STEAMDATA.GG

Blast Hopper — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
Update notes for 28th June 20262026-06-28- Balanced difficulty of first vestibule. - Improvements to blood splatter visuals. Will continue to keep pushing more updates, have a lovely weekend folks :D
Update notes for 24th June 20262026-06-24Lots of minor improvements! :D
Update notes for 18th June 20262026-06-17Major improvements, play and find out ;D
Update notes for 12th June 20262026-06-12I have made an update so that while shooting while jumping will slow down time it does not happen when the laser gun is being used. This makes the gameplay more balanced. Enjoy! If you have any more improvements you want to see, please let me know :) Cheers!
Update notes for 12th June 20262026-06-11I keep improving, someday someone will play my game and leave a thumbs up :D
Update notes for 10th June 20262026-06-09A few more improvements :)
Update notes for 9th June 20262026-06-08Big improvements to. the boss battles :)
Update notes for 7th June, 20262026-06-07Hello fellow Hoppers, I have continued to make some quality of life and gameplay improvements. Enjoy!
Update notes for 17th May 20262026-05-17Major improvement to the jump and shoot :D
Update notes for 2nd May 20262026-05-02I've made a few quality of life improvements. Enjoy!
Update notes for 23rd April, 20262026-04-23Hi there fellow Hoppers! I have taken into account some feedback from the community and improved the player Jump mechanic, and it now feels much better than before! Thank you and Enjoy! I am continuing to make improvements so stay tuned
Update notes for 22nd March, 20262026-03-22Improvements to sound FX Minor bug fixes
Update notes for 18th March, 20262026-03-17Player experience improvements. Minor bug fix to game navigation.
Update notes for 1st Marcg, 20262026-03-01- Minor bug fixes with the portal save functionality. - Minor bug fix with restart from menu. - Minor improvements to gameplay
Update notes for 1st February, 20262026-01-31- Reduce introduction dialog to provide quicker access to gameplay. - Improve sound FX when bullet booster is used. - Improve game feel
Update notes for 26th January, 20262026-01-26- Improvements to game feel. - Balance first boss difficulty level. - Improvements to text readability
Update notes for 24th January, 20262026-01-23- Improvements to Boss Battles - Improvements to Post Gameplay
Update notes for 4th January, 20262026-01-04- Improved sound FX. - Improved the feel for picking up Grenades. - Some of the traps now feel more organic to overcome.
Keyboard and Mouse support2026-01-03I've been waiting to be able to push this update to my fellow hard core Hoppers who love their keyboard and mouse setup. Though the game remains optimised for controller input, its as good an experience with keyboard and mouse inputs. Enjoy!
Update notes for 1st January2026-01-01I have opened up the 3 main stages of the game to be enjoyed as a post game feature. after you finish your adventure you can go to the lobby and drop into a cavern anytime to de-stress for a few minutes or finish the full run with your favourite gun combinations. Happy New Year 2026 fellow Hoppers!
Update notes for 23rd November2025-11-23Blast Hopper now has Steam Achievements! Enjoy fellow Hoppers!
Update notes for 21th November2025-11-20- Fix bug with regards to weapon hot swap - User Interface improvements
Update notes for 17th November2025-11-16Minor bug fixes
Update notes for 16th November2025-11-16Several major quality of life improvements - Improved Weapons HUD to reflect cooldown times of weapons - Improved the Blastmancer Cannon to pool 3 cannons for usage before cooldown - Improved enemies with flight to mimic a more natural behaviour
Update notes for 4th October2025-10-04Improved game feel minor bug fixes.
Steam Deck Verified2025-09-21This update ensures Blast Hopper is now playable in the Steam Deck. Enjoy! :)
Update notes for 7th September2025-09-07Improved game feel and visual FX.
Update notes for 3rd May2025-05-02Minor user experience improvements
Update notes for 15th April2025-04-15Fix minor UI bugs and improve user experience.
Update notes for 14th April2025-04-14Minor bug fixes and improvements