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HexoCity — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
Performance Update2024-09-09Hey everybody ! Here is a small (but impactful) update ! Updated: General performance improvements. You should have generally more fps (around 20%) especially in medium and high settings. Fixed: Random Fatal Error that prevented the game to launch Quest not randomly starting causing bugs We hope you will appreciate it ! Until next time.
1.2.2 Hotfix2024-08-05Fixed the tile rotation that might not be correct after the use of a "generate" power.
Soundtrack Release New Game Mode & PROMOTION2024-08-01As promised here is the promotion & content release : The ost of the game (more than 1h of synthwave music composed by Raphaël Ledent !), A new Hard Mode for those who want more challenge, All these will be wrapped into discounted bundles, that will last 14 days, We have added Achievements ! Also, this weekend we are participating to the Buster's Event. The Buster's Event is a live caritative event organized here in Belgium with "Make A Wish". The funds collected during the event will be used to accomplish wishes of children in need. https://www.busters-event.be/ . Changelog 1.2.1.1262 Added Hard Mode Leaderboard for Hard Mode Achievements Up
Incoming Soundtrack Release & Future Discount2024-07-29Hi everyone , we have a few news to share : The 1st august at 5 pm CEST we will release : The ost of the game (more than 1h of synthwave music composed by Raphaël Ledent !), A new Hard Mode for those who want more challenge, All these will be wrapped into discounted bundles, that will last 14 days, We have added Achievements ! Until then the demo will still be available, but it will be deactivated this Thursday. We will reactivate it Saturday for 24h, for a streamer event (the "Buster's Event"). The Buster's Event is a live caritative event organized here in Belgium with "Make A Wish". The funds collected during the event will be used to acco
Japanese traduction ! 日本語2024-07-19Hello ! As our game has been selected by Walga to participate to BitSummit in Japan, we decided to traduce Hexocity in Japanese. We also took the opportunity to fix some small bugs here and there :) Added Japanese translation Updated Small bug fixes
Update note 1.1.22024-07-01Fixed Bug related to copy power Bug on loading a classic game that is game over Tile upgrade FX not being visible
Hotfix 1.1.1.11992024-06-28Added FX when succeeding a mission and having a building upgrade Fixed Leaderboard infos weren't updated on GameOver Various fixes
Update notes 1.1.02024-06-26Added Leaderboards! Let's see how well you all play :) Keyboard shortcuts for creative mode Added button to help you give us feedback Integration of Steam Services Updated UI various improvements Now power icons are highlighted while in use While using the "delete tile" power a mission will warn if it's going to be canceled Empty tiles are now hided while in photo mode Fixed Some buildings not aligned Missing screenshot on game over Game not saved while canceling a mission Some cases where a mission didn't warn properly if it was going to be canceled
Hexocity Launch & future plans2024-06-22The 20th we finally launched Hexocity and released it to the public ! After 6 months of work we have reached the final stage of our work on this project and are now getting pretty close to starting working on our 2nd game. For those who don't know, we are followed by a Belgian non-profit called "Azimut" (helping entrepreneurs) and during the contract we have with them we are supposed to release 3 games on Steam in a little bit less than 2 years. Closing the demo. After the launch we deactivated the demo. There was some hesitations about letting it activated but we decided to turn it off. However we will use it again in the future for promotio
Demo Update 0.18.72024-06-18Added New balancement of HexoCity. We changed the various retributions, how easy we can get Quests and Powers... Please give us some feedback about it! Copy tile power: you can now copy a tile by selecting one present on your board keyboard configuration switch from Qwerty to Azerty Updated General bugfixes regarding UI, Missions, missing translations Updated road meshes look
Nex Fest Stream #22024-06-16Join Thomas to talk about Hexocity.
Demo Update 0.18.42024-06-13As said, we wanted to push this quick fix to remove the black screen during first launch. The game should now load faster the first time. Please if you have any issue regarding the launch of the game go to the pinned discussion on our forums on Steam. https://steamcommunity.com/app/2820100/discussions/0/6536492434599419606/ Other than that, here is the small changelog: Updated : Small bug fixes UI Improvements
Update 0.18.32024-06-13Known Issue : At first launch you might encounter a black screen after a loading screen which might be related to shader pre calculation. Please be patient, it will only be there the first time you start the game. Added : Tutorial game launch (a basic one) A warning is displayed if a mission might be canceled German translation Laptop trackpad are now usable to rotate the current tile Updated : Powers are gained after a Perfect Tile Fixed : General bug fixes (a lot) and improvements Some case where the Perfect Tile generation didn't work properly
Stream 1/22024-06-11Join Thomas during this first Next Fest Stream ! You will be able to chat/test the game and give us feedback. Get in touch / know more about us : Linktree
Hexocity Demo Update 0.172024-05-31Hey everybody here are the results of this week's work : Added : Power: Remove tile French translation (available in Setting / Other) Control list in settings Updated : Reduced number of single roads / canals Rework on the balance of the game Lots of UI improvements Fixed: Multiple bugs related to powers and quests usage Bad performance with Quests Splines We hope you like it ! Cheers, The Way16a team.
Demo Update 0.162024-05-24We have been working hard to improve the demo these pasts weeks ! As usual keep in mind that these elements will keep on being improved in the coming weeks. IN-GAME MECHANICS Addition of quests (quests allow you to earn bonus points and tiles). Road quests. Canal quests. Addition of features Features are given randomly during the game. Feature refresh (allows you to reload the current tile, replacing it with a new one). Feature generate (allows you to generate an ideal tile for the placement chosen by the player). MENUS Addition of the "help" menu, which contains the basic explanations of the game (work in progress). SOUND DESIGN We have impr
Be@con 20242024-05-08Hi there ! We will be attending the Be@con the 10th and 11th. The event is taking place in Liège (Belgium). Come an join us to try the latest HexoCity updates ! You can get all the informations about the event there : https://www.beacon-events.eu/