the Transfers Tab, so that server hosts can see what assets their guests are still waiting on. https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/6721978/ad4b36e6d3ba31ec67b03992b9535b1d43bc426f.jpg Filter Servers By Universe The server list can now be filtered by universe - so it'll be easier to find other servers by the same author by clicking on their avatar at the top of the server list. Note that older servers won't sh |
| 6 New Cabinets, New Hub Map, & Events - Client Update 8/10/2019 | 2019-08-11 | Today's update brings 6 new cabinet models along with a new map that test out improvements to the upcoming Nodes feature. 6 New Cabinets Models https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/6721978/46be2d15b198f803972a73fda5e25250e937dce2.jpg From left to right: Moon Kiosk, VRCade, Triple Force, Moon Kiosk Wide, Podium, Monolith. Add some more variety to your arcades with these stylish new cabinet models. :) The Monolith and Triple Force cabinets are animated. The Monolith The Triple Force also allows you to change which image channel is used on it using Skins. The VRCade cabinet flashes colors in response to your system |