Slendrina Remake — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| Fix Update | 2025-03-17 | Fixes and Improvements: -Added mouse sensitivity settings. -Fixed an issue where the player couldn't return to the main menu after selecting the difficulty level. -Fixed numerous minor in-game bugs. -Fixed the Slenderina spawn issue where she would fall through the ground, making her invisible to the player, who could then start taking damage by looking at the floor. -Added a global counter for all collectible items (keys, candles, books). By pressing Tab, the player can now check which items have already been collected at any time. -Slightly optimized the lever logic that powered up the entire map, which was causing sound-related bugs for pl |
| Fix Update | 2025-03-17 | Fixes and Improvements: -Added mouse sensitivity settings. -Fixed an issue where the player couldn't return to the main menu after selecting the difficulty level. -Fixed numerous minor in-game bugs. -Fixed the Slenderina spawn issue where she would fall through the ground, making her invisible to the player, who could then start taking damage by looking at the floor. -Added a global counter for all collectible items (keys, candles, books). By pressing "Tab", the player can now check which items have already been collected at any time. -Slightly optimized the lever logic that powered up the entire map, which was causing sound-related bugs for |
| Small Fix | 2025-03-16 | • The game has been slightly optimized. • Some lamps have been repositioned or removed. • Fixed a wall in the starting room that players could walk through. • Fixed a jumpscare that was not working correctly |