Rustwing — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| Very Late Anniversary Developement Update | 2026-05-29 | Hey folks, been a while since I made any contact with the world and I just now realized that the Early Access release was already (quite a lot more than) a year ago, so I suppose it's due time that I gave you people a little update on what's going on with the game.The progress to the next big update...... is miniscule :(The last couple of months have been very rough on my free time, and one of the things I had to sacrifice was dev time. Sorry about that.Things aren't looking that bright either for the next month or two, lots of things to get done, so little time to do so.After that though, I think I'll have some time to work on the game.So, u |
| Coldfix - 0.3.3.1 | 2026-03-03 | Hey folks, long time no update, little to show for it. Very occupied with everything but game dev. In the meantime, have a long overdue fix to the money bug (thanks to everyone who reported it and sorry for fixing it just now). Fix (singular) - Fixed gained money being incorrectly displayed at the end of battles after the first sector |
| New update for Bullet Heaven Fest 3.0! | 2025-12-04 | Hey folks!Been a while since the last update, life's been getting real busy around these parts. Still, nothing stops me from sneaking in at least a little bit of dev time every now and then, so here I am with a new content update! The first proper one since the Early Access launch of the game actually.Quick note: updates might get a bit slower from now on, don't expect anything groundbreaking until summer.Anyways, onto the new stuff!Introducing MeltingThis is a new status effect that deals damage equal to applied melting points every second, then a point of melting is removed.There are new enemy weapons that utilize melting. Also, the entire |
| Aaand another hotfix - v0.3.2.3 | 2025-10-04 | Well if it isn't another hotfix. Fixing the broken controller support caused by yesterdays patch. Fixes Fixing broken controller support after last patch Making camera centered when using a controller instead of being slightly offset towards the bottom left |
| Unity security issue patch - v0.3.2.2 | 2025-10-03 | It seems like it's the week of updates because new patch is coming out again! Sadly it's nothing exciting this time, only fixing a security issue related to Unity. Fixes: Fixing a security issue related to Unity |
| Hotfix - v0.3.2.1 | 2025-10-01 | A quick fix regarding range indicators based on recent feedback. Sorry this took this long. Fixes Making range indicators more visible by default, and giving them a black outline for better visibility |
| Autumn Update - v0.3.2.0 | 2025-09-28 | New update adding a plethora of QoL features including reworked range indicators, better stats and descriptions, and various other improvements and fixes. Right in time for a sweet discount.Fixes:Fixed some UI animations not triggeringFixed ability notch not appearing and made it a bit more visualFixed some UI issues with non 16:9 aspect ratiosFixed many some outlines being cut off at placesFixed weapon sprite scaling with side weaponsFixed extra thrusters being upside downFixed some incorrect sprite sortingFixed some weapons not having the correct damage type assignedFixed main weapon keeping its upward rotation when disabledFixed a tutorial |
| A small update to celebrate Debut Fest! - v0.3.1.2 | 2025-08-07 | Patch notes for the update I mentioned in my big announcement thing. Been a while since the last update. Anyways, enjoy: Fixes:Fixed item type icons in the techshop being clickable and wreaking havocFixed Temporary Shield ability blocking player laser attacksFixed Tesla Defence System being active by default and not consuming ability chargeFixed Side Zapper II attack visual being visible at the beginning of battles as a single lineFixed profile deletion not workingFixed continuous laser weapons ignoring range restrictionsFixed made aim indicator more preciseFixed dash button being stretched incorrectly on non 16:9 aspect ratiosImprovements:Ma |
| Rustwing at Debut Festival 2025! | 2025-08-07 | Hey folks! It's been a while since I last posted here. Good to be back. Onto the news! Rustwing's at Debut Festival!Rustwing's participating in the Debut Festival on Steam. Check it out alongside other great games: https://store.steampowered.com/developer/gmdv/sale/debutfestival2025Demo update!In celebration of that I overhauled the demo to match the current state of the game and released a new patch for the Early Access version. I hope you like it! And as always if you have any questions or feedback or bug to report you can contact me through Discord, the game's Steam community forum, or the feedback form.Development resumes!You may have not |
| Hotfix - v0.3.1.1 | 2025-05-23 | A quick hotfix addressing a bunch of stuff I wanted but couldn't fit into the last update. Important note: Rate of development will slow down significantly in the next two months, as I have other responsibilities I have to attend to. That said, if you encounter any bugs or have suggestions, be sure to share them with me, I'll try to address them as quickly as I can. Fixes Fixed aim indicator line not being there in the tutorial Fixed tutorial objective indicator lingering after the objective is already complete Fixed pausing while getting back to the starmap Fixed being able to fight the final boss multiple times to farm profile XP Fixed unlo |
| Small update adding partial gamepad support and fixes - v0.3.1.0 | 2025-05-22 | So, ladies and gentlemen, after squeezing out as much work as I could in the last few days I can proudly announce that the game has gamepad support now! Well sort of... This is far from a complete and proper implementation, but it is a start. The game can be played fully with a gamepad, but input rebinding and glyphs indicating inputs are missing. The menu and map navigation can also be a bit tricky. But it works, so go try it out! And if you encounter any issues or have suggestions, be sure to submit them via Discord or the feedback button in the main menu. Also, this update has a bunch of fixes and balance improvements, but I couldn't fix e |
| Fixing what the last patch broke. - v0.3.0.9 | 2025-05-20 | Here's another patch fixing stuff I broke with yesterday's patch. Thanks for everyone reporting the bug! Fixes: Fixing the bug where perks couldn't be selected Balance: Made the Velan boss spawn less mines |
| First hotfix coming in hot! - v0.3.0.8 | 2025-05-19 | First hotfix coming out already fixing a few issues and improving the balance of the game. There are already a few known issues, I'll try to address them when I'll have a bit of time. Meanwhile, enjoy this teeny little patch. Changes include: Fixes: Fixed SFX setting not applying to certain sound effects Improvements: Improved shop panel navigation a bit Balance: Increased each objective type's money yield by 5 Increased some anomalies' money and component yield Increased the tier of some anomalies' equipment drops Made an anomaly mini-boss easier |
| Rustwing released in Early Access! | 2025-05-19 | Rustwing just got released in Early Access! The game's out! Very exciting isn't it? Well at least it is for me. At this point I've been working on it for more than 1.5 years and poured a ton of effort into it. The game came a long way and I anxiously await what you dear people think about it! It is not perfect, and I'm sure many issues slipped by me during testing, but I really hope some of you at least will enjoy it! So here's a launch trailer: If you give the game a shot and encounter any issues or have thoughts about it feel free to submit feedback through the button in the main menu, or join the Discord here: https://discord.gg/Ng4Ve6UeZg |
| Rustwing releasing in Early Access on May 19! | 2025-05-05 | So dear folks, I'm very proud to announce that I'm ready (mostly) to release this game in Early Access! And it's coming in just two weeks, on May 19! Ain't that great? Since Next Fest I've been working extra hard and the game came a long way. I really like how it's shaping up, at least compared to the demo. So here's a quickly thrown together release trailer: On other news, the game has a Discord server now! So if you want to follow the development more closely, it's the right place to be. Here's an invite: https://discord.gg/Ng4Ve6UeZg |
| Rustwing coming to Early Access! | 2025-04-26 | So Ladies and Gentlemen, after careful consideration I decided that an Early Access release would be the fitting choice for the game right now. I've been making this game by myself for quite a long time now, with very little player involvement. The game is in an acceptable and playable state now, so I thought putting out an early access version could help me get some feedback from the people who are truly interested in the game. Which, if you read this includes YOU, dearest reader of random announcement of obscure indie game. Anyways, I've been working hard in recent weeks, expect some other announcements soon! |
| Demo Fixes - v0.2.2.2 | 2025-03-12 | New demo update fixing some issues and making some improvements. |
| New demo update! | 2025-03-11 | I updated the demo once again, fixing and improving upon many things, mostly based on player feedback I received at the recent next fest! Also added some more content in lacking areas, and rebalanced some things. |
| Demo Fixes - v0.2.1.6 | 2025-03-01 | Another small update just came out fixing a bunch of things that I broke last update... Whoops hehe. Also settings menu should now be accessible from anywhere in the game. Also, thanks for those who submitted feedback, your contribution honestly amazing! |
| Demo Fixes - v0.2.1.5 | 2025-03-01 | Another small update just came out fixing a bunch of things that came up the last few days. As it turns out there was a catastrophic bug with the tutorial, that somehow slipped by. Should be fixed now. Thanks again for everyone who filled out the Demo feedback form, it truly is an enormous help! |
| Demo Fixes - v0.2.1.4 | 2025-02-27 | Another small update just came out fixing a bunch of things that came up the last few days. Thanks again for everyone who filled out the Demo feedback form, it truly is an enormous help! |
| Demo Fixes - v0.2.1.3 | 2025-02-26 | I finally had some time to fix some issues that came up the last few days, and made some improvements some of which were suggested by You, the players! Thanks for everyone who filled out the Demo feedback form, it's helps me make the game the best it can be! There remains quite a few bugs I did not have time to address just now. I'll clean them up in the following days, stay tuned! |
| Rustwing is at Next Fest! | 2025-02-24 | Rustwing is at Next Fest! Rustwing is part of this February's Next Fest. Recently I've made many improvements and fixes to the demo, just in time for this event. Go check it out! As always any feedback or suggestion is welcome and appreciated! |
| Rustwing Demo Major Update! | 2025-02-19 | Demo update is out! Rustwing's demo just got a major update! It introduces new content, fixes and many general improvements! Most notably, it finally receives a much needed tutorial, an intro cutscene and exposition to the story, as well as an increased variety in combat scenarios. There are many more improvements, go check it out yourself. If you like what you play, consider wishlisting it! Also if you have anything you want to share with me, you can do it via the feedback from (accessible in the main menu). |
| Rustwing Demo is now available! | 2024-12-05 | The Demo is out! Ladies and gentlemen, behold: the first iteration of Rustwing's Demo is here! After almost 1.5 years of being in development, the game now takes up a playable form! Go try it, and if you like what you play, consider wishlisting it! Also if you have anything you want to share with the wonderful dev of this game (me), you can do it via the feedback from (accessible in the main menu). The Demo launches as part of the Bullet Heaven Festival 2.0, go check out other games as well! |