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Meteorite Z: The Apocalypse — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
Update 25.03.20242024-03-25Minor bug fixes
Update 12.03.20242024-03-12Now the player has access to all levels in the game to choose from, and the achievement is given not for opening a level, but for completing it.
Update 11.03.20242024-03-10The physics of shooting from a shotgun has been improved, now you can interrupt the reloading of the weapon and fire a shot.
Update 07.03.20242024-03-07Weapon models and names have been changed.
Update 06.03.20242024-03-05Fixed a bug where the difficulty was set to easy when selecting a level from the start menu.
Update 06.03.20242024-03-05Fixed a bug where the difficulty was set to easy when selecting a level from the start menu.
Update 06.03.20242024-03-05The G key no longer slows down gameplay time, this was intended for developer testing.
Update 05.03.20242024-03-05Allies with melee weapons have been significantly strengthened. The "fast load game F9" key now works at any time. Some bugs have been fixed.
Update 02.03.20242024-03-02Now the fast boot key F9 works at any time. Fixed errors with the formation of a circle and a column after loading. Allied bots with axes and machetes have been significantly strengthened.
Update 01.03.20242024-03-01You can now reduce the difficulty of the game.
Small update2024-02-29Added sprinting using L.Shift. Added the ability to select controls relative to the sight of the player's choice. Steam achievements work correctly. The design of the main menu has been changed. Now the character does not automatically hit with the butt if the magazine runs out of ammo. Some bugs have been fixed.