RERODENT — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| Ending cutscene fix. | 2024-09-20 | The ending cutscene was broken where it would softlock the player and not play any audio. It is fixed. |
| Major quality of game update. | 2024-09-04 | Bigger Update Than Usually Incoming! Hey, so the game so far was pretty bland and im working on fixing it. Today i've managed to do some visual as well as logic changes to the game. AI Navigation I think the biggest logic change has to be AI navigation. The way the surface works was changed, the rats still can't get out of the house, unless they are chasing you. Also the cultists can now go to the house, which means that during the final chase, you can now enter the house and so can they. The rats are also 5 times faster! Which means its now easier to die. Other Stuff I also changed so you need to turn on the power before watching the tape. W |
| Last rat update fix. | 2024-09-03 | Last fucking time. Last time i misspelled the word "launching" in the update. But for this update, the rats wouldnt move because i changed their logic, but its fixed now. Have Fun x3 |
| Fixed the game not launching. | 2024-09-03 | Heya, the game wouldnt launch after the latest update due to the name of the folder being "Build 3.1". During the zipping of the game i forgot to rename it sooo its fixed now! Have Fun! |
| Fixed the aggression update. | 2024-09-03 | Fixed the rats not walking after aggression update. |
| More AGGRESSION. | 2024-09-03 | Whats up rodents. I saw someone playing and realised that they are getting chased a lot, but they are not getting caught enough times. So the game is harder now. Good luck! |
| Really small after update update. | 2024-08-21 | Hey, So after the last bug update i decided i want to change some more stuff. Stuff i changed: - The rats come out faster. - Fixed rat chase music. - The rats can no longer come out of the basement. |
| Massive Bug Fix | 2024-08-21 | Hello, I'm back once again to fix some of the major bugs in the game. Here is a list of what i changed/fixed: - The car cutscene now takes less time. - Increased the angle that the player can look in the car to make sure no one gets soft locked. - Kitchen Knfie now translates to different languages. - The "rope" and the "rope & hook" items have different collisions now to make sure they dont roll away. - Loading a save without exiting the game no longer makes the game be in daylight and no longer teleports you back to the car. Translations fixed: French translation: - The save button is now "sauvegarder" instead of "sauvegarde". - The bathroo |
| Language Bug Fixes. | 2024-08-20 | Heya, people had some problems with the translation of the game. Especially the French translation and the Japanese translation. Bugs fixed: - Items translate to french correctly. - Japanese font has all Kanji font and no longer returns to an invalid unicode. |
| Minor bug fixes. | 2024-08-15 | Hey, So since yesterday some more bugs were found. Here is what was fixed: - Pressing esc in the in-game settings won't make the settings screen go away - The screwdriver doesn't work sometimes - The title is no longer L'RERODENTE in the french translation - The tutorial text for the french translation has been fixed. - The main menu credits not translating into a different language when changing the language. Thank y'all for the support. Have fun! |
| Major after release bug fixes. | 2024-08-14 | Hey sooo i have seen the videos and its bad. There were a lot of bugs, making the game beatable in 10 minutes which is a big no no. So im fixed them as soon as i could. Fixed: - You can no longer grab story related items before they are suppose to be grabbed. - The crowbar and the gun no longer pass through objects. - The pause menu no longer soft locks the game. - You can no longer 360 backwards long jump into the basement stairs to pass through. I also added a tutorial text for Saving since no one really got it. That would be all. Thank yall so much for the support! |