末世围城 — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| 6.3 Minor version update [V0.251fix]. | 2024-06-04 | Fixed some bugs that players fed back |
| 5.31 General Update Announcement [Version 0.25] | 2024-05-31 | 5.31 Update 1、New 3 pieces of low-level equipment 2、Modified some attribute icons 3. Modified some achievements to make them more playable. 4、Optimised the mouse style 5、Modified some description bugs 6、Optimised the monster enemy seeking mechanism to make them less stupid. 7、Optimised group ai, monsters won't hit the wall and overlap each other. 8. Added new skills 9、Emergency added support for game controllers (XBOX controller), but we are still working on the adaptation of the controller (encountered some obstacles). |
| We've seen the demand for people wanting controllers for their games | 2024-05-26 | We've seen the demand for people wanting controllers for their games, and we're sorry that we haven't been keeping a good eye on community content before (we've only recently discovered this feature), and we'll be adding it as soon as we can! Thank you very much for supporting the game! In order to keep up with your feedback, we welcome you to join our discord community! https://discord.gg/Ex9ya7ehaQ Or you can contact us via email if you have any feedback. gamesupport@gklgame.email Thank you very much for your support of the game! We will continue to learn from your experience and improve the game! |
| [Version 0.24] Major update released 2024.05.14 | 2024-05-14 | Skill system refactoring and will completely optimize the skill bug content Achievement function open Opened Favorites function Newbie guide added Setting function open: resolution and window adjustment function Optimize the operation, add the corresponding operation tips special effects Open mini map mapping function Fix numerical value bugs Fix equipment bugs Upgrade and open store automatically pause |
| 【测试新版本】V0.21更新来啦!抱歉大家久等了 | 2024-05-08 | 新版本更新,但是目前还是有很多BUG,预计在下周修复推送新版本正式版 |
| [Apologies for delayed update] I'm so sorry! Our update was delayed for a long | 2024-04-27 | Due to our decision to rework the skill system in the previous update plan, which led us to incorrectly estimate the workload, in order to give you a better experience, had to postpone the release of the update for a long time, we expect that the next update will be updated on the 8th of May for the beta, and the official version of the update will be released after 1 week of debugging! This is a major update, it is estimated that the following aspects will be updated 1.Refactor the skill system 2.Remake skills 3.Add pause function 4.Reconstruct the new monster AI system. 5. Optimise attack judgement 6.Optimise protagonist movement and air wa |
| Next version update plan preview | 2024-03-25 | Next update content preview, expected to be officially launched in mid April 1. A new attribute table has been created, and more attributes can be created in the future 2. Skill system reset in progress 3. The skill indicator has been remade and will no longer be obstructed by objects 4. The parabolic rule has been reset, and various parabolas in the future will no longer look strange 5. The relationship between terrain and skills has been remade, so there won't be any special effects that look very strange anymore 6. Add pause function |
| Game April update trailer | 2024-03-20 | Game April update trailer The game is expected to refactor the skill system in April, and a pause function will be added after the system is redrawn. In the future, it will also support the feature of selecting one out of three skill extraction (which can be added in May). At the same time, the new skill system has been optimized, and skill special effects flying out of the map and incorrect skill mapping bugs will be fixed However, due to the high workload of this update and the need for modifications to the underlying architecture, we have to cancel the weekly fixed updates until the April update is completed. Thank you for your understandi |
| 2024-3-16 update Fix BGM bug | 2024-03-16 | 2024-3-16 update Fix BGM bug |
| Second weekly regular update introduction, updated content on March 15, 2024 | 2024-03-15 | 1. Modified the issue of equipment UI misalignment in some cases 2. Fixed a bug where some equipment effects were not effective Fixed the issue where some achievements could not be completed Fixed the display issue on the favorites page, and now all attributes can be displayed normally 5 fixed the issue of crossbowman attack distance 6 optimized the difficulty value 7. Optimized the attributes of gold coin equipment 8. The interface sorting has been optimized, and now bookmarks and guides will be sorted based on unlocked - unlocked 9. Reduce BOSS health and skill damage 10 has added 4 pieces of equipment, namely vampire equipment and critical |
| 2024.3.9 B0.11 version update release | 2024-03-09 | This update has resolved some game bug issues 1. When exiting the game, the abnormal text displayed has been fixed 2. The skill enhancement effect displayed during upgrade is abnormal compared to the game effect 3. Fix logo errors in the title interface of the Japanese version of the game 4. Fix abnormal bugs in skill effect animation display 5. The professional "Shadow Warrior" triggers a bug repair on the game character's card posts during attacks If there are any bugs or suggestions, please feel free to contact us gamesupport@gklgame.email |
| The game has now been released, thank you for your support. | 2024-03-09 | The game has now been released, thank you for your support. Thank you for your hard work. Everyone can provide feedback on the game so that we can solve related problems! Please contact gamesupport@gklgame.emil Feedback! Thank you all for your hard work |