StellarPlans — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| One Month of Stellar Plans – From the Heart, Thank You | 2025-04-06 | It’s hard to believe, but Stellar Plans has already been out for nearly a month. I want to sincerely thank everyone who’s played and supported the game. I know the game isn’t perfect—right now, it’s probably a 3-star experience. And I’m fully aware of its flaws. The journey didn’t begin on March 7th—back on July 17th last year, I released version 1.0 of the PC version on Steam. My goal was to gather feedback and improve the game’s quality. I also hoped it might generate enough income to bring on artists, animators, and others to help grow the project. Unfortunately, it earned very little money. But I didn’t give up. I spent six more months wo |
| Steam Version Update Announcement | 2025-03-21 | Dear Players, Thank you for playing our game! Based on the feedback we’ve gathered from the community, we’re rolling out a new update to enhance your gaming experience. Here’s what’s new in this version: 1.Mission Progress Tracking We’ve noticed that many players are unsure whether they’ve completed a mission before leaving the level. To address this, we’ve added a Mission Tab in the game settings. Now, when you press the settings button during a mission, you’ll find a new mission section located below the Talents menu. This will allow you to check your progress at any time. 2.Improved Early Game Tutorial Some players found the early game exp |
| The StellarPlans 2.0 update is now live on Steam! | 2025-03-07 | Great news, Steam players! The StellarPlans 2.0 update is now live on Steam, bringing a massive upgrade to your PC VR experience! Back on July 17th, we launched the Steam version, which we called 1.0, focused primarily on shooting. Now, with 2.0, we’ve taken it far beyond that. This update introduces bows, arrows, and melee weapons, adding depth and variety to the gameplay. Plus, you’ll face 6 epic bosses ready to test your skills. Compared to 1.0, we’ve revamped the experience with improved tutorials, clearer path guidance, new maps, talents, and so much more. Priced at just $7, this reflects my commitment to delivering on my original vision |
| StellarPlans 2.0 is coming on March 7!(Pacific Time) | 2025-02-17 | Dear players, After a week of Beta testing, StellarPlans 2.0 is finally taking shape! While it's not perfect yet, we believe it has reached a solid level of quality. We are still working on fixing the reported bugs and refining the gameplay based on your feedback. If everything goes as planned, StellarPlans 2.0 will officially launch on March 7 (Pacific Time)! 🔥 Thank you all for your support and patience! We can't wait for you to experience the improvements and new content. Stay tuned! 💫 |
| Merry Christmas from StellarPlans! | 2024-12-25 | Dear players, StellarPlans wishes each and every one of you a Merry Christmas! 🎄✨ May you enjoy the holiday season to the fullest, surrounded by joy, warmth, and great adventures. Your support and enthusiasm have been the brightest stars in our journey, and we can’t wait to bring you even more excitement in the future. The key message is this: we’ve been working tirelessly on the development of version 2.0, and I am always here. You can always find me. Connect with me anytime: Discord: https://discord.gg/yhC7CmXQqQ X (Twitter): https://x.com/StellarPlansVR Happy holidays, and see you soon in the world of StellarPlans! Warm wishes, StellarPla |
| StellarPlans Developer Announcement 🎃 | 2024-10-31 | Hello everyone, and Happy Halloween! 🎃 As the creator of StellarPlans, I want to take this opportunity to thank each of you for your support and let you know that if you enjoy StellarPlans, please consider adding it to your wishlist. It makes a huge difference and keeps us motivated! Thank you all! Now, here’s a bit of an update on the development progress for version 2.0, which I’ve been working diligently to bring to life. I’d like to explain why it’s been a while since our last content update: 1.Currently, we haven't received significant new feedback. 2.Since I’m building version 2.0 directly on the 1.0 foundation, rushing updates could l |
| Regular Update | 2024-09-06 | Due to the recent decrease in feedback, we are optimizing the map and preparing for version 2.0. From now on, regular updates will be changed to every two weeks or monthly. During this period, we are fully focusing on the development of StellarPlans 2.0. Here’s a sneak peek at the content of version 2.0: two brand-new maps, new talents, weapons, bows, and melee weapons will all be available, along with an improved mech system that includes a development feature. This update: 1.We are optimizing maps, so the early tutorial levels, the rescue mission levels, and the Black Abyss will all be updated for a smoother experience. 2.Based on player fe |
| Regular Update | Early Release | 2024-08-20 | Dear players, We highly value your feedback and encourage you to continue sharing your suggestions and opinions. Based on player feedback, we have made the following updates: 1.Removal of AI Knockback Penalty Due to the considerable negative feedback regarding AI knockback on players, we have decided to remove this penalty to enhance your gameplay experience. 2.Auto-Magnetism System Adjustment The auto-magnetism system received mixed reviews, so we’ve decided to include an option in the game menu allowing players to choose whether to enable this feature. By default, it will be turned off. We greatly appreciate your feedback. Your input is cru |
| Regular Update | We Welcome Your Feedback | 2024-08-16 | Dear players, Thank you for your continued support! Based on your feedback, we’ve made the following updates: 1.Weapon Balance We've noticed that many players are using pistols, so we've decided to increase their damage: Black Pistol: Damage 20 -> 30 Green Pistol: Damage 40 -> 50 Red Pistol: Damage 70 -> 80 Black Automatic Pistol: Damage 30 -> 40 Green Automatic Pistol: Damage 50 -> 60 Red Automatic Pistol: Damage 80 -> 90 2.Rescue Teammate Mission Adjustments We noticed that the number of early enemies in the rescue teammate mission was slightly high, and the enemies that appear when reuniting with the captured teammate were a bit too strong |
| StellarPlans Regular Update | 2024-08-08 | Dear players, Thank you all for your valuable feedback and continued support! We have been closely listening to your suggestions and have made several adjustments based on your input. Here are the updates for this week: 1.Index Controller Grip Adjustment We understand that some players using Index controllers have experienced issues with weapons slipping out of their hands. We have adjusted the finger threshold presets for Index controllers. Additionally, you can configure your Index controllers yourself through the SteamVR platform by pressing the menu button on the right-hand controller to activate the configuration settings. 2.Pistol Magaz |
| StellarPlans Regular Update | 2024-08-02 | Dear players, Thank you all for your continued support! We have decided to update the game content regularly every Wednesday or Friday. This week’s updates include the following: 1.Adjusted Pistol Grip Position Thanks to your feedback, we have adjusted the pistol grip position to better match the natural grip of human hands. 2.Modified Restart Game Description The "Restart Game" description has been changed to "Reset Game Progress and Delete Game Data," with an added clarification screen. 3.Removed Choice Between Sky City and Human War Players will first engage in the Human War, ensuring they are stronger when entering Sky City for a better g |
| Fix Black Abyss scene BUG | 2024-07-26 | Fix Black Abyss scene BUG |
| Strange BUG patch | 2024-07-25 | Strange BUG patch, some players reported that the health value will become negative. This patch is to prevent the attribute from becoming negative. |
| StellarPlans Regular Update | 2024-07-25 | Dear Adventurers, Thank you for your continued support and enthusiasm for StellarPlans! We have been actively listening to your feedback and are committed to continuously improving the game experience. Here are the details of the latest update: 1. New Auto-Reload Feature In response to popular demand, we have added an auto-reload feature. Now, by pressing the X button on the left controller, you can quickly drop the magazine. The X button on the left controller now has two functions: Press to quickly drop the magazine; Teleport to another world. For those who are more accustomed to manually removing the magazine, don’t worry—we have kept the |
| Regular Update | 2024-07-20 | Dear players, Thank you all for your continued support! We have decided to update the game content regularly every Wednesday or Friday. This week’s updates include the following: 1.Fixed UI Menu Double Text Effect We have fixed the issue where the UI menu displayed double text (often reported as a shadowing issue). Thank you for your feedback. 2.Added Mid-Mission Save Mechanism Except for the final battle of humanity, there is now a save mechanism in the middle of mission maps to make the game more convenient. 3.Weapon Stuck in Wall Issue Due to the collision between weapons and walls causing them to get stuck, we have tried various solutions |
| StellarPlans 1.0 is about to launch! | 2024-07-16 | This is a VR shooting and adventure game that takes you into a fantastical world filled with humanoids, beasts, mechanical creatures, and aliens. In this world, there is no boundary between good and evil. You will experience two worlds, follow quests and the stories of 30+ NPCs, explore maps, acquire weapons, learn talent skills, survive in this world, and uncover the secrets of StellarPlans and the Sky City. I skipped Early Access (EA) because this is the best state of the game right now. Besides regular updates, we will have major updates with versions 1.0, 2.0, 3.0. This is a long-term plan, and this is just the beginning. Thank you all fo |
| StellarPlans 1.0 will be launched on time on July 17 | 2024-07-15 | Hello everyone, I am StellarPlans, an independent game developer. I don't have a team, fancy images, or promotional videos, but I have been tirelessly testing, tweaking, and improving the game experience to bring you the best gameplay possible. I decided to skip Early Access (EA) and will be using a 1.0, 2.0, 3.0 versioning system for regular updates and improvements. The 1.0 version will feature two world role-playing experiences, over 30 NPCs, numerous quests in both human and beast regions, more than 20 weapons, and over 50 talent skills for you to explore and enjoy. I have poured an immense amount of time and effort into this game. From w |
| Stellar Plans Regular Update | 2024-07-03 | Stellar Plans Regular Update Dear Adventurers, First, we want to thank you for your support and feedback! Here are the details of the latest update: 1.Optimized Map: Improved map performance for more stable frame rates. 2.Added Game Prompts: More intuitive prompts at critical moments to enhance the gameplay experience. 3. Fixed Minor Issues: Resolved several minor issues to improve overall gameplay. Thank you for your support and patience. We hope you enjoy your adventures in Stellar Plans! Sincerely, The Stellar Plans Development Team |
| Stellar Plans Regular Update Announcement | 2024-06-29 | Dear Adventurers, Thank you all for your continuous support and feedback! Every piece of input is invaluable to us. We are excited to bring you the latest updates: 1.Optimized Weapon Handling and Combat Feel: Improved the physical feel of grabbing and fighting with weapons. 2.Fixed Music Bug: Resolved the issue where game music would stop if the VR view was obstructed. 3.Optimized Map Chest Locations: Adjusted chest positions and improved the chest opening experience. 4.Optimized Backpack Area: Enhanced the usability of the backpack area. 5.Lowered Initial Training Camp Difficulty: Made the initial difficulty of the training camp more user-fr |
| Stellar Plans Regular Update Announcement | 2024-06-22 | Dear Adventurers, Thank you for your continued support and feedback! We are excited to bring you our latest updates: 1.Simplified Hawkins' Questline: Streamlined the questline for a smoother experience. 2.Extended Robot Teleportation: Increased the duration of robot teleportation to the other world. 3.NPC Voice Fix: Fixed the issue where some new NPC models' voices were not controlled by the audio settings. 4.New Learning Talent and Task Completion Notification: Added a learning talent and improved task completion notifications. 5.Bug Fixes and Map Optimization: Addressed several minor bugs and optimized map details. Thank you for playing Ste |
| Stellar Plans Steam Next Fest Update Announcement | 2024-06-11 | Dear Adventurers, Thank you for your feedback and for playing our game! We're excited to bring you the latest updates: 1.AI Voice Setting Prompt: Considering many players don't prefer AI voiceovers, we now prompt players at the start of the game via Robbie03 (the robot) to choose whether to enable AI voice. Please note that this is a placeholder feature and can be turned off in the game settings at any time. 2.Updated AI Voice Model: Improved the AI voice model for a better audio experience. 3.Weapon Magazine Handling: Enhanced the handling of weapon magazines. It's now easier to remove the magazine with less physical effort. 4.Task Completio |
| Stellar Plans Regular Update Announcement | 2024-06-08 | Dear Adventurers, Thanks to Steam for the Steam Next Fest, we've made several improvements and fixes in this regular update: 1.Added Game Voiceovers: Enhance immersion and interaction in the game. 2.Fixed Weapon Loss in Training Grounds: Ensured that weapons are no longer lost in the training grounds. 3.Added Weapon Transfer Function: Robots will automatically transfer weapons to the mission map when you enter. 4.Added NPC Dialogue Skip Function: You can now skip dialogues and voiceovers, making the game flow smoother. 5.Dungeon Map Adjustment: Adjusted terrain and opened the sewers for more exploration routes. 6.Fixed Several Bugs: Resolved |
| Stellar Plans Regular Update Announcement | 2024-05-30 | Dear Adventurers, In preparation for Next Fest, we have released a regular update with the following improvements and fixes: 1.Simplified Huggins' Quest Flow: Made the quest smoother and easier to complete. 2.Rescue Teammates Quest: Added a second route (sewer route) for more options. 3.Optimized Teammate Dungeon AI Placement: Improved AI placement in dungeon missions involving teammates. 4.Fixed Weapon Loss Issue: Resolved instances where weapons would disappear under certain conditions. 5.Fixed Missing Textures Issue: Corrected instances of missing or incorrectly displayed textures. 6.Fixed Thunder Talent Injury Issue: Ensured that activati |
| Stellar Plans Patch Notes | 2024-05-30 | Dear Adventurers, We have released a small patch to address some issues and improve the gaming experience. The update includes the following: 1.Fixed Weapon Loss Issue: Resolved instances where weapons would disappear under certain conditions. 2.Fixed Missing Textures Issue: Corrected instances of missing or incorrectly displayed textures. 3.Optimized Pistol Misfire Issue After Empty Magazine: Improved the handling of pistols when the magazine is empty to prevent accidental misfires. 4.Various Balance Adjustments: Made several balance adjustments to enhance overall gameplay experience. Thank you for your continuous support and feedback. We wi |
| Stellar Plans Update Announcement | 2024-05-26 | Dear Adventurers, We are excited to bring you the latest update with several improvements and fixes: 1.Added Game Tips: To help players better understand game mechanics and controls. 2.Added Mission Tips: Providing clearer mission guidance to enhance your gaming experience. 3.Added Player Attribute Panel (Handheld): Players can now easily view their attribute status at any time. 4.Simplified Beast Area Combat Flow: Optimized the combat pace and added mission prompts to guide players. 5.Fixed Bow and Arrow Damage Bug: Corrected an issue where bow and arrow attacks sometimes did no damage, ensuring proper damage calculation for every shot. 6.Op |
| Stellar Plans Update Announcement | 2024-05-17 | Dear Adventurers, First and foremost, we want to thank all our adventurers for their valuable feedback. We have received many suggestions and have carefully addressed each one. Your feedback is very important to us. Here are the details of this update: 1.Removed the world selection at game start: Now, a robot has been added that links the two worlds. Press the X button on the left controller to jump to the other world. 2.Modified game flow: We have shifted the game's focus to interactions and experiences, prioritizing combat over the storyline. 3.Bullet box optimization: Bullet boxes will now automatically replenish the character's ammo upon |
| Stellar Plans Minor Patch Announcement | 2024-05-08 | Dear Adventurers, We've swiftly rolled out a minor patch to address an urgent issue, ensuring a smoother gaming experience for you. Here's what this patch includes: NPC Dialogue No Longer Repeats: We've listened to your feedback and fixed the issue where NPC dialogues were repeating. You can now engage in conversations with NPCs without worrying about dialogue repetition. We're committed to providing you with the best gaming experience possible, and we appreciate your support and feedback. If you have any further suggestions or queries, feel free to reach out to us. Wishing you delightful adventures in Stellar Plans! Warm regards, Stellar Pla |
| Stellar Plans Regular Update Announcement | 2024-05-07 | Dear Adventurers, We are excited to announce that we are about to conduct a regular update to expand the game's content and enhance your gaming experience! This update will open up the lower half area of the Beast Zone, bringing you new explorations and challenges. Here are the key highlights of the update: Opening of the Lower Half Area of the Beast Zone: You can now continue your exploration into the deeper parts of the Beast Zone, discovering more mysteries and treasures. Get ready to face new enemies and challenges! Optimization of Game Performance: We have carried out a series of optimizations to improve the game's performance and stabil |
| Stellar Plans Patch Announcement | 2024-04-27 | Dear Adventurers, We've recently received a lot of valuable feedback from players, and we'd like to thank everyone for their support and attention to "Stellar Plans"! In order to enhance the gaming experience, we've made some adjustments and are preparing to release a small patch. Here's what's new: 1.New Human Area - Illusory Arena: In the Illusory Arena, players can experience the thrill and challenge of battling virtual opponents. Check out the Illusory Arena leaderboard to showcase your skills! 2.Optimized Dialogue Box Height: We've noticed that some players have found the dialogue box position too low, making it inconvenient. We've optim |
| "Stellar Plans" Weekly Update Announcement | 2024-04-24 | Dear adventurers, Thank you for your support and feedback on "Stellar Plans"! We have been listening to your suggestions and have decided to roll out small updates every Wednesday to enhance the gaming experience and address known issues. In this week's update, we are committed to meeting your expectations and have made the following improvements: Update Highlights: Fixed the physics issue with drawing bows and arrows, allowing for smoother archery gameplay. Resolved the physics problem with large ammo crates, ensuring proper interaction with the game world. Fixed weapons floating in mid-air, ensuring they are correctly placed next to the cha |