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Valor of Man — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
Valor of Man is 25% off for Steam's Party-Based RPG Fest!2026-09-14Valor of Man has been selected for Steam's Party-Based RPG Fest! To celebrate, Valor of Man will be discounted during the event. Gather your party. Defy the odds. Outsmart unique foes. Thanks to everyone who's played Valor of Man so far, and welcome to everyone discovering it through the Fest! ❤️ - Florian & Traian
New Variant for All 12 Classes2026-06-25Greetings, Wardens, time to shake things up a bit. New Features This update adds a third variant to each of the 12 existing hero classes. Each class now has 3 variants in total. Every variant comes with its own weapon and unique starting ability, offering new ways to build your party and approach combat. A few examples: - the Barbarian has an Execute attack that scales with Action Points. - the Exorcist can deal damage based on the amount of Terror affecting a target. The bigger they are, the harder they fall. - the Moonblade has Wrist Blades that re-attack on misses and can reduce her Cooldowns. - the Archmage receives an earth-focused varia
Valor of Man: Patch 1.1.1-1942026-05-06Patch Notes 1.1.1-194: - Fix achievements not unlocking correctly.
Level Up Rework: Now With 3 Choices!2026-05-05Greetings, Wardens, time to shake things up a bit. New Features Leveling up now gives 3 options to choose from instead of 2. One option is always from your chosen specialization, while the others may also offer abilities from different paths. So you can more easily stay focused or pivot when the opportunity shows up. Overall leveling pace has been slightly tuned alongside these changes, as well as hero health progression. We've also upgraded the level-up UI to support the change. Thank you for playing. We'll keep the updates coming and keep listening. See you in Steam Discussions and Discord. - Florian & Traian Full Patch Notes 1.1.1 Build 19
Valor of Man: Patch 1.1.0-1922026-05-04Patch Notes 1.1.0-192: - Optimized levels: Tormentor, Lich, Gromm+Zhul, Avatar, Legion Commander, Calamity, Onyx Gargoyle, Radiant Dragon, Minotaur. Dev Comment: There should be fewer crashes (hopefully none). - Improved attack details preview shown near enemy portrait. - Fixed missing localization when finishing a fight.
Valor of Man: Patch 1.1.0-1912026-05-02Patch Notes 1.1.0-191: - Fixed Regal Shade's level not loading.
Class Reworks, Fight Variations! And Getting Stabbed Now Buffs the Inquisitor2026-05-01Greetings, Wardens. A lot to cover today. Let's dig in. New Features Each fight now has 3 starting variations, mixing up hero and enemy starting positions, plus enemy types and counts. Reworked Reposition mechanic. Now uses the same value for both movement and target range. Reposition 3 means the enemy can move up to 3 tiles and will try to stay at range 3. Unified Damage Resistance into 1 stat: Absorption, which reduces physical damage by a percentage. Pierce now completely ignores Absorption. You can now see Strength, Absorption as well as Movement as stat bonuses in fight overlays, enemy Bestiary details, as well as the Heroes screen. Leve
More Level-Ups. Sharper Runs.2026-04-20Hello Wardens, This update focuses on making each level-up decision more meaningful, with clearer tradeoffs and stronger upgrade impact. More Level-ups You’ll now reach level 12 more consistently (instead of stalling around 10–11), which means more level-ups and more build decisions every run. Health scaling has been adjusted to keep end-game durability about the same, and level-ups now favor your chosen class slightly more. These changes are aimed at making it more rewarding to commit to a direction when the opportunity appears, while still keeping the need to adapt each run. More Consistent Synergies, Better Ability Upgrades Several abiliti
Valor of Man: Patch 1.0.4-1832026-04-10Patch Notes 1.0.4 Build 183: - Translation fixes
Valor of Man: Patch 1.0.4-1822026-04-08Patch Notes 1.0.4 Build 182: - Rebalanced Merchant reward chances: Chapter 1 offers better rewards and Chapter 3 offers slightly worse rewards. - Fights offer better items. - Fix problems when items were not available for rewards. - Improved some Chinese translations and added missing Fractured Leg condition translation.
Valor of Man: Patch 1.0.4-1812026-04-04Patch Notes 1.0.4 Build 181: - Fix Lich Drain Soul Action having type Reaction.
Valor of Man: Patch 1.0.4-1802026-04-03Patch Notes 1.0.4 Build 180: - Removed 100 gold options from starting event choices. - Fix potential problem when leveling up too much. - Removed multi hits tip. - Fix mastering sold items (sneaky). - Fixed Perfect Tempo+ not working correctly. - Nerfed Hoplite Shoulder Guards, now gives +2 Health (from +5) and can only be worn by Alistair & Elara.
Selling is a Thing Now!2026-04-01Greetings, Wardens! Quick reminder: Launch discount ends tomorrow, don't miss out ;) Let's dive into today's patch! New features You can now sell items. You can sell items at any time except when you're in a fight. Because hoarding is nice, but sometimes you need the cash. Multiple Hits will now keep swinging (or firing) even if the enemies move, as long as the target is still in range. We're expecting some new craziness with this one. Protect now covers Debuffs too, not just Status Effects. You can use it to shield yourself from Poison, Burn, Doom and other nasty debuffs. Balance We've removed minimum Hit & Block chances. For example, if you
Programmer Art vs Empty Pockets: The Conundrum2026-03-31Three years ago, Florian and I quit our jobs and put our savings into making the turn-based RPG we always wanted: deep and challenging like the games we grew up with, but ruthlessly condensed. The whole experience in under two hours. Baldur's Gate 2 meets a lunch break. When you’re funding yourself, romance only gets you so far. We had a coherent 3D style, but our 2D still looked like programmer art. We needed help. Almost two years ago, we found Anca Beldie, a super talented 2D artist who immediately got what we were going for. Together we built out the heroes, and honestly? We were proud of them. These were the designs we planned to ship wi
Valor of Man: Patch 1.0.3-1762026-03-27Patch Notes 1.0.3 Build 176: - Graphic options: Brightness adjustment. - Nerfed Slime: removed Amorphous from un-upgraded version (less than valor 8). Bumped Health to compensate.
The Squint Got Nerfed!2026-03-26Greetings, Wardens, We literally heard you squinting at your screens. Whether you're playing on a TV from across the room, or hunched over a Steam Deck on your commute, we've bumped up font sizes across the board. Your eyes deserve it. New features The action bar got a trim, and its icons got a matching glow-up. Cleanse can now be cast even when there's nothing to cleanse, because sometimes you just want to feel clean. More importantly, this makes Cleanse synergies far more consistent to set up, so go ahead and plan those combos without worrying about wasted turns. Hero level-ups now have a higher chance to reward abilities from the chosen cl
By Our Powers Combined! Valor of Man: Patch 1.0.2-1722026-03-23Greetings, Wardens, Our community is evolving alongside the game, and while we’re hard at work on content updates and new features, we wanted to show our appreciation by tackling a wide range of issues. Today’s update is our way of saying thank you for all the thoughtful feedback you’ve shared. We’ll keep improving every aspect of the game together. Main features On the accessibility side, new players can now select their preferred language directly from the starting menu when creating their profile. Starting today, new classes unlock by winning a run. To unlock additional classes, you’ll need to increase the difficulty and take on the next V
Clean Chaos! Valor of Man: Patch 1.0.1-1712026-03-21Greetings, Wardens, This update brings a wave of reworks and rebalances targeting enemy behavior, core abilities, and late-game scaling; with a focus on making combat feel cleaner and more intentional at every Valor level. Main features Enemy scaling in high Valor level and Chaos mode has been reworked. Currently, enemies were too resistant to magic, rewarding some strategies more than others. We've reduced their tankiness, but they are now deadlier instead. In addition, we've reworked the following enemies and streamlined the Trample mechanic: - Orc Warriors and Orc Archers no longer have the Blood Loss mechanic that stops their reaction. In
For the Hoard! Valor of Man: Patch 1.0.0-1642026-03-20Greetings, Wardens, Thank you to everyone who dived in and tried the full game! We appreciate all the feedback and reviews. It means a lot and helps us make the game even better. Today's patch is about fixing some of the issues you've reported and improving overall stability. Main Features Added an automatic save backup every 10 minutes, so your progress is always safe. Increased the inventory size so you can hoard away! Fixed a couple of balance issues with some potential cheeses and an over-tuned enemy (looking at you, Mr. Specter 👀). That's great, but what's next? We're actively working on: 💰 A Sell feature for items you no longer need;
Valor of Man 1.0 OUT NOW!2026-03-19The wait is over. Valor of Man 1.0 is here. Forge your party in a unique tactical roguelite RPG. Master 12 hero classes, 750+ abilities, items and artifacts and push as deep as you dare into an ever-changing world. New with 1.0 This has been a long journey, and now that Launch Day is here, we wanted to bring something worthy. We've added 70 Achievements for you to chase. And, for everyone who asked for a harder test: we made a whole new gamemode. Chaos Mode Chaos Mode lets you choose your own modifiers and shape your run in unique ways. And as you push deeper, new chaos unlocks, harder modifiers emerge, and the game escalates with you. Alongs
Valor of Man Demo: Patch 0.9.5-1622026-03-17Greetings, Wardens, Two days to 1.0.0. This is our final update before release, and starting today, the Demo concludes at the end of Chapter 1. Full Patch Notes 0.9.5 Build 162: Features & Quality of Life Improvements: - Improved Campaign Start screen with new UI for class variants. - Action bar no longer groups weapon abilities. - Weapon Special attacks now have new icons. - Added 4 new fight music tracks. - Reworked Shortcuts menu with new icons and localization. - Improved Campaign End screen to be more intuitive. - Better targeting with Delirium Vial ability. - Improved Holy Flame description to clarify it's a Debuff you apply on enemies.
Valor of Man Demo: Patch 0.9.5: The Finishing Touch2026-03-13Greetings, Wardens, This update introduces new accessibility options including adjustable Screenshake, and brings a visual upgrade to the map with new animations and VFX. We’ve also redesigned the Item and Tooltip UI, making key information like cooldowns easier to read and adding clearer indicators for abilities that consume all AP. We've also added more details about your run for Steam friends so they can see what you're up to in-game. On the gameplay side, we’ve rebalanced Ancient Artifacts, adjusted fight and event rewards, and updated Special Shops so each option can be purchased once. These changes smooth out progression and create more
Valor of Man Demo: Patch 0.9.0-1592026-03-04Greetings, Wardens, Full Patch Notes 0.9.0 Build 159: Balance: - Updated Rogue classes starting kits. - Balanced some high-variance enemy attacks. - Buffed Combustion: removed Start Cooldown. - Nerfed Inferno+. Now only reduces cooldown. Buffed base ability to Burn 3 (previously 2). - Nerfed Blade Dance to +1/+2 (previously +2/+3) - Nerfed Banded Berserkers Mail: now grants passive +1 Strength. Quality of Life: - Charges per fight and Initial Cooldown automatic keywords for starting abilities. - Courage, AP and Strain icons in tutorial. - Strain tutorial is now blocking. - Don't show keywords Health on enemy cards and buffs. - Improved Specte
Valor of Man Demo: Patch - New Difficulty Vanquisher2026-02-28Greetings, Wardens, Changes for version 0.9.0 build 156: - New Difficulty Vanquisher. - Made descriptions more clear when an ability is Pure or it deals Pure Damage. - Fix Turtle Shell localisation. Note: Full localisation for the new difficulty will be updated at a later time. Thank you all for your support!! - Florian & Traian
Valor of Man Demo: Patch 0.9.0-1552026-02-27Greetings, Wardens, Changes for version 0.9.0 build 155: - Buffed Blade Dance to +2/+3 (previously +1/+2). - Buffed Strafe to range 2 but nerfed cooldown to 3. - Quick Step now has range 3 and can jump over obstacles and enemies. - Buffed Ranger Aim to +2/3 (previously +1/+2). - Uplift now has 50% Strain and upgrades to cooldown 3. - Distract now upgrades to Cooldown 3. - Updated Brace & Valorous icons. - Reworked Tornado Kick: now pulls instead of knocking back. - Updated Accuracy, Might, Evasion and Toughness keywords descriptions to be more clear. - Updated Smart buff description to be more clear. - Update Eclipse ability description to be
Valor of Man Demo: Patch 0.9.0-1522026-02-26Greetings, Wardens, We received great feedback from many players during this Next Fest, thank you all! We hear you, so we've made a quick patch with a bunch of QoL, balance and fixes. Full Patch Notes 0.9.0 build 152: Quality of Life: - Move camera by holding middle mouse button. - Rotate camera by holding right mouse button. - Hover in/out timers for action bar and cards reduced to half. - Improved UI for Item details for better fit on all languages. - Almanac improvements, show seen/unseen, locked. Count now shows seen instead of unlocked. - Bigger item icons in almanac. - Improved display of abilities for Asia languages. Balance: - Reduced
Valor of Man Demo: Patch 0.9.0-1512026-02-24Greetings, Wardens, Changes for version 0.9.0 build 151: - Updated the first 2 cutscenes. - Added some missing translations. - Buffed Outwit: Base ability now has Cooldown 3 (previously had 1 charge per fight) and 20 Strain (previously 40). - Buffed Hidebound - no longer debuffs Courage. - Fixed a bug where the 3rd option of the Ancient Shop was not an Ancient artifact. Thank you all for your support!! - Florian & Traian
Valor of Man Demo: Patch 0.9.0 – Extended Demo in 6 New Languages2026-02-23Greetings, Wardens, Steam Next Fest kicks off today, and we’ve got something special for you. The extended demo is back. Now you can blaze through Chapter 2 and face the Orc Brothers, a boss duo built on trust, timing and relentless teamwork. Basically, our evil twins. For the first time ever, the game speaks 6 new languages: - English - Simplified Chinese - Japanese - French - German - Spanish - Brazilian Portuguese Full release is less than a month away. If you enjoy the demo, wishlist, share, and tell us what you think. Let’s make the adventure unforgettable together. See you in the Steam Community. - Traian & Florian Full Patch Notes 0.9.
Steam Next Fest and Launch Date2026-02-16Hey everyone!We’re excited to announce two big pieces of news for Valor of Man today!Steam Next Fest - 23rd Feb to 2nd MarThe new and improved Valor of Man Extended Demo will return for Steam Next Fest! Play all the way through to the end of Chapter 2 to see what unstoppable synergies and class combos you can conjure. Enjoy the amazing new hero models that have been added to the game too, shown off in our new trailer.Full Release Date: 19th March 2026Did you catch that date in the trailer? We are thrilled to finally confirm the official launch date! We're inviting all fans of CRPGs and roguelites alike, to embark on adventures of your very ow
Valor of Man Demo: Patch 0.8.2 – Controller and Steam Deck Support2026-02-06Greetings, Wardens, We’re thrilled to unveil refreshed 3D models for our heroes, bringing each character to life with greater detail and personality. Every hero now feels more distinct, more heroic, and more ready to face the dangers ahead. We’re also excited to introduce initial support for gamepads and Steam Deck. Whether you’re at your desk or on the go, you can now command your heroes with complete control, making every battle smoother and more immersive than ever. Thank you so much for the warm reception and all the feedback you shared during the extended demo. We’re closing it for now, but the extended demo will be back at the next Stea