Exoracer — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| Developer livestream! | 2024-06-12 | Discover the game! I will be showing the different features of the game and I will answer any questions! The stream is a great way to get an idea of how the game will be played |
| Demo update | 2024-06-04 | The demo has been updated! Here are the changes: - All levels are unlocked from the start - Easier opponents on hard levels - Overvined level has been replaced with Cardboarded - Added a setting to limit the framerate with vsync off - Added language setting - Added a dropdown to control ghosts: always visible, hidden when close, always hidden - Fixed settings in 16:10 (macbook) and 21:9 - Fixed game stuck when opening the settings right as the level is finished I hope you are enjoying the demo! |
| Demo out now! | 2024-05-31 | The demo is out! Play 16 levels + 1 extra bonus level every day until the end of Steam Next Fest! There is also a community challenge: collaborate to collect medals and unlock special skins! The skins will be distributed to people who participate in the demo and purchase the full version of the game If you have any comment about the game, let me know! |
| Level editor | 2024-05-06 | I've been working on the level editor for the game on PC. Does this look usable? Thanks to tg for the fire level :) |
| Main menu preview! | 2024-04-25 | I've been hard at work on the Steam adaptation. Here's a preview of what the main menu will look like! Seeing the game run on Steam is very exciting. Playing levels in landscape is also quite different from portrait on mobile: levels are so much easier to sight read. I think this will be positive for the game as a whole Let me know what you would really like to see in the game and I can see if it can be added! :) |