STEAMDATA.GG

Dungeon Dev — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
The store page for the sequel to Dungeon Dev, Debugging Hero, is now live!2025-01-13https://store.steampowered.com/app/3406850/__Debugging_Hero/ Hello, everyone! I'm excited to unveil the store page for Debugging Hero, a roguelite action game and the next installment following Dungeon Dev! As the Debugging Hero chosen by the Legendary Sword, you have gained the ability to manipulate character variables! With your variable manipulation abilities, you can enhance your stats such as attack power and speed. Not only that, but you can also set a monster's HP to zero for an instant kill or alter its hostility to turn it into an ally. Use this powerful ability to overcome the dungeons blocking your path and defeat the Demon Lord!
Challenge Map Update [2024/12/10]2024-12-09Hello! Today's update introduces 5 new challenge maps to Dungeon Dev. These challenge maps feature a brief story cutscene set after the ending, along with more challenging levels for players to conquer. More challenging maps are planned for future updates, so stay tuned! Additionally, as a small improvement, the ending cutscene will no longer be skipped even if the “Skip Seen Story” option is enabled. Thank you!
Leaderboard Update [2024/11/23]2024-11-22Hello! With today's update, the leaderboard system has been added to Dungeon Dev. Now, when you clear a stage, the cost information will be saved to the Steam leaderboard. You can easily compare your performance with other players using the leaderboard graph and see how your record ranks. The leaderboard graph can also be accessed from the map selection screen. Additionally, you can check the overall records for each stage as well. Challenge yourself to compete with other players through the leaderboard system and clear maps with even lower costs! Thank you.
Dungeon Dev side! Episode 5 - Treasure Chest2024-11-21Dungeon Dev side! Episode 1 - Dungeon Developer Episode 2 - The Royal Knights Episode 3 - Wild Animals Episode 4 - Healing Potion Episode 5 - Treasure Chest Here’s the official 4-panel comic for Dungeon Dev, created by IceNight! There was a reason why treasure chest were effective!
Fixed Button Display Bug During Placement Phase2024-11-20Resolved an issue where the "Spacebar" button for resetting placements was incorrectly displayed as the "Tab" button during the monster placement phase.
Dungeon Dev Update [2024/11/19]2024-11-18Hello! We’ve implemented an update for Dungeon Dev to incorporate the diverse feedback from our players after the game’s release. Here are the highlights of this update Enhanced Cutscene Effects We’ve added more dynamic movements to the Demon Lord’s dialogue illustrations, making the cutscenes feel more engaging and lively. Stage Success and Failure Effects To clearly convey the conditions for failure, the Demon Lord will now deliver a brief comment whenever a player meets the failure criteria for a stage. Of course, if you successfully design a dungeon, you’ll be met with well-deserved praise from the Demon Lord. Bug Fixes Fixed a bug where
Dungeon Dev side! Episode 4 - Healing Potion2024-11-18Dungeon Dev side! Episode 1 - Dungeon Developer Episode 2 - The Royal Knights Episode 3 - Wild Animals Episode 4 - Healing Potion Episode 5 - Treasure Chest Here’s the official 4-panel comic for Dungeon Dev, created by IceNight! Make sure to design the dungeon carefully so that heroes with full health can't drink the potions!
Sound Overlap Fix2024-11-16Fixed an issue where the same sound effect playing simultaneously would overlap, resulting in excessive volume.
Dungeon Dev side! Episode 3 - Wild Animals2024-11-16Dungeon Dev side! Episode 1 - Dungeon Developer Episode 2 - The Royal Knights Episode 3 - Wild Animals Episode 4 - Healing Potion Episode 5 - Treasure Chest Here’s the official 4-panel comic for Dungeon Dev, created by IceNight! The wild animals near the Demon Lord's castle are said to be even more ferocious than regular monsters, so be careful not to encounter them~
Minor Update [2024/11/15] [2]2024-11-15Hello! We have released a minor update for Dungeon Dev. Key Updates You can now quickly place multiple monsters and traps by selecting them and dragging while holding the left mouse button. You can now quickly remove multiple monsters and traps by dragging while holding the right mouse button. Thank you!
Dungeon Dev side! Episode 2 - The Royal Knights2024-11-15Dungeon Dev side! Episode 1 - Dungeon Developer Episode 2 - The Royal Knights Episode 3 - Wild Animals Episode 4 - Healing Potion Episode 5 - Treasure Chest Here’s the official 4-panel comic for Dungeon Dev, created by IceNight! Unlike regular monsters, Goblin Assassins can be freely placed near heroes — even directly behind them!
Minor Update [2024/11/15]2024-11-14Hello! We've implemented a minor update for Dungeon Dev. Key Updates Fixed an issue where dialogue illustrations were misaligned to the right during cutscenes on wide-resolution monitors. Changed the game music type from mono to stereo. Thank you!
Dungeon Dev is Now Available!2024-11-14Official Game Launch! The game where you design a dungeon that must lose to heroes, Dungeon Dev, is now available! Purchase Dungeon Dev at a 20% launch discount and follow the Demon Lord’s orders to create this unique dungeon! KGMC Indie Game Bundle Launch! The Korean GameMaker community, KGMC, has released an indie game bundle. Get four unique games, including Dungeon Dev, for a discounted price! Future Plans First, I’ll focus on stabilizing the game with bug fixes, typo corrections, and translation improvements. Once Dungeon Dev is running smoothly, I plan to start development on a “Custom Map Editor.” Additionally, stay tuned for the next
Dungeon Dev side! Episode 1 - Dungeon Developer2024-11-11Dungeon Dev side! Episode 1 - Dungeon Developer Episode 2 - The Royal Knights Episode 3 - Wild Animals Episode 4 - Healing Potion Episode 5 - Treasure Chest Here’s the official 4-panel comic for Dungeon Dev, created by IceNight! It seems like our new dungeon developer is more used to winning than losing~
Dungeon Dev Releases in next Week!2024-11-07Hello! Dungeon Dev will launch on November 14th at 8:00 AM PST! The game includes a total of 6 stages and 28 achievements, with a regular price of $3.90 and a 20% launch discount! Add Dungeon Dev to your wishlist to receive a launch notification!
Dungeon Dev 4th cut cartoon from calmseal!2024-11-07It's a cute four-cut cartoon by "calmseal"! Original Link
DEMO Update [2024/10/22]2024-10-21Hello! We have updated the DEMO version of Dungeon Dev. Update Highlights Now, pressing the ESC button during gameplay will bring up the pause menu instead of returning to the map selection screen. The graphics update has been completed in the full version, which is available through Curator Connect and beta test keys. Thank you!
DEMO Update [2024/10/21]2024-10-20Hello! We have updated and fixed bugs in the DEMO version of Dungeon Dev. A big thank you to the Steam user Lily-an for reporting the bugs! Update Highlights Fixed an issue where the game would crash when entering a story map with the option to automatically skip already-viewed cutscenes enabled. Fixed a problem where all maps, including those not yet cleared, were unlocked. Updated the dialogue UI to clearly indicate that the ESC button can be used to skip dialogue. Thank you!
DEMO Update [2024/10/18]2024-10-17Hello! We've updated the demo version of Dungeon Dev. For players enjoying Next Fest, this update will focus on the demo version first. The full build, which can be accessed through Curator Connect, beta test keys, etc., will be updated at a later date. This update focuses on improving the visual appearance of the dungeon to make it feel less empty. The variety of dungeon floor tile patterns has been tripled, giving the dungeon a more visually diverse look. We've also added torch objects with lighting effects. Here are the before and after comparison images. Thank you!
October Next Fest Event!2024-10-14Hello! Dungeon Dev, a game that you design dungeons to satisfy the heroes, is participating in this October's Next Fest! Download the demo version of Dungeon Dev, place monsters and traps strategically, and 'lose' to the heroes! If you enjoyed the game, please share your thoughts on the Steam community! Have you cleared the demo and want to play more of the game? Join this event for a chance to receive a game key to play the full version in advance! To participate, share the Dungeon Dev store link on your social media, and send the link to your post to teamettu@gmail.com After Next Fest ends, we will randomly select 30 people to receive a bet
GamePlay Streaming2024-10-01Dungeon Dev GamePlay Streaming
Demo Update [2024/09/27]2024-09-27Hello! We have updated the demo version of Dungeon Dev. Here are the key updates: Character Collision Code Improvements We have enhanced the physics code to make character collision detection more natural. Cost Record Added After clearing a map, the game will now record how less cost you used to clear it. Overall Map Cost Limit Increase The cost limit for placing monsters and traps has been raised across all maps. Thank you!
Developer Note: Stage 22024-09-20In Stage 2, you'll face heroes from the Royal Knights, whose attack power has been significantly enhanced, alongside new monsters designed to counter them. After you successfully completed your first dungeon design, the human king dispatched the Royal Knights to the dungeon. Can you design a dungeon that will satisfy the elite Royal Knights of the human kingdom? The Royal Knight heroes, clad in red armor, have three times the attack power of the standard heroes. The first knight you encounter, despite being a "Tank," has stronger attack power than the "Damage Dealer" heroes from previous stages. Therefore, instead of matching them with durabl
Developer Note: Stage 12024-09-17The first stage of Dungeon Dev, which is playable in the demo version, serves as the introductory stage where players can learn the basic gameplay. The game begins as you, intrigued by a "Dungeon Developer Recruitment Notice" posted by the Demon Lord, visit the Demon Lord's castle. You initially expect to design a "dungeon to defeat the heroes," but things turn out a bit differently. The Demon Lord has struck a secret deal with the king of the human kingdom, and your task is to create a "dungeon to satisfy the heroes." To create a dungeon that satisfies the heroes, you must meet two conditions: The final winner of the battle must be the heroe
Demo Update [2024/09/16]2024-09-16Hello! We have updated the demo version of Dungeon Dev. Here are the main updates. Character Pathfinding Code Improvements We’ve enhanced the existing A* algorithm-based 8-direction movement. Now, if there are no obstacles between the character and the target, diagonal movement will be prioritized. Windowed Mode and Story Skip Option You can now select fullscreen mode and story skip options from the options menu. When fullscreen is turned off, the game will be played in windowed mode. The story skip option will automatically skip the story when replaying cleared stages. Resolution Handling Improvements We’ve improved the code for automatic re
Dungeon Dev Demo Update [2024/09/09]2024-09-08Hello! We have updated the demo version of Dungeon Dev. The key updates are as follows Added shortcut key information to the monster details, allowing you to quickly select monsters using the number keys on the top of your keyboard. A button has been added to the left side of the UI that allows you to switch between monster placement mode and trap placement mode, which will be available in the full release version. The font used to display information has been changed from NotoSans to a pixel font. Before UI After UI
Dungeon Dev is launching on November 15th!2024-09-08Hello! The development of the final build for the official release of Dungeon Dev is progressing smoothly, and we have officially set the release date for November 15th! You can already try out Dungeon Dev through the currently available demo version, but the full version will include even more gimmicks, offering a richer gameplay experience! Additionally, we're working on improvements such as Steam Cloud save integration between the demo and full versions, as well as Steam achievements. We're also improving the game's UI, which will be revealed in the demo update scheduled for tomorrow! Don’t forget to add Dungeon Dev to your wishlist and ge
Dungeon Dev Demo Update [2024/08/23]2024-08-23Hello! We have updated the demo version of Dungeon Dev. The main contents of this demo update are as follows: - Revised gameplay UI - Added demo content - Sound and language options - Support for Korean, English, Japanese, and Chinese languages - Dialogue and font data are available in CSV files to facilitate customization For languages other than Korean, the translations were done with the help of translation tools, so there may be some awkward phrasing. If you could propose any translation improvements on the community hub, we would be grateful and will review them with appreciation. Regarding the full version, content development is almost
Dungeon Dev Demo release!2024-03-19Hello there! We are excited to announce the release of the demo version of Dungeon Dev, a game that designs dungeons where is narrowly defeated by the heroes! Dungeon Dev is inspired by the level design work of game developers, presenting a puzzle game concept where you design dungeons of appropriate difficulty. While there are still many rough edges, we will continuously update and refine the game to make it more enjoyable. Thank you for your support!