StreetSync — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| Patch 5 | 2025-09-09 | Changes: - When you load into the shop you cant instantly exit. - grapple hook now can reset after 25 seconds. - grapple hook can also reset when player is 25% further to the end point then previously. |
| 4th Patch | 2025-08-27 | Changes: - Grapple hook now resets after you reach the end of the hook instead of on timer. - Credits have been edited. - added color swapping each beat to the gun fire particle. Fixes: - Fixed problem with "Spread The Love" perk not dealing damage to every enemy. - Fixed the spawn for the second phase of "ShiftSync" spawning out of bounds - Spelling in the final cutscene fixed - Laser sounds now stop after killing "WatchDog 3000" |
| Patch 3 | 2025-08-24 | Changes: - Upgrades no longer disappear after purchasing for the first time once you purchase 5 upgrades within the same shop it will disappear now. - added change to tutorial text and includes text for double jumping. - added a percentage to the gadget build up to easier understand when you will gain your gadget back. - added button within the custom songs menu to return to the normal soundtrack. - made the descriptions on weapons clearer to read. Fixes: - no way to get -1 or 11 within the UI of rooms left anymore. - coins now rotating correctly . - right mouse button prompt in the tutorial has been fixed. |
| New Changes | 2025-08-18 | Balancing: - Watchdog 3000 toned down and laser shortened chances for other attacks have been raised - Lowered chances of coin dropping from perk card "making it rain" - Lowered sawn rates for tesla enemies - 5 weapons have been adjusted to be better balanced Changes: - Weapon descriptions added when interacting with weapons - Font has been adjusted to make it more readable - Parrying has hit stop now to add more impact - Getting hit now has a louder sounds and brighter effect - Coin flip has a much further range now and does double damage to the enemies hit - The colors of the layers now are shown in the Ui - key bindings added for aiming do |
| material fix | 2025-08-04 | fixed quick bug with new patch about bullets materials turning white |
| First Patch | 2025-08-04 | Balancing: - Changed amount of time it takes for decision for perk or weapon from Easy - 2 rooms Normal - 3 rooms Hard - 4 rooms Synced - 4 rooms - Changed damage amounts with multiple weapons - Changed lowered health amounts and laser timer on "Watchdog" for a shorter fight - Changed Raised health amounts on final bosses for longer fights - Coin flip no longer has limited amount and gained a raise in damage buff when shot. - Made the reticle brighter so it doesn't get drowned out as much "temp fix" Bugs: - Spamming Chests fixed - Tutorial Text fading incorrectly fixed - Achievement "You are the House" bug fixed - Achievement "Why just why" b |