9th Dawn II — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| Crash fix | 2016-10-24 | Found a bug which crashed the game under certain circumstances near spell casting monsters, particularly in Death's Pass. Hopefully this should do the trick :) Sorry about that! |
| Crash fix | 2016-10-24 | Found a bug which crashed the game under certain circumstances near spell casting monsters, particularly in Death's Pass. Hopefully this should do the trick :) Sorry about that! |
| Fix and extra Mouse control! | 2016-10-24 | Warriors have been given a slight magic defence boost. You can now control dual wield spells/melee with both left and right mouse buttons. Dual wielding 2 melee weapons in each hand is unaffected, holding left mouse button will automatically attack with whatever weapon is ready. Please go to "Options" and enable "Dual wield spells L/R mouse control" to use this new feature. I have included a warning message on the launcher screen to windows 10 users, please ensure your display scaling settings on your desktop is set to 100% before playing the game. Right click desktop->display options. The game will be too large for the screen if it is not se |
| Fix and extra Mouse control! | 2016-10-24 | Warriors have been given a slight magic defence boost. You can now control dual wield spells/melee with both left and right mouse buttons. Dual wielding 2 melee weapons in each hand is unaffected, holding left mouse button will automatically attack with whatever weapon is ready. Please go to "Options" and enable "Dual wield spells L/R mouse control" to use this new feature. I have included a warning message on the launcher screen to windows 10 users, please ensure your display scaling settings on your desktop is set to 100% before playing the game. Right click desktop->display options. The game will be too large for the screen if it is not se |
| HOTFIX!!! | 2016-10-22 | Chests will crash the game everytime, I've just fixed this now! I'm so sorry!!! |
| HOTFIX!!! | 2016-10-22 | Chests will crash the game everytime, I've just fixed this now! I'm so sorry!!! |
| A few fixes | 2016-10-22 | http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/25225537/8bce2843407ec49c838b208733b5627a5b8242c4.jpg - New options in Options Menu; - Enable/Disable lightning - Slow/Normal monster respawn rate - Crystal Bean x5 "bean hoarder" achievement has been fixed Thank you! |
| A few fixes | 2016-10-22 | http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/25225537/8bce2843407ec49c838b208733b5627a5b8242c4.jpg - New options in Options Menu; - Enable/Disable lightning - Slow/Normal monster respawn rate - Crystal Bean x5 "bean hoarder" achievement has been fixed Thank you! |
| Bug fix | 2016-09-16 | Sometimes dialogue would crash in this latest update or behave strangely. I have fixed this now and should all be fine! Sorry about that! |
| Bug fix | 2016-09-16 | Sometimes dialogue would crash in this latest update or behave strangely. I have fixed this now and should all be fine! Sorry about that! |
| Lots of bug fixes! | 2016-08-16 | - Connected players can now use Orella's Bank (once quest completed) - Fast travel enabled for connected players - Naiad cave floor improved, should be less annoying - Fixed Client HP on connection - Client hit messages should no longer disappear after a while - Other players no longer 'dead' when they're alive - Multiplayer lockpicking minigame enabled |
| Lots of bug fixes! | 2016-08-16 | - Connected players can now use Orella's Bank (once quest completed) - Fast travel enabled for connected players - Naiad cave floor improved, should be less annoying - Fixed Client HP on connection - Client hit messages should no longer disappear after a while - Other players no longer 'dead' when they're alive - Multiplayer lockpicking minigame enabled |
| Bug Fixes and Gamepad Remap! | 2016-08-08 | Fixed a bug with multiplayer spells/skills, it was a bit of a weird bug that could have been causing a few extra bugs so hopefully it's more stable now! I've added basic support to change gamepad buttons, available in the Options menu! http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/25225537/ba58d079321bde7b1ff75ab7d6edf1f39b665d0b.jpg |
| Bug Fixes and Gamepad Remap! | 2016-08-08 | Fixed a bug with multiplayer spells/skills, it was a bit of a weird bug that could have been causing a few extra bugs so hopefully it's more stable now! I've added basic support to change gamepad buttons, available in the Options menu! http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/25225537/ba58d079321bde7b1ff75ab7d6edf1f39b665d0b.jpg |
| Bug Fixes! | 2016-07-26 | General: - Spelling errors in dialogue - fixed locked big door collision Multiplayer: - Client(s) HP fixed on first connection - Lamarre and other bosses aggression fixed on multiplayer - Gentle Heal now works on friendly players mulitplayer |
| Bug Fixes! | 2016-07-26 | General: - Spelling errors in dialogue - fixed locked big door collision Multiplayer: - Client(s) HP fixed on first connection - Lamarre and other bosses aggression fixed on multiplayer - Gentle Heal now works on friendly players mulitplayer |
| Party EXP Fix and cave fix | 2016-07-25 | Multiplayer EXP gains have been fixed (host was previously receiving twice as much EXP as clients) EXP from summon-kills have also been fixed across multiplayer. There was an inaccessible cave South-East of ryen-sek that has now been fixed. Previously you could not move after entering the cave and all you could do was go back out. I am currently away for little while as I am moving business premises for my main job, please understand I will be working on the game when I can and I will be back in full force once this has stabilised. Thank you so much for your patience, help and bug reporting! http://cdn.akamai.steamstatic.com/steamcommunity/pu |
| Party EXP Fix and cave fix | 2016-07-25 | Multiplayer EXP gains have been fixed (host was previously receiving twice as much EXP as clients) EXP from summon-kills have also been fixed across multiplayer. There was an inaccessible cave South-East of ryen-sek that has now been fixed. Previously you could not move after entering the cave and all you could do was go back out. I am currently away for little while as I am moving business premises for my main job, please understand I will be working on the game when I can and I will be back in full force once this has stabilised. Thank you so much for your patience, help and bug reporting! http://cdn.akamai.steamstatic.com/steamcommunity/pu |
| Fixed Minimap/Map sync and 'fog of war' added | 2016-07-15 | The minimap has been slightly 'off' for a while, I have improved this now and should be satisfactory. I have also added a 'fog of war' to the world map when viewed in full, which will help illustrate areas which you have discovered or not. Each dark square will disappear once you travel to that location http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/25225537/3e7b3b7e3b00a7f20004f4116fa1044e641ec6c9.jpg Any problems- please report on the forum! Thank you! |
| Fixed Minimap/Map sync and 'fog of war' added | 2016-07-15 | The minimap has been slightly 'off' for a while, I have improved this now and should be satisfactory. I have also added a 'fog of war' to the world map when viewed in full, which will help illustrate areas which you have discovered or not. Each dark square will disappear once you travel to that location http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/25225537/3e7b3b7e3b00a7f20004f4116fa1044e641ec6c9.jpg Any problems- please report on the forum! Thank you! |
| Chain spell with Summons now fixed! | 2016-07-14 | Title says it all! The "chain spell" should not attack your own summons anymore |
| Chain spell with Summons now fixed! | 2016-07-14 | Title says it all! The "chain spell" should not attack your own summons anymore |
| PvP fixes and Silver fix | 2016-07-13 | PvP fixes include spells/wands/summons all working correctly. Please let me know if you encounter any problems. "Using" Silver no longer depletes it! |
| PvP fixes and Silver fix | 2016-07-13 | PvP fixes include spells/wands/summons all working correctly. Please let me know if you encounter any problems. "Using" Silver no longer depletes it! |
| Important crash fix and spell/melee dual wield fix! | 2016-06-28 | Finally fixed a very elusive bug where lots of summons casting lots of spells would occasionally crash the game. This has now been fixed! Dual wielding with a spell and a melee weapon would cause the melee weapon to do 0 damage. This has now been fixed! |
| Important crash fix and spell/melee dual wield fix! | 2016-06-28 | Finally fixed a very elusive bug where lots of summons casting lots of spells would occasionally crash the game. This has now been fixed! Dual wielding with a spell and a melee weapon would cause the melee weapon to do 0 damage. This has now been fixed! |
| Achievements now enabled! And inventory/drop Crash Fix | 2016-06-28 | http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/25225537/a0c5aeefc01e4e76496a8b4f2d92980f5acb72df.jpg 9th Dawn 2 now has 20 achievements for you to collect! Also, I've just included a crash fix- when you drop items from your inventory using the gamepad it should no longer crash |
| Achievements now enabled! And inventory/drop Crash Fix | 2016-06-28 | http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/25225537/a0c5aeefc01e4e76496a8b4f2d92980f5acb72df.jpg 9th Dawn 2 now has 20 achievements for you to collect! Also, I've just included a crash fix- when you drop items from your inventory using the gamepad it should no longer crash |
| Item Binds now save accross Multiplayer! | 2016-06-27 | All players will have their item/spell binds saved when playing online multiplayer :) |
| Item Binds now save accross Multiplayer! | 2016-06-27 | All players will have their item/spell binds saved when playing online multiplayer :) |