Depth Diver — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| Official release of the game out of early access | 2026-09-26 | Hello there!We know we said our previous post would probably be the last one about Depth Diver for a long time, especially considering that the game didn't perform as well as we had hoped.However, since the announcement of our next game, Atomic Delivery, we thought it would be better to be completely honest with you about the future of Depth Diver.As you know, Depth Diver has been in Early Access since its release. We expected to attract a much larger player base, but things simply didn't turn out that way.And one of the most important things when developing a game on Steam, especially as an indie developer, is being able to grow alongside a |
| The final update? | 2026-06-29 | Hello everyone !Depth Diver has been a fantastic experience. For nearly two years, we’ve brought a lot of fun ideas to life for all of you.Unfortunately, the game didn't achieve the success we had hoped for. It had its flaws; we acknowledged them and fixed most of them.But sadly, we no longer have the resources to continue this journey.So, we’ve decided to move on to a new game:A game where you have to take off in a plane, build a nuclear bomb, dodge dangers while steering toward your target, drop the bomb, and enjoy the spectacle!We’ll be putting a lot of effort into marketing this game, and we hope you’ll love it!This isn't the end for Dept |
| Minor bug fix V8 | 2026-04-23 | Creatures: - Creatures could attack you in a cave by passing through walls, this has been fixed. Quests : - The rescue mission was feasible if you only brought back the black box and had already completed a quest beforehand. It's fixed. Visual bug : - Fixed some pipes not being well placed. Voice chat : - The enormous saturation at the time of death has been resolved. - The issue where a dead player would not return to the voice channel for the living has been fixed. Ultra wide screen : - The game is playable with an ultrawide screen and a bug that prevented people from playing on ultrawide has been fixed. Sync : - The battery wasn't used if |
| Minor bug fix V7 | 2026-04-23 | V7 CreaturesThe Fantasmare was not dealing any damage on multiplayer clients. This issue has been fixed.QuestsThe “Relacement” main quest was not feasible after the last update. It has now been fixed.Added late-join support for secondary quests.GraphicsAdded an outline to players for better visual clarity.Improved walking animation to make it less goofy and more natural.Voice ChatFixed an issue where voice chat became oversaturated when a third player joined.The main volume slider no longer affects voice chat volume.Further improvements are planned to optimize voice chat.SyncSubmarine lights are now properly synchronized.OptimizationLighting |
| Minor bugs fix V6 | 2026-04-21 | Multiplayer : - Bug that made the game crash on Vaerg map has been fixed. - Player could spawn outside the submarine, this has been fixed. Map : - Some map where the ladder was too slow has been fixed - Collision and sas issues has been fixed on Vaerg 1 and Vaerg 2 Gameplay : - Going down with a ladder could kill you of fall damage, this has been fixed. Language : - The signing of the contract has been updated with way more characters !REMEMBER! You're not downloading 2Go+ that adds up to the game, you just download refactored files because of space optimisation. It's because of that that the game is not big. !REMEMBER! |
| Depth Diver official Release ! | 2026-04-20 | Hello there,It’s been a really, really long time since the last devlog… and today is the day: Depth Diver is officially RELEASING!!!Before anything else, go check out the trailer. The Beginning of a journey Back in December 2023, while playing co-op games, we got the idea. At the time, I was just making small games on my own without any real goal. Then with Flav, we thought: why not create a simple co-op underwater game set in the universe of Project Omesla?Omesla was already a huge world he had been building for years with a friend. We were inspired by games like Subnautica, Phasmophobia, and later Lethal Company, which we played after start |
| Dev Log and Release date | 2025-01-21 | Hello there, Did you think we had forgotten you? Well no. We decided to question ourselves regarding the creation of the game, we took each person's feedback and we brainstormed to find a solution and avenues for improvement while retaining our strengths. For example, the user interface has been and will continue to be redesigned, with more inventory space, and much more interesting visual effects on the screen. For the environments, despite the positive feedback already obtained from the tests, we decided to make the universe even more alive with bases with advanced architecture and themes as you can see here in this building sneak peak ;) P |
| Depth Diver Stream Dev Q&A | 2024-10-15 | Come and ask all your questions on our Stream, where we will play the demo while talking to you about the development and answering your questions! |
| Depth Diver Demo is Out Now! | 2024-10-14 | We did it. We released the Depth Diver demo!! Did you really think we disappeared because we gave up? ːsteamsadː Well no, we worked hard for several months to be able to produce a demo of the game! First of all, we left you following dev log 7 where we showed you a new UI, since then, it has evolved a lot, our UI has become more efficient, the use of objects has become more interesting and the systems have been optimized! We have thus added one of the main mechanics of the game, trash! One of our ideas was to show through our game the degradation of water and the extent to which trash were ignored, that's why we had fun making various objects |
| Dev Log #7 | 2024-07-18 | Hello There ! We are working a lot on the game at the moment, to be able to offer you the best possible experience, and although we don't have the animations yet, we are really proud of the first rendering of the objects in game. But if we are even more proud of One thing, it's our user interface, we have worked a lot on it, and although we are missing some designs, we want to show you part of it : (Dev Picture, not how it will look like at the release) Although there are still development images that will be reworked, we find it effective in showing what we want to show to the players while having a filling giving a comfortable side to the t |
| Dev Log #6 | 2024-07-11 | Hello there, For a week now, we have been working on the 3rd quest of the game, and it is very well underway! We are also in the process of refining the 2nd quest of the game, you will find out more in a future dev log ;) For now, I leave you with the excellent work of our 3D modeler for creating structures! We wanted to make structures that we could fit together like lego to create a world with rich structures! There will be pre-built structures in the game(no procedural generation), each containing different entrances, traps and dangerous plants! We sincerely hope that you will enjoy the gameplay of this quest as much as we love creating it |
| Dev Log #5 | 2024-07-04 | Hello there, The weeks go by quickly! Summer almost makes you want to swim in the waters of Gornak, however on our side, we are only working on the game ! We are in the middle of creating quests, and so as not to spoil it for you, we are going to tell you about just one element from one of the quests, and it's about this V12 engine! (Screen were made in Editor mode, and it doesn't look like that in game) You will be able to carry it with two hand, and it will be difficult to carry without falling in the depths, however, it will be very useful for one of the quests in the game! We thank slexno for this model and we are going back to building t |
| Dev Log #4 | 2024-06-27 | Hello there, Do you like shrimp? BIG SHRIMP? If yes, here is our new creature : The Mantis Shrimp !! Although we still have a bit of texturing and animation to do, we are very proud of the result, and we hope you like it in-game. Even so... It's best not to cross paths with honestly! Besides, here's a fun fac : Mantis shrimp can see more color than humans! That's all for today ! And remember, she's cute but it's not your friend. You need to fear it. And also Fear the depth.. |
| Before any accusation of plagiarism. | 2024-06-24 | A few days ago, one of the most horrible situations that could happen to us as a video game development team happened. The recently released Murky Diver game is a game inspired by lethal company in 4-player cooperation in which you have to erase traces of corpses in underwater installations. The fact is that as the developers of Depth Diver, in the process of shaping for months a game, we will have certain design similarities elements from Murky Diver which were not intended to be of course. In themselves the two games are different. One consists of a unique mission, is indoors, and has very different creatures, and Depth Diver is a game wher |
| Dev Log #3 | 2024-06-20 | Hello there, For a week now, we focused on quests and game management, we hope to be able to create each quest independently very soon. We're going to dive into the game system and create each of them in depth to make them as enjoyable as possible! Incidentally, our modeler and co-creator FLaV completed the models of all the submarine. Here is the layout of the submarine in game, hope you enjoy! Thanks again, and remember to.. Fear the Depth |
| Dev Log #2 | 2024-06-13 | Hello there, We are currently working on creating the game system. In particular, we have made this sheet which will be the starting point for your quests in the depths. We know that you do not understand anything that is written there. It's part of the mystery of the game ;) However, for your comfort, you can find out what the quests are via the models in the museum to know the role of each company in the game! For the moment, there will be 5 companies that will provide the quests you do! We have : The GGRSM The GEISM The GSEMUM And even more, but we will let you discover them in game directly ;) Because of these companies, you will witness |
| Dev Log #1 | 2024-06-04 | Hello there, It's been a while since the launch of the Steam page, we are proud to see that the game has been enjoyed by many of you, and that encourages us to continue to do work that you will enjoy. Currently we are working on new 3D models of objects and waste that the player can find underwater and which will be used to advance in the game's quests. Here is a sneak peak for you ;) The latest research reports also indicate that a new creature has been seen under the water. Enough to worry our divers even more! But anyway, always remember to.. Fear the Depth.. |
| Depth Diver page official launch on Steam ! | 2024-05-22 | We are very happy to officially announce the release on Steam of our game Depth Diver! For a very long time now, we have wanted to make a horrific game that you will enjoy! We thus had the idea for this game, being myself (Nerra) a thalassophobic diver, I wanted to share this feeling with everyone! We are ready to do our best to offer you a game that I hope you will greatly enjoy! Here is the youtube video of the trailer. Don't forget to subscribe and like ! And remember to.. Fear the Depth.. |