Chickens Don't Fly — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| Version 1.0.9 | 2026-05-11 | Fixed an issue where the Wristband ID would not unequip properly when resetting in Speedrun Mode. |
| Version 1.0.8 | 2026-05-09 | Fixed multiple issues related to objects and systems not resetting properly in Speedrun Mode. Fixed an issue where the ending type was not displayed correctly during the end credits. |
| Version 1.0.7 | 2026-05-07 | Adjusted the level design of “The Lab” to make it slightly more forgiving in certain areas. Fixed an issue where ground splatter was not always detected correctly. |
| Version 1.0.61 | 2026-05-05 | Fixed a critical issue causing the “Not. Even. Once.” achievement to not unlock correctly in Speedrun Mode. Fixed a critical issue with the new collision detection system not functioning properly on thinner platforms. Updated the name of a cosmetic item. |
| Version 1.0.6 | 2026-05-04 | Very minor level changes Improved ground collision detection to make plunger refills more consistent, especially near ledges. |
| Patch v1.0.5 | 2026-05-02 | Version 1.0.5 - Fixed an issue causing a certain cosmetic item to not appear in the wardrobe menu. - Adjusted the spinning wheels in The Lab to feel slightly heavier and added additional friction for improved movement. |
| Chickens Don't Fly Release! 🎉🎉🎉 | 2026-04-30 | ‘Sup Cluckers!The day has finally come.. Chickens Don’t Fly is released! I’ve put together a brand new trailer you can watch down below.4 years ago I started this journey and I can't believe it'a finally here. It feels so surreal.I hope you will enjoy the game. I’ve put a lot of effort into it, so that it can be the most fun, challenging and rewarding experience you’ll have for a while. Cluck Norris’ fate is in your hands! If you encounter any bugs or crashes, please report it either on the Steam community page or join the Discord. There’s also other players who are going to be posting their speedrun times in there so come on in and join the |
| New Demo Update! | 2025-09-20 | Hi everyone! I just released a brand new demo as well as a new trailer. I would love for you to go try it out and see if you can beat it.New FeaturesComplete graphical overhaul with newer, better graphics and detail,New NPC to meet and with a quest to complete his mission for a small reward,New tutorial area to ease players into the controls better,Dedicated speedrun-mode that unlocks after beating the demo,Save system to store player progression between play sessions,More graphics options to tweak (resolutions, v-sync, target framerate etc.),And a bunch more small quality-of-life features..If you encounter any bugs/issues, feel free to join |
| Graphics Overhaul | 2025-07-24 | Hi everyone! Just a small devlog update from the Youtube channel, showcasing the importance of having a professional artist to help you out. You can check out the video below, and thanks for following along the development of this game!- Bachware |
| New Years Update 🎉 | 2025-01-04 | Hi everyone. Happy new years! 🎉 Hope you all managed to get into 2025 well. A small update from me and what my plan is in the near future. I'm currently designing the final level of the game, meaning once I'm done with that, the game can actually be played from start to finish 🙂 Obviously everything is still super rough around the edges and there's temporary graphics everywhere, but it will be nice to finally start seeing the light at the end of the tunnel. And because of that, I'll soon begin to look for some playtesters to try out the new levels and provide feedback on the design, difficulty and so on. I'll make another post about it when |