MINDWAVE — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| JUNE 2026 - DEVELOPMENT PROGRESS UPDATE | 2026-06-28 | Hello! It’s time for another development progress update!Like always, this update is written by both Megalo (Director + Main Artist) and mook (Project Manager + Systems Programmer).For anyone who hasn’t already, you can read our previous development progress update from December 2025 here.So, there is Bad News and Good News.The Bad News MINDWAVE is NOT coming out in 2027. 👽 mook: The September 2027 estimate was a short-sighted prediction of mine based on what other Kickstarter games listed for their estimated delivery dates because Kickstarter requires you to list one. I did my best to communicate that it was essentially an educated guess, b |
| DECEMBER 2025 - DEVELOPMENT PROGRESS UPDATE | 2025-12-28 | Hello! It’s time for another development progress update!Like last time, this update is written by both Megalo (Director + Main Artist) and mook (Project Manager + Systems Programmer). This is mirrored from our recent Kickstarter update.For anyone who hasn’t already, you can read our previous development progress update from July 2025 here.MOOK'S SYSTEMS CORNER👽 mook: Hello, everyone! I hope all who celebrate have had a happy HoloDay season :) The new metagame/timeline system I talked about in the previous development update has made enough progress for me to consider it essentially complete! It’s the sort of system I can always add on to, s |
| JULY 2025 - PROGRESS UPDATE | 2025-07-28 | This post is mirrored from our recent Kickstarter update, and omits details about physical backer rewards.Hello! It's been a little bit since the last update, and we've got some good stuff to share! Let's jump into what we've been up to with MINDWAVE since the end of the Kickstarter campaign.This update is written by both Megalo (Director + Main Artist) and mook (Project Manager + Systems Programmer).POST-KICKSTARTER BUSINESS👽 mook: Our first priority was to figure out the business end of things. I sent out backer surveys, organized backer info, allowed backers with declined payments to pledge after the campaign, answered a bunch of Kickstar |
| Demo v1.0.3 Patch Notes | 2025-04-11 | A demo patch has been released! Your title screen should say Demo v1.0.3. If it doesn't, you can verify demo files to force the update. (Game Settings -> Properties -> Installed Files -> Verify integrity of demo files) This should be the final demo patch for the foreseeable future (barring very minor bug fixes) as we fully shift our focus to making further progress on the full game. Here's what we changed: Miscellaneous Added Top 3 Local scores display to Mind Select menu Enabled Steam Cloud saves Previously, if your game profile got corrupted, the game would crash on startup. Now a message displays to tell you your profile is corrupted, then |
| Demo v1.0.2 Patch Notes | 2025-02-08 | A demo patch has been released! Your title screen should say Demo v1.0.2. If it doesn't, you can verify demo files to force the update. (Game Settings -> Properties -> Installed Files -> Verify integrity of demo files) Here's what we changed: Miscellaneous Fixed a crash that can happen at the end of an Endless run Fixed a white flash that can happen after playing Standard Starlight from Mind Select Adjusted April Herndon's role in the credits to be more clear Adjusted difficulty balancing in Endless mode: harder versions of some microgames should be more common now, and will become more common the longer you play Fixed a crash that could happ |
| Demo v1.0.1 Patch Notes | 2025-01-18 | A demo patch has been released! Your title screen should say Demo v1.0.1. If it doesn't, you can verify demo files to force the update. (Game Settings -> Properties -> Installed Files -> Verify integrity of demo files) Here's what we changed: Raised max speed for Simple Endless mode TUG! microgame prompt changed to SWIPE! Added an arrow indicator to the mouse animation in SWIPE! (previously TUG!) The opening cutscene can now be skipped with the spacebar (previously only the escape key) Hopefully disabled the bits of code that were causing the game to get flagged by antivirus programs. If you had issues with this, let us know how it goes! Adde |
| MINDWAVE DEMO + KICKSTARTER OUT NOW | 2025-01-14 | SUPPORT ON KICKSTARTER https://store.steampowered.com/app/2741670/MINDWAVE_Demo/ |
| DEMO & KICKSTARTER DROPPING ON JANUARY 14TH | 2025-01-06 |