You Can Save Everyone — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| Announcing next game: Kill The Dream. Demo out now! | 2024-10-14 | Hello all! I'm pleased to announce our next title, which we have been working on since the release of You Can Save Everyone. This game is quite a change from You Can Save Everyone. The game is a grid-based first-person hack and slash that combines both survival horror exploration & investigation, combined with brutal hack and slash melee combat. It is inspired by games such as the King's Field series and old school dungeons crawlers, with a stylish fantasy-modern horror setting. Most importantly, the playable demo for Kill The Dream is OUT NOW! The demo is approx. 30 min long and encompasses the opening act of the game. It includes both explo |
| Update 1.4 (2 New Songs + Quality of Life Changes) | 2024-09-22 | This Update has the following changes: Two more songs by Razeacc have been added. One when meeting Chance, and the other is a remix of the finale theme with lyrics Visual settings are now available in the main menu such as resolution, and fullscreen settings The skip button has been updated to now function when in the middle of a chat sequence, skipping to the start of the next chat Added on-screen text to accompany audio puzzle instructions As a sidenote, expect a big announcement about our upcoming game, Kill The Dream, in the upcoming days. Thank you for supporting You Can Save Everyone. -CD |
| Update 1.3 (3 New Songs, Keyboard Support + More!) | 2024-02-09 | Hello all! Work has continued on the game. Funny how I thought I'd be done working on it once it was finally out. Oh well. Razeacc has provided three additional tracks.two for Chance fight, one for ending Added additional keyboard support! - If you cannot press all buttons, there is now an additional setting that adds a delay to button releases, making it possible to play the full game with any standard keyboard. Lock timer and fight timer adjusted, harder first attempt, easier following attempts Made typing easier by supporting two ways of writing E and 3 Small tweaks to script That's all. Thanks! -CD |
| You Can Save Everyone v1.2.0 (Big Fixes) | 2024-02-02 | Finally fixed the controls being changed for the intro dialogue options increased joy section timer length a lil fixed chance not advancing to next move when hitting player Login's timer now only disables after reading Interference note changed wall text slightly to emphasize 'holding' start did a lot of work on Login's audio puzzle to improve stability and experience some small edits to the script |
| 1.1.1 (Ending dialogue, hints, and colorblindness) | 2024-01-25 | - Added additional hint for floor B1 puzzle - Added additional ending dialogue - Added symbols to FIGHT note to help distinguish colored inputs - minor tweaks |
| 1.1 Update (Steam Achievements + More) | 2024-01-23 | Hey you, yeah you! If you're seeing this that means you probably own You Can Save Everyone. If so, thanks! That's like a super cool thing. I'm not really sure how to write these things, so I thought I'd start us off with a joke: I went to a zoo the other day, but all they had was a dog. It was a Shih-tzu. ... Okay maybe that joke works better when spoken aloud. Anyway, I'm here to tell you that You Can Save Everyone has been updated! Steam Achievements, sick sick cheevos are now available to unlock as you play through the game Added an indicator for every 'reverse' section. a couple small tweaks to lighting Yep now you can brag to all your fr |