Augmented Fear — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| Patch 1.10 | 2026-08-10 | - Fixed texture clipping in certain areas. - Fixed a black bar on the main menu TV. - Fixed compatibility issues with early save files regarding certain main menu photos. |
| Patch 1.10 | 2026-08-08 | - Fixed an issue where the "Plains" achievement would not unlock. Please restart the game after the patch. - Fixed an issue where it was impossible to exit the mini-game upon losing: added a 20-second safety timer in case of a freeze. - Fixed an issue where photos were not displaying correctly in the main menu. |
| patch 1.9 | 2026-08-07 | - Fix: a mouse cursor issue occurring after the shooting mini-game. - Fix: Saving of the FPS limit setting - Fix: the "no FPS limit" button in the main menu, which were not working. |
| minor patch | 2026-08-07 | - Fixed a bug related to a door following the latest patch. |
| patch 1.8 | 2026-08-06 | - Improved rabbit movement - Fixed a minor bug with access codes - Fix: If you died or waited too long after placing the meat, the rabbit would despawn and lose interest in the meat. - Fix: If you placed the meat and the rabbit didn't come at all, you can now interact with the meat (triggering a sound) to lure it back. - Fixed an issue causing a monster to spawn incorrectly - Minor optimizations and code cleanup |
| patch 1.6 | 2026-08-05 | - Fixed an object spawn point that was located beneath the map - Fixed the score not appearing on the Space Hax scoreboard - Added a small trophy to the main menu for achieving a new high score in Space Hax - Fixed the screen "zoom" issue on the exit screen The next patch will focus on the rabbit AI |
| Patch 1.6 | 2026-08-04 | *Fix - Fixed "zoom" issue on end-game time displays - Fixed display issue with exit times - Fixed FOV reverting to default value at the start of the game - Fixed occlusion issues in certain rooms - Fixed duplicate 3x3 puzzle - Fixed shader issue with player's hands in certain scenes - Fixed hand height in the outdoor city area *ADD - Added actual score to the Space Hax high score - Added color indicator for when a trap is deactivated - Added light to keypad for better visibility |
| Patch 1.4 | 2026-08-02 | - Fixed an animation issue with the injured rabbit - If the player dies after passing the incinerator, it is possible to see the empty rabbit spawn point - Improved AI to reduce instances of getting stuck - Added visual enhancements to the start menu - Fixed save issue - Fixed minor visual bugs |
| Patch 1.3 | 2026-08-01 | - Fixed typos in the text - Fixed button and text positioning in the options menu - Minor visual tweak to the armored door - Added a clue on the PC - Reduced the time window for Noir's movement opportunity |
| 1st patch | 2026-08-01 | Hello everyone, thank you so much for your feedback and encouragement. there is the first patch. I focused primarily on the game-breaking issues. I’ve read all your comments, and another patch is coming very soon to fix the rest. Thanks everyone. - Fixed VSync setting functionality - Improved the placement area for the plank - Fixed the meat puzzle - Fixed large plushies opening correctly - Fixed camera behavior and alarm sound - Fixed key inputs interfering with player actions while typing on the computer - Fixed the combination-lock cupboard - Fixed the "Quit Game" confirmation display - Fixed the options menu remaining open after death; it |