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House Of Decay — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
We just crossed 20,000 wishlist adds! Incredible!2026-09-17Game just crossed 20,000 wishlist adds! Incredible!To put that in perspective: when we launched the demo, we were hoping to attract at least a few thousand interested players.But by now we've been supported by IGN, GameTrailers, Indie Games Hub (as well as many others making videos, writing news, and just telling their friends) - and most importantly, we've been supported by 20,000 of you!✦ Thank you to every single one of you who played the demo! ✦ Thank you for leaving your playtest feedback! ✦ You're helping House of Decay get better every day!There's still a lot of work ahead, but we can already sum up a few results so far:the demo has be
You’ve watched it 70 000 times – House of Decay’s new trailer Is here 2026-09-15Hi everyone! Not long ago, I shared some new development screenshots and teased our upcoming House of Decay trailer.Aaaand... IT'S OUT!!! 🎉🎉🎉The new trailer is now available here on Steam, on GameTrailers (IGN), Indie Game Hub, and, as of today, on the official IGN YouTube channel!!1! A huge thank you to everyone who watched it, shared it, and helped House of Decay reach new people. We're incredibly happy and grateful for all the support ❤️ And if you enjoyed the trailer too – please share it with a friend! We're especially excited that in just a few days, the trailer passed the very appropriate milestone of 66,666 views on GameTrailers an
New Content and a New Festival!2026-08-31Hi everyone! It’s been a while since I last shared anything about the development of House of Decay, so I decided it was time to fix that. Development is still moving forward. Right now I’m working on new locations, and I’d like to share a few screenshots straight from the development process: These locations will feature new platforming sections, encounters with new characters, and plenty of other things I’d rather keep secret for now. I’ll show you more soon!And House of Decay is also taking part in Platformer Fever! Thank you to everyone who has been following the game and waiting for new updates. And if you discovered House of Decay throu
Stream2026-08-16Stream
Update 0.9.92026-07-30Haii, this is the new demo update! It includes fixes, player suggestions, QoL, minimap improvements, and level 1 improvements.I didn't record the changelog, so I don't remember everything I did, so I'll just give you a rough idea xdMinimap:The minimap now features different textures for the floor and walls, making it easier to read.An arrow showing the player's position and rotation has been added. It disappears at close range and reappears when the camera zooms out.A path display has been added.The camera's return to the player's position is now smoother.The pet is now displayed on the minimapWorld:Now almost all objects in the world can be
Updates 0.8.1 - 0.8.102026-04-09Hello, as always a lot of UX and QoL updates ːsteamhappyːAdded text about a new ability in the boss cutscene at location 1Fixed a dash in the air when pausingFixed the boss HP interface from appearing after reloading a save from the main menuSlightly changed the geometry of location 0Slightly changed the geometry of location 1Fixed the player's eye texture in the leggy cutsceneThe rail hint will now only appear if the player is riding on itAdded a hint about the player's menu after receiving itemsAdded a camera zoom animation in the cutscene after the boss at location 1Added a hint about the player's menu after purchasing in the storeFixed so
Update 0.8.02026-04-04Hello everyone, this is a long-awaited update that brings a lot to the game!Location 0 has been added. If you start a new game, it will appear before level 1. If you load your current save, you can access it through a new portal. The portal is then destroyed.You can now pick up a pet you've found. It will run and jump after the player, and will also cling to the player in dangerous places. In the future, all pets will be in a special room in the hub.Many mobs can now follow the player to hard-to-reach places and even jump onto elevated surfaces.About 100 different fixes and improvements (there were so many that I even stopped recording them)P
Update 0.7.82026-01-24Hello everyone! This is a small update that includes:The eye puzzle now resets after respawning! This allows you to retrieve the eye if it gets stuck or flies away 🤭Fixed clipping through breakable objects after respawning during a jump attackFixed pushing animation after respawning while pushing objectsmeowmeowmeowmeow
Update 0.7.72026-01-12Fixed a flickering axe skin when taking damageMinor geometry changes for location 1Updated crystal texture in the laser puzzleTweaked arena wall collisionFixed red money animation when exiting the storeAdded another rail to the first location after receiving the boot upgradeRemoved the slide cooldown icon on the rail when not in useFixed the possibility of dying during the boss's transition to phase 2Fixed the sound muting during autopause when switching gamepads and when turning on the overlayAdded a checkpoint after the bossNow, during a jump attack, while the player is still falling, he can deal damage! For example, you can now quickly bre
Update 0.7.62025-12-26What's new:New boss musicNew music for location 1New music for arenasNow the music doesn't stop during pauses and menus, but rather fades out in a fun wayFixed model position during the post-jump slideFixed shop issuesMore consistent minimap material (I'll change it to something better later)Now I'm finally finishing location 0 (yes, after so many months)Youtube Discord Telegram
Update 0.7.02025-12-21Yay, I finally finished the minimap!What's new:A map has been added. It can be purchased from the merchant in the hub or after killing the first boss. It costs 99 gems.A shop has been added. Can also be seen in the hub after the first boss.Improved mob spawn algorithm.Fixed a bug where mob chunks did not match the mob's size.Fixes in the first location.Slide fixes.Added slow motion after killing a boss.The player menu can no longer be opened during death and cutscenes.Slightly modified customization menu.Added text stating that the player can pass through walls of darkness.Added text stating that the player can speed up on the rail.Speeding u
New wishlist goal reached!2025-11-20Hi! It turns out we've already reached new wishlist goal - 8,000!This means new rewards will be added to the game.New collectibles will be added to the game. Once found, they can be viewed in a special room in the hub!These collectibles are designed in the form of characters, similar to figurines and plush toys.Here are some of them:Now the wishlist goals look like this:Thank you all for your support! Invite your friends to play the demo, sign up for the playtest and add game to WISHLIST!
Updates 0.6.0 - 0.6.42025-11-20Due to numerous requests from players, I have started to improve the combat system, so these updates are mainly dedicated to it.Added a slide \ or (B) - It allows you to pass through mobs and deal damage to them. Also, during the slide, the character's collision becomes smaller, so it will now be possible to slide under obstacles. The slide allows you to break destructible obstacles without stopping! Also, during the slide you can jump and thus speed up the characterNow the character moves much further towards the mob during attacksNow, if an enemy is too close, you don't have to choose an attack direction; the character will attack the close
Update 0.5.12025-10-17Sudden new update!Added an Easter egg to the hub with your imageAdded a brightness settingTranslation updateFog without enhancements is now less intenseFixed a lack of momentum when jumping after attacking on a railUpdated collisions on some meshesFixed a shortcut that could be opened from the wrong sideAdded sounds and effects for the pillar puzzleChanged the mirror animation in one of the puzzlesFixed a rare case where the mirror puzzle could be solved even if not all the mirrors were positioned correctlyFixed a problem with some control settings not savingAdded a setting for auto-rotate camera while walkingAdded sounds to the UIAdded addit
No, I'm not a Final Update2025-10-16Update 0.5.0Hey everyone, I didn't have time to finish everything, so I decided to release everything I have for now, as the festival started and I urgently needed fixes and other things.It was decided to split the update into several parts. This one contains fixes, and the next ones will update the hub, map, and location 0.Also, I want to congratulate you. Together, we've surpassed the 5,000 wishlist additions mark and completed all level one goals!This means these pets will be added:The second level of goals is now open, with new objectives and cool rewards. Work together and unlock additional items for everyone!What's new:The circle under
Update 0.4.02025-06-29Hi everyone! This is the changelog of the update that was a week ago!But first I want to say that you can play the demo as much as you want, as the save files can be transferred to the main game!What's new:At the request of many players now during the attack and dash you can jump at any time!Fixes some places where you can get stuckIt is now impossible to attack in a jump immediately after jumping (buffer 0,15s)Fix navigation in pause menu with gamepadFix water circles in some bodies of waterNow borderless mode automatically sets the screen resolutionFix double jumping on the railFix character behavior on rails for different amount of fpsPlay
Update 0.3.52025-06-07Fixed wrong player spawnBetter gamepad camera controls
Update 0.3.02025-06-06Gameplay:Combo attacks reworked: the first two hits now have reduced knockback, while the third hit knocks enemies further away.Jump attack knockback significantly increased (now surpasses the third combo hit).Increased knockback from boss attacks.Revised rail grinding mechanics: jumping off rails is now more forgiving.Added a brief input delay after falling into a void to prevent players from immediately falling again.Teleporting now requires standing in a portal for several seconds.Added a jump buffer when the player starts falling off a platform.Added a jump buffer when the player is about to land on a platform.Added the ability to skip cu
Update 0.2.02025-05-24Fixed the offset of the position of the circle under the feet Fixed the standard size of the circle under the feet The circle under the feet now appears at a height of 2m and higher Fixed the inability to return to the rest area Added a 0.5s jump buffer during an attack, now the character will be more agile and will automatically jump after completing the attack if the jump was pressed Fixed a game crash after the cut scene with raising the sword Fixed some places with getting stuck Fixed a bug due to which the boss death animation was missing Thanks for your support!
DEMO OUT!2025-05-24https://store.steampowered.com/app/3296340/House_Of_Decay_Demo/ Hello! I want to let you know that the free demo of the game is now available! Not everything was able to be done in time, so it will be updated. New content will be added as well as edits to the current content, depending on your feedback. Have a play, hope you enjoy the game :) You can leave your feedback and opinions about the game here: Steam forum: https://steamcommunity.com/app/2899350/discussions/ Discord: https://discord.com/invite/cTh78YdEYC meowmeow
2600 wishlists!2025-04-27Hi everyone, I want to let you know that we, along with all of you, have already reached the 2600 wishlist mark!!! Which means that special in-game skins are unlocked for everyone. Here they are from left to right: Thank you very much for your support! By the way, a demo of the game will be available within the next 2 weeks! Now the list of wishlist goals looks like this:
Wishlist goals status update!2025-03-03Hi, everyone! Happy to announce that you and I have reached our first wishlist goal together! Thank you so much for your support! The first goal was 1000 wishlists, which means there will be new hats in the game for everyone! They are cool sunglasses and cute ears. As a reminder, all hats can be worn on both player and pets! Also, the demo version of the game will be released soon (it will have these hats too!). The list of goals now looks like this. Next goal is 2500 wishlists meowmeow
Steam Wishlist Goals2025-01-13Hi all and welcome to House Of Decay