STEAMYDATA

Dungeon Settlers — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
Original Soundtrack is Now Available!2026-10-14We're happy to announce that the Dungeon Settlers Original Soundtrack is now available on Steam.The soundtrack currently features 18 tracks in both MP3 and FLAC formats, allowing you to enjoy the music of Dungeon Settlers outside the game.As development continues, additional tracks will be added to the soundtrack alongside future updates.All proceeds from the soundtrack DLC will go directly to the composerso purchasing it is a great way to support the composer behind the music of Dungeon Settlers.Thank you for your continued support, and we hope you enjoy the music!
[Update] v0.4.292026-10-10Improvements and FixesAdded a weight limit option for automatic item pickup. The default setting is "Until becoming Heavily Encumbered."When returning from a dungeon or moving to the next floor, if any surviving expedition members would be left behind, their names are displayed and additional confirmation is required.Fixed an issue where combat status was not properly communicated to allied units when monsters detected them first.Improved enemy unit behavior to reduce overlapping when moving or positioning themselves to attack.Fixed an issue where acquiring a Training Inscription and saving while paused caused the corresponding skill tree and
Dungeon Settlers at Tokyo Game Show!2026-09-17Dungeon Settlers is now at Tokyo Game Show 2026!Come find us:📍 Indie Game Area — Booth 09-E33Stop by our booth to play Dungeon Settlers, meet the developer guys and talk about the game.We look forward to seeing you at Tokyo Game Show!
Archer Balance Reverted2026-09-13Dear Community,First of all, we would like to sincerely thank everyone who has played and supported Dungeon Settlers since its Early Access launch.We carefully read the reviews and feedback shared through Steam, Discord, QQ, and other community channels. Both constructive criticism and words of encouragement help us understand your experience and continue improving the game.After reviewing your feedback regarding the Archer balance changes introduced in v0.4.23, we have reverted the following changes in today’s patch:Rapid FireDamage coefficient per hit: 60% → 80%Energy Cost: 4 → 3Arrow RainCooldown: 24s → 20sSniping ShotBase Damage coefficie
[Update] v0.4.232026-09-12Major Improvements & FixesThe option to 'Lock Consecration Results' has been separated into its own setting and is now available on all Management Difficulty levels. This option can also be turned ON or OFF during an ongoing campaign.Soulstones can once again be purchased from dungeon merchants in Regions 1 and 2, provided you do not currently own the corresponding Soulstone or Soul Trait.Skills that can damage allies now have Auto Use disabled by default.Active Skill Energy costs are reduced based on Combat Difficulty >> 25% on Normal and 50% on Easy.Maximum Expedition size has been increased to 6 members at Rank 2 and 8 members at Rank 3.Wh
Your Feedback in Action2026-09-06Hi! We have been closely following your feedback across our various community channels.To address issues that many players have found frustrating as quickly as possible, we released three updates within the first three days of Early Access.Below are some of the major changes we have implemented so far based on your feedback:Changes Already Live in the GameAdded options to lock individual character elements during the 'Expedition Founding' scenario, including portraits, ability stats, Major Traits(which determine skilltrees), and Sub Traits.The Create Campaign window can no longer be closed by pressing Esc or clicking outside the window.Change
[Update] v0.4.192026-09-06- Added options to lock individual character elements during the 'Expedition Founding' scenario, including portraits, ability stats, Major Traits(which determine skilltrees), and Sub Traits.- Changed the default difficulty from Hard to Normal.- Limited the number of times Gloths can use their summoning skill from unlimited to a maximum of three.- Gloths now move to an empty tile within one tile of their target after charging.- Removed the item drop quantity penalty on Very Hard and Devastation Management difficulties.- Reduced the weight of various items, including armor, helmets, bones, stone, clay, hard shells, silver and copper ores and in
[Update] v0.4.172026-09-06\- Added a Portrait Lock option to Recruit Expedition Members : You can now keep the current candidate’s portrait and appearance when selecting Recruit Again.- Added a Mute in Background option : When enabled, the game is muted while its window is inactive. This option is enabled by default.- Improved save version compatibility warnings : Compatibility warnings now appear only when loading a save from a different version series, such as v0.3.x → v0.4.x.\- Reworked Explosion : Its base damage remains unchanged at 400% of Magic Attack Power. : Removed the additional damage based on the target’s Burning stacks ×10. : It now applies 5 stacks of B
Thank You for Playing! & Community Events2026-09-05Hi everyone! It's been about a day since Dungeon Settlers entered Early Access, and first of all, thank you so much for joining us and supporting the game!It's been incredibly exciting for us to finally see you playing the game, building your settlements, exploring the dungeons, and sharing your experiences with us.At the same time, even in this first day, seeing how you play and reading through your reactions and reviews has given us a better sense of where the game still needs improvement. We're grateful for everything you've shared with us so far, and we'll continue listening closely as Early Access moves forward.What We're Working OnJust
[Update] v0.4.122026-09-04\ Fixed an animation conflict that occurred when a unit was affected by both Near Death and Severely Exhausted. Near Death now takes priority, and the sleep animation resumes correctly after the unit recovers.Fixed an issue where Chinese and Japanese unit names were not displayed correctly when creating an Expedition Team.The Create Campaign window can no longer be closed by pressing Esc or clicking outside the window.Fixed an issue where the Recreation construction category displayed the Defense tooltip.Fixed an incorrect tooltip displayed when hovering over the data collection consent toggle in the notice shown at game startup.Reduced the n
Early Access & Roadmap2026-09-04Hello, everyone!Dungeon Settlers has finally launched in Early Access!We couldn’t have made it this far without the support and help of so many people. We sincerely hope you enjoy playing the game!At the same time, this is only the beginning. We plan to continue developing and improving Dungeon Settlers throughout Early Access.New Trailerhttps://youtu.be/OWmcCkiDOA0We’ve released a brand-new trailer introducing Dungeon Settlers!Watching it to the end, leaving a like, or sharing a comment would mean a lot to us and help support the game.Updated Roadmaphttps://uneven-mangosteen-fb9.notion.site/Dungeon-Settlers-Roadmap-6ce7dccf932a4c59a6c2ea04e9
Dungeon Settlers has reached 300,000 wishlists!2026-09-02Dungeon Settlers has reached 300,000 wishlists!It means so much to us that so many of you are interested in and following a game we’ve poured our hearts into.As Early Access approaches, we’re both excited and nervous to hear what you think. We’ve done our best to prepare, and we sincerely hope you’ll enjoy playing when it launches. Early Access also marks a new beginning. We’ll listen to your feedback and keep working to make Dungeon Settlers the best game it can be.Thank you for being part of the Dungeon Settlers journey. You have always been, and always will be, the hero of this story.From the Development Team
Early Access Launch Time2026-09-02Dungeon Settlers will launch in Steam Early Access on Friday, September 4, 2026 at 08:00 UTCWe'll also be sharing our Early Access roadmap on launch day, so stay tuned. Thank you all for your support!
Dungeon Settlers at gamescom!2026-08-24We’re excited to announce that Dungeon Settlers will be at gamescom 2026!Find us here:📍 Hall 10.2, Indie Area — Booth F-001g, KOCCA PavilionStop by the booth to play Dungeon Settlers, meet the developers, and learn more about the game ahead of its Steam Early Access release on September 4, 2026.We’re looking forward to seeing you at gamescom!
About Steam Deck Compatibility2026-08-23Dungeon Settlers has been reviewed by Valve for Steam Deck compatibility and received a Playable rating. Valve's compatibility review explains,This game sometimes shows mouse, keyboard, or non-Steam-Deck controller iconsEntering some text requires manually invoking the on-screen keyboardSome in-game text is small and may be difficult to readThis game supports Steam Deck's native display resolution but does not set it by default and may require you to configure the display resolution manuallyWhile the game may be playable on Steam Deck, we do not officially support the device at this time and cannot guarantee an optimal gameplay experience.How
Demo Removal Notice2026-08-20Hello everyone,Ahead of the Early Access launch on September 4, we would like to share an update regarding the demo.The current Steam demo differs significantly from the upcoming Early Access version, particularly in terms of quality-of-life improvements and the overall gameplay experience. As the demo no longer accurately represents the full game, we have decided to remove it in preparation for the Early Access launch.The demo will no longer be playable starting August 27.Thank you for your understanding and support.
Dungeon Settlers has reached 200,000 wishlists!2026-08-08Thanks to all of your support, Dungeon Settlers has reached 200,000 wishlists!This game started as nothing more than an idea in our heads. When we first began making it, there honestly wasn't much to look at. After about six months of building a prototype, we had something that barely worked. In the end, we had to tear almost everything apart and rebuild the game nearly from scratch.We're a small team. We don't have much time, much money, or many people. Even so, we've been able to keep working toward bringing this game to you because of every bit of interest and support you've shown us.When we held our first public playtest, your feedback he
Early Access Moved to September 42026-08-08We have a small but exciting update regarding the Early Access release of Dungeon Settlers.The EA release date has been moved up from September 10 to September 4, 2026!Dungeon Settlers will launch in Early Access on September 4 at 8:00 AM UTC.We're excited to bring the game to you a little earlier than originally planned, and we can't wait to see you delving into the dungeon.Thank you, as always, for your support. See you on September 4!
Brazilian Portuguese Support2026-08-05We've been running a language survey to better understand which localizations our community would like to see in Dungeon Settlers.Based on your feedback, we found that Brazilian Portuguese was one of the most requested languages, so we're happy to announce that it will be available starting with the Early Access release!If you'd like to see certain language to be added to the game, please join the survey! https://forms.gle/eQ3vDkU7uiQXhZ8b7Thank you for supporting Dungeon Settlers, and have a wonderful day!
3rd Supporters Program Survey2026-07-29The 3rd Supporters Program is almost coming to an end. We'd like to sincerely thank everyone who participated in the playtest and helped us improve the game.If you were a tester, we would really appreciate it if you could take a few minutes to complete our survey about your experience.Your feedback is incredibly valuable and will help us make the game even better.\ https://forms.gle/B6iGJAJn3jbaZWRr6NOTE : Survey participants can choose to be listed in the game’s credits as a “3rd Supporter.”Thank you for your continued support and have a great day!
Selection for 3rd Supporters Program2026-07-22The selection for the 3rd Supporters Program will take place today at 2:00 PM UTC. If you'd like a chance to participate, please press "Request Access" on the Steam store page before the selection. Access will be granted to only a limited number of randomly selected players.In exceptional cases (such as translation contributors), the development team may grant playtest access at its discretion. Good luck, and thank you for supporting Dungeon Settlers!
📢 3rd Supporters Program Announcement2026-07-08We’re opening the 3rd Supporters Program playtest soon!In supporters playtest, the build is a bit rough and unstable but you can play the game without any content limitation in advance.ScheduleJuly 23 (Thu) 2:00 PM UTC ~ July 29 (Wed) 2:00 PM UTCHow it works(1) Press 'Request Access' for the playtest on the Steam store page.(2) Access will be granted to only limited number of randomly selected players. (3) Play the game to report ⁠🐛bugs and post ⁠🙋suggestion on our official discord. (4) Submit supporters survey.Save CompatibilityPlease be noted playtest save files may not be compatible with Early Access version on 9/10.What to expect- Play
[Demo Update] v0.3.262026-06-15Fixed few missing/misleading textsFixed few event illustration not showing as intended
[Demo Update] v0.3.252026-06-14Improved Simplified Chinese localization.Fixed several Chinese font typos.Fixed placement/configuration issues affecting the Large Planter and Staff Workstation.Added a screen edge scrolling option.Improved tooltip descriptions for random stats on necklaces and rings.Improved zoom in/out support when using a trackpad.Fixed a missing minimum HP requirement check in the Cliff of Thorns event.Fixed an issue where storage tasks were not refreshed promptly after destroying a storage container.Fixed an issue where units would not automatically switch to another target during combat.
100k wishlists + Next Fest2026-06-11100,000 Wishlists Reached!We're happy to announce that Dungeon Settlers has surpassed 100,000 wishlists!We wouldn't have come this far without your support, and we truly appreciate every single one of you. Dungeon Settlers is still in an early stage of development, but we'll continue doing our best to make it the best game it can be.Steam Next FestWe also have another exciting piece of news: Dungeon Settlers will be participating in Steam Next Fest!I'm sure it'd be the time to play the game once more if you haven't for a while and recommend to your friends.New Race: LycanLooking ahead to Early Access, we're planning to add a new playable race
[Demo Update] v0.3.212026-06-11Bug FixesFixed an issue with Grid information display.Fixed Protection inscription not activating correctly.Fixed incorrect stat display during recruitment.Fixed inability to interact with the starting wagon on Very Hard management difficulty.Fixed an issue where Creeps would occasionally fail to be deleted.Fixed summoned units being unable to stand on chairs.Fixed missing reward chests on certain Abyss floors.Fixed visual mismatches on plank wall sprites.Fixed GreenShade passive bonuses not being applied properly.Fixed UI scaling being incorrectly applied to CameraFilterUI during rain and mental breakdown effects.Fixed Feeding tasks being af
Steam Demo is OUT NOW2026-05-25Hi everyone! Our Steam Demo has just launched! 🎉 We’ve also uploaded a brand new trailer for the demo \ If you have a moment, we’d really appreciate it if you could check out the video and leave a like, comment, and subscribe — it genuinely helps us a lot! The more people play the demo, the more it helps spread the word about the game. We’d really appreciate it if you could give it a try and help us share Dungeon Settlers with more players! Note: Now that the Steam Demo is live, the previous Playtest has been closed and is no longer available. Since the demo uses the same version, please continue playing through the Steam Demo instead. Thank
Steam Demo Coming May 252026-05-19Hi! We’ve been busy working on a major new version of the game. As some of you may already know a new playtest build with various new features is currently available. And good news — the official Steam Demo will be released on May 25. It will be based on the current playtest build, with additional bug fixes and missing content added. If you haven’t played Dungeon Settlers for a while, we recommend waiting for the demo release. Playing the demo helps more players discover the game on Steam. If you try the demo, we’d also greatly appreciate your feedback and honest reviews — they truly help us improve the game. NOTE: Save compatibility may brea
Early Access Release Date Announcement2026-04-24Hi! We’re excited to finally share that Dungeon Settlers will be launching in Early Access on September 10, 2026.At the start of Early Access, the game will include Region1~2, along with the Abyss, where you can take on more challenging combat encounters.Dungeon Settlers is planned to feature a total of six Regions by full release, and we will continue expanding the game with new content after the Early Access launch, based on your feedback. As the game is quite complex, we believe it’s important to take the time to refine and improve the experience through iteration, rather than rushing toward completion.Looking ahead, we’re also planning:A
2nd Supporters Feedback & Next Steps2026-04-22Hello everyone, Following the recent 2nd Supporters Program, we were able to gather a wide range of player feedback through Discord, Steam forums, and supporter surveys. Here’s a summary of the key points.(1) Bugs & Technical StabilityWe identified a variety of technical issues, including freezes, soft locks, stuck units, loading issues, incorrect skill ranges, disappearing items, attacking through walls, and save/map inconsistencies.While some of these have already been fixed, many still remain.We are working to resolve critical issues as quickly as possible. However, since development of new features is ongoing in parallel, some fixes may t