Scary In The Journey — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| Regular Update 0.1.3 | 2024-04-23 | Hi Journeyer I would like to let you know, that this update balanced the objectives of each map, the difficulty has been reduced to make game playable for solo or duo players. CHANGES Balanced difficulty for all maps Added Help menu , for easy shortcut information For the next update, there couple thing I want to work on, such as building your home where you can design it the way you want. or a new map or secret map to discover. of course this will include new entity, make sure you join our discord to see the progress! Happy Journeying! |
| Key Event | 2024-04-22 | Hi Journeyer With our first patch-updates is Live, I would like to let you know, that all Key Item can be burn with High Solar Credits! What r u waiting for Journeyer, find all the Key, and burn it in Scary In Station while you can, Achieve lots of Solar Credit Today! This Events will end in 2 weeks and all key item will return to it normal credits. Thank you and Happy Journeying! |
| Small Update / Patch Notes 0.1.2 | 2024-04-22 | Hi Journeyer How's the journey for everyone? is it fun, is it scary? or is it hard enough to even pass the first map? Worry no more, here some items to help you in your Journey. New Additions Distraction Items, to distract entity Buyable Landmine, to stun entity for period of time New Unknown Entity Added to the map Changes Some Entity will not go for instant kill anymore, now you can smack them easily. Less Objectives on map Forsaken Wasteland, to balance the game for solo player New UI Fonts and Loading screens. Minor Bugfixes Fixed UI team Voice overlapping each other on settings menu Fixed sound not playing when seeing dead people That's |
| Small Update / Patch Notes 0.1.1 | 2024-04-20 | Hi Journeyer I've fixed critical bug, that prevent you to advance to next map, if one of the player dead. For now I am currently investigating why every time entering the facility sometimes you fall through the other world Critical Bugfixes Fixed Keycard spawn overlapping, preventing to interact with it Added workaround for current bug free fall after entering the facility Fixed cannot advance to the next map by train, all people need onboard bugs Minor Bugfixes Fixed Entity known fish can climb and walk on the ground Fixed Entity Known fish can still kill you when its dead Fixed Entity known darker sometimes stuck on the door Fixed Entity Kn |