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星烬 烛耀山海 — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
Patch V1.0.3.006 发布2026-06-08Thank you all for your valuable feedback. We have implemented a round of fixes and adjustments based on the reports received so far. The details are as follows: Optimizations & Adjustments (Ref) Combat Experience: Optimized the overall combat feel and responsiveness. Mini-map Improvements: Added map markers for Memory Shards and key NPCs. Bug Fixes (Fix) Visuals: Fixed an issue where certain skills of the monster "Calamity" would abnormally generate visual effects after the player's death. Movement: Fixed a glitch where pressing the dash button while opening a UI screen caused abnormal player movement speed. Level Design: Removed the Memory S
Patch Updated: V1.0.3.005 Released2026-05-09New Features: Added the "Reminiscence" function to save points, allowing players to challenge previously defeated bosses. Optimizations: Optimized the main menu UI display. Bug Fixes: Fixed an issue where the screen would remain black and freeze during certain cutscenes. Fixed a bug where the game would freeze on the loading screen during the second interstellar voyage on the Flower Boat.
Patch Updated: V1.0.3.004 Released2026-04-27l Fixed an issue where certain UI icons displayed incorrectly when using a PS5 controller. l Fixed display issues for some Japanese and English localization text. l Fixed an issue where video playback would result in a corrupted/scrambled screen on Steam Deck. The development team is concurrently working on further fixes and optimizations. We appreciate your patience and understanding. Please feel free to leave any feedback or report new issues in the community hubs and reviews; we will be sure to check them all.
Patch V1.0.3.002 is Now Live2026-04-02Patch V1.0.3.002 has been released. The main fixes are as follows:Fixed a crash during the cutscene after clearing Zhishu Country that prevented further progress.Fixed an issue where the room barriers would not disappear after defeating the area boss in Yanhuo Country.The development team is continuing to optimize the game and fix bugs. Thank you all for playing and for your valuable feedback and suggestions!
Patch Notes: Version V1.0.3.0012026-03-31Version V1.0.3.001 has been released. The primary fixes are as follows:Fixed an issue where the boss in the Kingdom of Zhaoge would get stuck after appearing.Fixed an issue where the boss in the Kingdom of the Hanged would get stuck after appearing.Slightly increased the amount of Deuterium Fluid recovered after attacking.Slightly reduced the difficulty of aerial bosses.Other minor bug fixes.A Note from the DevelopersThank you all so much for your incredible support, love, and feedback. As a small studio with limited manpower, we know our debut title still has many shortcomings, and we truly appreciate your patience and understanding.
Vanishing Starlight - Bug report & Feedback2025-06-11ːsteamhappyːWe are very grateful to you for playing our demo. If you have any suggestions, comments or you want to report bugs, please do not hesitate to reply in this post. It really means a lot to us. And we will fix and revise wholeheartedly to ensure great experience for every each of you. Thank you!ːsteamthumbsupː
新品节DEMO更新版本v0.2.0022025-02-241.修复技能“逆神”无敌帧异常问题 2.修复场景中部分空气墙问题 3.修复进入游戏时异常落水声问题 4.调整角色跑步动作 5.新增“跳穿平台”相关帮助图
DEMO更新版本v0.1.0042024-03-011.优化UI适配 2.增加了AVG界面的按键提示 3.部分可互动物体增加外描边 4.调整沧灵神殿内部分场景 5.优化水体引起的卡顿问题 6.新增BOSS重复挑战功能,玩家击败BOSS后可以前往战斗场景重复挑战 7.调整“燧明之火”功能出现时的界面以及文字描述 8.调整“燧明之火”的效果
DEMO更新版本v0.1.0032024-02-071.武技界面中增加“空中受身”技能说明,玩家在被击飞后可以按“跳跃”键快速恢复平衡,此操作会消耗一个行动点数 2.调整武技“伐天怒潮”释放效果,玩家可以在释放过程中调整方向 3.增加多个武技的“扫地”判定,可以攻击到倒地敌人 4.缩短敌人倒地起身时间 5.调整BOSS应泷技能“横向激光炮”,增加提示预警 6.调整BOSS应泷部分技能的伤害范围 7.调整场景香晶工厂部分地形 8.调整场景沧灵神殿部分地形 9.初步优化场景水体卡顿问题,后续还将持续优化 10.更换关卡BGM 11.更换部分引导图片 12.调整部分文本说明