Mush Dash — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| [⚠]For Life's Next Chapter—A Farewell Note on MushDash Development[⚠] | 2026-02-11 | Wishing all our supportive friends a joyful and prosperous New Year in advance!⚠️ **PLEASE NOTE:** As an Early Access title, MushDash is still under active development. Game content remains incomplete and may undergo significant changes. If you prefer a more polished experience, we recommend waiting to observe further development progress before purchasing or playing. This update marks 笨笨Bon final contribution to MushDash this month. We've addressed several known issues, but there are no major new features this time (a New Year update was originally planned, but, well—plans change ). MushDash began as a small creative concept in November 2024 |
| MushDash_BuildOn_26Feb.02 | 2026-02-02 | Update Content:- Added a single-player mode (without AI players), which can be found in the Tutorial tab - Increased the outline detection distance for survivor items - Optimized the prompts and logic when the Zombie Dragon hard-controls players - Optimized the prompts and logic when the VOI Boss contains/holds players - Replaced the in-match voice chat system with a new one - Added a timer that appears when the giant Boss stomps on players - Improved vehicle driving handling and controls - Fixed various known issues |
| MushDash_BuildOn_26Jan.30 | 2026-01-30 | Fixing Some Bugs |
| MushDash_BuildOn_26Jan.24 | 2026-01-24 | Fixing Some Bugs |
| MushDash_BuildOn_26Jan.18 | 2026-01-17 | Hey everyone!Here's what's new in this update:1. **Added in-game voice chat!** Players can now hold down the **V key** to communicate with all players in the match!2. Replaced the Giant ability in Gigantism Mode with **Floor Slam**.3. Due to ongoing optimization work, **Tickle gameplay and the tutorial are temporarily unavailable**. If a player falls into a glue trap and loses all their Sanity (San), they will now die immediately!4. The game tutorial is still under development and will be released soon!5. Fixed several known issues. |
| MushDash_BuildOn_26Jan.10 | 2026-01-10 | We've made some modifications and refactoring to the game architecture to address certain issues with the giant mode.And Fixing Some Bugs |
| MushDash_BuildOn_25Dec.29 | 2025-12-28 | Fixing Some Bug |
| MushDash_BuildOn_25Dec.26 | 2025-12-27 | 🎮\ New Mode in MushDash:Gigantize the Beasts! —Watch your step… or become a snack!We’re thrilled to unveil our latest asymmetric mode: Gigantize the Beasts! This time, the Boss isn’t just big— …it’s MASSIVE.GameMode OverviewBoss Side: Transforms into a towering colossus with devastating area-control abilities.Player Side: Survive until the timer runs out—teamwork, timing, and tactical driving are your best allies!Giant Boss AbilitiesGround Stomp: Lifts a colossal foot and slams down—dodge the shockwave or get flattened!Grab & Devour: Lunges forward, snatches players with its claws, and—gulp—swallows them whole for instant elimination! Player |
| MushDash_BuildOn_25Dec.19 | 2025-12-19 | Fix Some Bug |
| MushDash_BuildOn_25Dec.16 | 2025-12-16 | Fixing Some Bug |
| MushDash_BuildOn_25Dec.13 | 2025-12-12 | Fixed some known issues. The new Butcher’s middle-click functionality still has some issues, which will be fixed shortly. Added a feature to mark locations by briefly pressing the Q key, and to select quick phrases by holding down the Q key. |
| MushDash_BuildOn_25Dec.12 | 2025-12-12 | Hello, everyone! 🌟 In this update, we’ve introduced the following new features and changes:1. Added two new maps and removed one outdated map. 2. Survivors can no longer see outlines of interactive objects globally; outlines now appear only when a survivor approaches the interaction point. 3. Items now display an outline when a survivor gets close. 4. Potions now grant survivors temporary invisibility. 5. Firearms can now instantly eliminate downed (unrescuable) survivors. 6. Survivors are automatically eliminated after 180 seconds once they enter the conversion process. 7. Added a brand-new Boss! 8. Survivors can now destroy teleportation m |
| MushDash_BuildOn_25Dec.06 | 2025-12-06 | This update addresses several known issues:- During the tutorial, after selecting the Butcher while holding the camera, the Survivor’s item bar still remains visible in the upper-left corner. Additionally, right-clicking to attack triggers the camera aiming view; after attacking, the camera forcibly points downward, and the player cannot move. - Holding down W/A/S/D keys causes the elimination progress bar to freeze completely. - The first time a Survivor is hit by the Zombie Dragon’s slime ball in a match, their movement keys become unresponsive. - Survivors cannot detach themselves from the Zombie Dragon’s binding posts. - Even after a Surv |
| MushDashGameUpdateV2.1[Win&Linux] | 2025-12-01 | Hello, everyone! We’ve rolled out a major update for *MushDash* with the following key changes:1. Added a basic tutorial level to help players learn how to play the game! 2. Replaced the Happy Sofa with the Power Chair. 3. The fuel tank’s position will now be randomized in each match. 4. Firearms no longer spawn scattered across the map. Survivors can only obtain guns by opening supply crates or smashing weapon lockers (*note: smashing a locker will reveal your location*). 5. Optimized the Boss’s melee attack range. 6. Slightly reduced the QTE success reward during machine repair sequences.**Bug Fixes:** - **Zombie Dragon**: If the Dragon use |
| MushDashGameUpdateV2.03[Win&Linx] | 2025-11-21 | JustFixSomeBugs |
| MushDashGameUpdateV2.02[Win&Linux] | 2025-11-15 | This update addresses a number of minor bugs and includes subtle tweaks to improve gameplay.Specific changes include:Reduced the cooldown of the Slime Tentacle Monster’s tentacle ability.Adjusted the reward chest respawn time to 120 seconds.Removed certain firearms from the map. |
| MushDashGameUpdateV2.01[Win&Linux] | 2025-11-15 | This update addresses and fixes the following issues:- Fixed an issue where, after a Survivor successfully struggled free, the Killer would permanently lose the ability to sprint and jump. - Fixed a rare issue where Survivors were occasionally unable to struggle. - Fixed an issue preventing the Killer from seeing messages sent by Survivors via Shift + Enter in the public chat. - Fixed an issue where, after reducing a Survivor to half health and then using the right-click + E key combo, the Survivor would instantly collapse and become un-pick-up-able by the Killer. - Fixed an issue where, if a Survivor was hit by the Killer while placing a tra |
| MushDash游戏更新V2.0[Win&Linux] | 2025-11-13 | \The game is still in Early Access. Some features have not yet undergone thorough testing, and we are actively working on fixes and ongoing development.Currently, existing bugs may negatively impact players’ experience—we sincerely appreciate your understanding and patience!Hello, everyone! After a period of dedicated development, we’re excited to bring you the following updates:New Player Connection Check Mechanism: During the character selection phase, the game now checks all players’ connection status every frame. If any player fails to connect properly, all players will be automatically removed from the match.UI Optimization: Improved in- |
| MushDashGameUpdateV1.9.5[Win&Linux] | 2025-11-01 | Hello everyone!This update includes the following:1. Added a new escape method: When there's only one player on the map, this new escape method will be activated. Simply find the location and press E to escape.2. New map and character selection scenarios.3. Reduced the ranged attack range of the Zombie Dragon.4. Added an experimental item box.5. Some bug fixes and game optimizations. |
| MushDashGameUpdateV1.19[Win&Linux] | 2025-10-22 | This update adds even more animals to the game! We've also made some improvements to the new map, and more! |
| MushDashGameUpdateV1.18.5[Win&Linux] | 2025-10-19 | JustFixSomeBug |
| MushDashGameUpdateV1.18[Win&Linux] | 2025-10-18 | This update fixes bugs related to the new Boss and optimizes the new map. Specifically, the following issues have been addressed:- Teammates couldn't restore health by feeding the Butcher a shotgun blast while possessing another player. - The new Butcher couldn't hang survivors. - The new Butcher's skill caused the survivor's camera view to lock onto the Butcher's face. - After successfully completing a QTE while bound by the new Boss, the survivor could move, but upon breaking free, they would instantly teleport to the camera's current position. - Menu UI has low priority (appears behind other elements). - Screen suddenly becomes extremely b |
| MushDashGameUpdateV1.17[Win&Linux] | 2025-10-17 | Hello everyone! This update introduces a new zombie dragon boss and a new map, but both of these features still require optimization and updates based on player experience and feedback. |
| MushDash游戏更新V1.16[Win&Linux] | 2025-10-16 | Fix Some Bugs |
| MushDashGameUpdateV1.15[Win&Linux] | 2025-10-15 | Hey hey, helloooo my lovely little survivors! We’re so sorry that the previous version gave you such a not-so-fun time in the game—our bad, our very bad! On behalf of the whole dev team, we’re sending you big, squishy hugs and a heartfelt apology!But guess what? We’ve been working hard these past few days, and we’ve cooked up a whole bunch of shiny new updates and improvements just for you! Here’s the playful scoop:1. Lobby Chat System – You can now chat away with your fellow players right in the lobby! Say hi, share spooky secrets, or just meme together! 2. New Item: Lemon Tea! Found scattered across the map, this zesty little drink restores |
| MushDashGameUpdateV1.13[Win&Liunx] | 2025-10-12 | Hello everyone! We've added the following updates to the game:1. Added a new item—the Gas Canister Smoke Bomb. After equipping it, you can hold down the right mouse button, aim, and then press the left mouse button to throw it. When it lands, it creates a massive cloud of smoke! Hitting a boss will knock them down.2. There are now two tractors and two key boxes on the map for players to use, preventing bosses from ambushing them.3. Fixed some bugs |
| MushDashGameUpdateV1.12[Win&Linux] | 2025-10-11 | Bug fixes and an update to the Tentacle boss's throw skill!This update includes several optimizations and bug fixes.1. A fault tolerance mechanism has been implemented in the Bear Traps to prevent unexpected situations.2. The boss's Gummy Throw skill has been updated and enhanced. The number of throws has increased to 15, the size has been increased, and the rate and range of fire have been increased. However, please note that it will be affected by gravity and move in a parabolic trajectory.3. Several bug fixes have also been implemented. |
| MushDashGameUpdateV1.11[Win&Linux] | 2025-10-11 | This Update primarily fixes issues with bear traps not working properly and makes some optimizations to player models. It also adds a camera for taking photos. |
| MushDash V1.10 Tentacles & Glue & PawsUpdate! [Win & Linux] | 2025-10-10 | Hello everyone!We've brought you some new content in this update!First, we've added a new item: the Bear Trap. Players can use the Trap to physically hold a boss for a few seconds, causing the bound animals to drop. However, be careful not to step on them yourself or your teammates.Second, we've fixed the player San value system for the Glue Trap. Now, when a player is placed on a Glue Trap, San value will be triggered! Once San value is removed, the player will enter the Tickle Pawws state and self-gel Transfur State |
| MushDashGameUpdateV1.08[Win&Linux] | 2025-10-09 | Hi everyone! MushDash V1.08 has the following updates:1. We've reworked and reworked the player exit functionality. When a player exits a match, a bot (which won't move at all) will take over and drop their inventory, preventing them from losing key items when disconnecting or exiting.2. We've optimized the Steam Lobby display logic.3. We've opened up more routes on the map for players to explore.4. The Gel Tentacle's stamina recovery time has been increased, and after being shot, they will have an 8-second invincibility period, preventing them from being shot again.5. We've fixed some bugs. |