The Battle of Sol — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| Tobii EyeX Update... | 2016-01-27 | Hey everyone, We just pushed an update that includes a major polish pass of the Tobii EyeX implementation we added last month. With help from Tobii we overhauled our initial implementation to make it feel much better! We also added sliders to the video settings to allow users to manually adjust a few settings when using the camera. If you are unaware of the Tobii technology please check it out at the link below. http://www.tobii.com/xperience/ Thanks! |
| Tobii EyeX Update... | 2016-01-27 | Hey everyone, We just pushed an update that includes a major polish pass of the Tobii EyeX implementation we added last month. With help from Tobii we overhauled our initial implementation to make it feel much better! We also added sliders to the video settings to allow users to manually adjust a few settings when using the camera. If you are unaware of the Tobii technology please check it out at the link below. http://www.tobii.com/xperience/ Thanks! |
| Tobii EyeX Integration... | 2015-12-16 | Hey guys, We just pushed an update that includes Tobii EyeX camera support. If you have one of these really cool cameras you can now look at the edges of your cockpit to move camera based on your gaze (similar to TrackIR). You can also quickly target ships using the EyeX key and your eyes. It's a really cool way to interact with the game using your eyes! - BPG |
| Tobii EyeX Integration... | 2015-12-16 | Hey guys, We just pushed an update that includes Tobii EyeX camera support. If you have one of these really cool cameras you can now look at the edges of your cockpit to move camera based on your gaze (similar to TrackIR). You can also quickly target ships using the EyeX key and your eyes. It's a really cool way to interact with the game using your eyes! - BPG |
| HOTAS Patch is LIVE! | 2015-07-27 | Hey Everyone, As promised we have just released a patch that adds HOTAS support. For additional info regarding the patch please visit the Joystick stickied post on the Steam forums! Thanks! |
| HOTAS Patch is LIVE! | 2015-07-27 | Hey Everyone, As promised we have just released a patch that adds HOTAS support. For additional info regarding the patch please visit the Joystick stickied post on the Steam forums! Thanks! |
| Steam Workshop and Custom Missions Added! | 2015-07-21 | Hey Everyone, We are extremely excited to announce that Steam Workshop and Custom Mission support has been patched into the game with today's major update. What does this mean? You now can create and share with the community custom missions using the same exact tools we used when creating the singleplayer game! We've created a wiki and multiple tutorial videos that cover the basics of creating and uploading a mission and you can find this information on the Steam Workshop page. Please note the wiki is still very much a work-in-progress and will be updated in the days and weeks to come. We look forward to playing what the community creates! - |
| Steam Workshop and Custom Missions Added! | 2015-07-21 | Hey Everyone, We are extremely excited to announce that Steam Workshop and Custom Mission support has been patched into the game with today's major update. What does this mean? You now can create and share with the community custom missions using the same exact tools we used when creating the singleplayer game! We've created a wiki and multiple tutorial videos that cover the basics of creating and uploading a mission and you can find this information on the Steam Workshop page. Please note the wiki is still very much a work-in-progress and will be updated in the days and weeks to come. We look forward to playing what the community creates! - |
| 7/10/2015 Update! | 2015-07-11 | - Fixed a grammar error on a loading screen - Fixed a potential progression issue on the last mission - Fixed some achievement issues (there is still a bug with one of the achievements that we're trying to figure out.) Of course, please let us know of any issues you find by posting in our forums or emailing us at support@bitplanetgames.com |
| 7/10/2015 Update! | 2015-07-11 | - Fixed a grammar error on a loading screen - Fixed a potential progression issue on the last mission - Fixed some achievement issues (there is still a bug with one of the achievements that we're trying to figure out.) Of course, please let us know of any issues you find by posting in our forums or emailing us at support@bitplanetgames.com |
| Hotfix is live! | 2015-07-07 | This patch addresses the following: - Gamepad thruster and pitch remapping problems - Adjustments to difficulty on last mission - ADP hack code choices sometimes appearing incorrectly - Brother Gunel in-level warp issues Thank you to all our fans for reporting on these issues. Full HOTAS support should be coming this week. Chris |
| Hotfix is live! | 2015-07-07 | This patch addresses the following: - Gamepad thruster and pitch remapping problems - Adjustments to difficulty on last mission - ADP hack code choices sometimes appearing incorrectly - Brother Gunel in-level warp issues Thank you to all our fans for reporting on these issues. Full HOTAS support should be coming this week. Chris |
| Hotfix patch is now live! | 2015-07-06 | We just issued a hotfix for the Death by a Thousand Cuts mission. |
| Hotfix patch is now live! | 2015-07-06 | We just issued a hotfix for the Death by a Thousand Cuts mission. |
| Another Update! | 2015-07-04 | Today's update addresses a few rare bugs with several missions. P.S. Thank you everyone for your feedback and support! Chris |
| Another Update! | 2015-07-04 | Today's update addresses a few rare bugs with several missions. P.S. Thank you everyone for your feedback and support! Chris |
| Game updated... | 2015-07-02 | Hey Everyone, We just released an update that fixes a progression issue in Mission 15. Chris |
| Game updated... | 2015-07-02 | Hey Everyone, We just released an update that fixes a progression issue in Mission 15. Chris |
| LAUNCH! | 2015-07-01 | When we first acquired the SOL: Exodus IP, code, and assets our plan was to simply do some enhancements to the original game. Instead we built a whole NEW game with revamped game mechanics, visuals, all new missions, new ships, all new VO (with a much larger cast), much improved AI, and so much more. Today we feel the game is ready for full launch. We hope fans of this genre enjoy this entry in the genre. However, if you run across any issues please don't hesitate to post in our forums or drop us an email at support@bitplanetgames.com. We take feedback very seriously and will do our best to respond quickly and in a timely manner (just look at |
| LAUNCH! | 2015-07-01 | When we first acquired the SOL: Exodus IP, code, and assets our plan was to simply do some enhancements to the original game. Instead we built a whole NEW game with revamped game mechanics, visuals, all new missions, new ships, all new VO (with a much larger cast), much improved AI, and so much more. Today we feel the game is ready for full launch. We hope fans of this genre enjoy this entry in the genre. However, if you run across any issues please don't hesitate to post in our forums or drop us an email at support@bitplanetgames.com. We take feedback very seriously and will do our best to respond quickly and in a timely manner (just look at |
| 6/15/2015 Update... | 2015-06-15 | Hey Everyone, Just wanted to give everyone a heads up that today's update is mostly bug-fixing and a couple polish items. Just as an FYI we're looking to go out of Early Access towards the end of this month! If you run into any issues please let us know in our forums or email us at support@bitplanetgames.com |
| 6/15/2015 Update... | 2015-06-15 | Hey Everyone, Just wanted to give everyone a heads up that today's update is mostly bug-fixing and a couple polish items. Just as an FYI we're looking to go out of Early Access towards the end of this month! If you run into any issues please let us know in our forums or email us at support@bitplanetgames.com |
| 6/9/2015 Update... | 2015-06-09 | Hey everyone, We just posted an update that includes the last remaining missions and a revamped Fleet mode (complete with a tutorial, new scenarios, and lots of tweaks and improvements). I encourage all our Early Access users to check it out and please, please, please post any bugs you may find. Thank you! Chris |
| 6/9/2015 Update... | 2015-06-09 | Hey everyone, We just posted an update that includes the last remaining missions and a revamped Fleet mode (complete with a tutorial, new scenarios, and lots of tweaks and improvements). I encourage all our Early Access users to check it out and please, please, please post any bugs you may find. Thank you! Chris |
| 6/4/2015 Update... | 2015-06-04 | Hey Everyone, We released an update last night addresses some additional gameplay feedback we've received. Build notes: -- Added Slide back in! -- Various bug fixes and mission tweaks Also, the mission Aftermath is still undergoing some changes. It's not quite ready yet. We'll do another update before the weekend! Chris |
| 6/4/2015 Update... | 2015-06-04 | Hey Everyone, We released an update last night addresses some additional gameplay feedback we've received. Build notes: -- Added Slide back in! -- Various bug fixes and mission tweaks Also, the mission Aftermath is still undergoing some changes. It's not quite ready yet. We'll do another update before the weekend! Chris |
| May 28th, 2015 Update... | 2015-05-29 | Hey Everyone, Last night we posted a fairly large update that: - addresses a lot of feedback we've received - fixed achievements - rebalanced several missions - improved visuals on the front end map Upon loading the game you'll notice the Fleet mode button is gone. But don't fret we haven't removed it from the game - rather we're spending a considerable amount of time adding cool, new stuff to the mode for launch and we don't want to spoil it for everyone. We've also disabled the last two missions in the game for similar reasons. As always all feedback is welcome! Thanks! Chris |
| May 28th, 2015 Update... | 2015-05-29 | Hey Everyone, Last night we posted a fairly large update that: - addresses a lot of feedback we've received - fixed achievements - rebalanced several missions - improved visuals on the front end map Upon loading the game you'll notice the Fleet mode button is gone. But don't fret we haven't removed it from the game - rather we're spending a considerable amount of time adding cool, new stuff to the mode for launch and we don't want to spoil it for everyone. We've also disabled the last two missions in the game for similar reasons. As always all feedback is welcome! Thanks! Chris |
| Achievements! | 2015-05-22 | Hey Everyone, The Achievements update is now live! As we're still in Early Access there are bound to be some bugs with them so if you notice you didn't earn an Achievement when you should've please let us know. Also, we fixed a bunch of bugs and continued game and mission balancing! We're almost done! Chris |
| Achievements! | 2015-05-22 | Hey Everyone, The Achievements update is now live! As we're still in Early Access there are bound to be some bugs with them so if you notice you didn't earn an Achievement when you should've please let us know. Also, we fixed a bunch of bugs and continued game and mission balancing! We're almost done! Chris |