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Surradia: An Art Retrospective — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
Post-Con Patch2024-06-13We had loads of fun at SoCal Gaming Expo! We've released a small followup patch primarily to fix the problem where hints weren't showing up for the second half of Room 1. It also fixes various small visual bugs. Occasionally during the weekend we encountered an unpredictable bug that crashes the game when you press a button. This has proved super difficult to reproduce, so we're having trouble determining if it's fixed or not. If you encounter this problem, please let us know!
SoCal Games Expo and Women-Led Games Event2024-06-07It's a busy weekend at the Nightwell Forge! First, we'll be showing Surradia at the SoCal Gaming Expo in Pasadena. Come by the BAD Collective booth to snag stickers, swag, and an exclusive free paper puzzle. Rumor has it you may also be able to glimpse the very first paper version of our next puzzle game! If you can't make it to Pasadena, be sure to check out the Women-Led Games Steam Event, also featuring Surradia. We are delighted to support other women in games with this event. To celebrate these events, we've released a shiny new build! The following issues have been fixed: -Windows launch showing a second, empty launch option -Game crash
Cerebral Games Showcase2024-05-23Check out the demo of Surradia: An Art Retrospective during the Cerebral Puzzle Showcase! Dedicated puzzlers will enjoy pitting your brains against our tough deduction puzzles. Can you work out what happened to the missing artists based only on their artworks, letters, and documents? You'll need to bring all your finest detective skills! Play the first three rooms now in our demo, and be sure to wishlist. The final version will be out this fall!
Quality-of-life update2024-04-16We've released a small update for the Surradia demo which introduces several quality-of-life features that players were asking for: A pause menu, additional navigation buttons, bigger and more clear page-turn buttons, hiding the Replay Audio button when sound is muted, and we've changed the word "vestibule" so you can all stop asking us what a vestibule is. We've also fixed the bug that was preventing hints from displaying in Room 3.