Sorcerer's Servant — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| Next Update Details | 2026-11-04 | ■ Specification ChangesIf "Return with Shards" is selected after a boss battle, unread unlocked stories will now play if any exist.■ Major English Translation PolishFixed inconsistent phrasing, mistranslations, and improper layouts. Retranslated for natural English expression.Other languages will be supported in future updates.■ UI/UX ImprovementsAdded animations to characters on the Home and Shop screens.Clarified acquisition sources for Ultra Souls.Added a "NEW" label to the Item Shop when new items arrive.Added "NEW" labels and item category displays to items.Improved the design within the Familiar tab.Added animations to the Witch during |
| "Sorcerer's Servant" Major Update | 2026-09-29 | On October 1, 2026, "Sorcerer's Servant" will receive a major update, evolving into the "SweetWitch Ver." Here are the details of what’s coming in the "SweetWitch Ver." update:New Feature: "SweetWitch Mode"New Youthful Visuals: A refreshed, younger look for the sorcerer.Retain Stat Points: Keep your level-up bonus points even after getting a Game Over.Auto-Matching Elements: Equipped spells now automatically adjust to match the element of any newly acquired magic.Story Changes: Experience an updated narrative progression.Overall Game UpdatesUI Polish & Enhancements:Major improvements to the item exchange UIAdded auto-press functionality for t |
| "Sorcerer's Servant" Major Update | 2026-09-20 | On October 1, 2026, "Sorcerer's Servant" will receive a major update, evolving into the "SweetWitch Ver." Here are the details of what’s coming in the "SweetWitch Ver." update:New Feature: "SweetWitch Mode"New Youthful Visuals: A refreshed, younger look for the sorcerer.Retain Stat Points: Keep your level-up bonus points even after getting a Game Over.Auto-Matching Elements: Equipped spells now automatically adjust to match the element of any newly acquired magic.Story Changes: Experience an updated narrative progression.Overall Game UpdatesUI Polish & Enhancements:Major improvements to the item exchange UIAdded auto-press functionality for t |
| Mini Update | 2026-03-27 | Title screen updated After defeating a monster, the game now automatically proceeds to the next monster without requiring a click |
| Mini Update | 2026-03-27 | The following updates have been implemented:Title screen updatedAfter defeating a monster, the game now automatically proceeds to the next monster without requiring a click |
| Bug Fix | 2026-02-08 | Today, we applied the following fix.An issue was identified where Mirror Soul’s counter damage was incorrectly applied to the Sorcerer. This has been fixed so that the damage is now correctly dealt to the monster instead.The processing logic was completely incorrect. |
| Bug Fix | 2026-02-07 | Due to an incorrect parameter setting, the following fix was applied today.■ Fix Details INT increase when equipping a Mythic-rarity staffBefore: 0 After: 30 |
| Bug Fix | 2026-01-09 | Fixed an issue where the Fairy’s final-level description text was incorrectly showing the Golem’s description.Fixed a bug where, after the Fairy reached its final level, it would no longer appear in the slot unless the “Bracelet of Extreme ” was equipped. |
| Version Update | 2026-01-07 | Today, we released the following update:Added a “Quit” buttonAdded Main Quest / Side Quest labelsAdded a display showing the total number of stages for each quest1. Added a “Quit” buttonWith the Quit button, you can choose between Exit Game and Return to Title.No matter which option you choose, your current progress will be saved at the moment you select it—so you can safely quit anytime.The long-awaited god-tier feature is finally here!2. Added Main Quest / Side Quest labels3. Added total stage count display for each questWe’ve added clear quest categories and a display showing how many stages are required to clear each quest—something that |
| Bug Fix Update Ver.1.0.2 | 2025-12-23 | Ver.1.0.2Fixes1. In the quest “Forest”, after the story scene where you meet the Demon King is displayed, the battle with the Demon King would not start and the game would return to Stage 1.Bug Details: This issue occurred when the Options menu was opened immediately after starting the “Forest” quest.This issue has been fixed in the current version.2. Delay in Fairies transforming into mana after being defeatedBug Details: When a Fairy was defeated at the same time the battle was won, the transformation into mana was delayed by one turn.Under the same conditions, the timing for Golems transforming into metal was also processed one turn later |
| Bugs Currently Being Fixed | 2025-12-23 | At present, we are addressing the following two bugs:1. In the quest “Forest”, after the story scene where you meet the Demon King is displayed, the battle with the Demon King does not start and the game instead returns to Stage 1.2. When a Fairy is defeated, it does not transform into mana. Instead, it remains in the slot on the next turn and then disappears on the following turn.Although the conditions under which these bugs occurred were initially unclear, we have now been able to reproduce them. We are currently reviewing play logs and fixing the underlying causes.Thank you very much to everyone who provided reports and information.Once t |
| Additional Explanations for Unclear Mechanics | 2025-12-22 | This section provides additional details on mechanics and new features in “Sorcerer’s Servant” that were not fully explained in-game.Exiting the GameThis game does not include a dedicated exit button. Please use the shortcut Alt + F4 to close the game.Conditions to Meet the Demon King in the “Forest” QuestYou can meet the Demon King by fulfilling both of the following conditions:Condition 1: Defeat all 49 pairs of monsters leading up to the Demon King within 20 turns eachCondition 2: Carry the item “Perfect Tea”Unlocking the “Mythic” RarityDefeat the Demon King and clear the “Forest” questDefeat the 10th monster in the newly unlocked main que |
| The Mac version now runs on both Apple Silicon and Intel 64-bit. | 2025-12-08 | For the Mac version, the full release was unintentionally configured to run only on Apple Silicon, so I changed it to work on both Intel 64-bit and Apple Silicon. |
| I made a minor fix. | 2025-12-08 | ver.1.0.1On the main menu, I fixed a bug where the display would become distorted when the familiar’s description text was shown in English. |
| [Completed] Fixed a bug that prevented the demo version from launching. | 2025-12-02 | (19:38) Fixed a bug that prevented the demo version from launching. (17:43)At the moment, the demo version is not launching, and we are working on a fix. We will let you know as soon as the fix is complete. Please note that there are no issues with the full (retail) version. |
| "Sorcerer's Servant" has been officially release | 2025-12-01 | We apologize for the long wait. "Sorcerer's Servant" has been officially released.The main changes from the Early Access version are as follows:Comprehensive overhaul of gameplay and overall balanceNew stages and quests added: 50 stages → 230 stagesNew monsters added: 50 monsters → 100 monstersMajor story expansion and new playable/appearing charactersAddition of the highest rarity tier, “Mythic”Addition of a new power-up item, “Ultra Soul” |
| Playable on Steam Deck | 2025-11-24 | “Sorcerer’s Servant” is also playable on Steam Deck.Some actions—such as assigning parameters when leveling up—require moving a cursor, which can feel a bit cumbersome. However, for everything else, the game is designed to be comfortably controlled with the D-pad or analog stick. |
| The game will transition to a full release on December 2, 2025. | 2025-11-24 | Thank you very much for your patience. “Sorcerer’s Servant” will transition to a full release with the upcoming update on December 2, 2025.The main changes from the Early Access version are as follows:Comprehensive overhaul of gameplay and overall balanceNew stages and quests added: 50 stages → 230 stagesNew monsters added: 50 monsters → 100 monstersMajor story expansion and new playable/appearing charactersAddition of the highest rarity tier, “Mythic”Addition of a new power-up item, “Ultra Soul” |
| Exhibiting the Latest Version at Tokyo Game Dungeon 10 | 2025-10-29 | We’ll be showcasing the latest version—almost the final release build—at Tokyo Game Dungeon 10 on Sunday, November 9.You can find 2202GAMES at booth 2C-4.To mark the occasion, we |
| Development Status Report 2025/08/23 | 2025-08-23 | We sincerely apologize for the delay. Here is an update on the current development status. Below, we provide details for each element that is currently being improved or added.Change in Attack Order Based on AGI (Agility) Previously, AGI only affected the enemy’s evasion rate. From now on, the character with higher AGI will also attack first. This change increases the importance of AGI, which until now has not been a particularly significant stat.Addition of the World MapThe “To the Forest” button will be changed to a “Map” button, allowing players to select side quests in addition to the main quest.Each side quest will be unlocked once its s |
| Thank you very much for taking the time to provide your review | 2025-06-26 | Thank you very much for taking the time to provide your review.At the moment, we are engaged in preparations for a major update, which makes it difficult to implement agile updates right away. The improvements based on your feedback will be addressed together with the upcoming major update, so we kindly ask for your patience until the changes are reflected.Change to chain reactions after "Legendary" tier: Instead of all chained items disappearing, now only one will disappear.The Golem’s physical defense is currently fixed at 1.The Fairy’s magical defense is currently fixed at 1.→ These will be adjusted so that their defense reflects one-tenth |
| Demo Version Update | 2025-05-14 | We have added the same special attack nullification abilities to the familiars in the demo version as in the full version. Cat: Nullifies "Acid Rain" Golem: Nullifies "Armor Break" Fairy: Nullifies "Cursed" |
| May 9 Mini Update | 2025-05-09 | Update Details Previously, when familiars, herbs, and other non-equipment items reached Legendary status or received enhancement bonuses, even those not part of a chain would disappear. This behavior has been corrected so that only those involved in a chain will now disappear. This is not a specification change; the updated behavior reflects the intended functionality. |
| Demo Release & Update | 2025-05-02 | The demo version is now available, so if you haven’t played it yet, we highly encourage you to give it a try! Demo Specifications: Playable up to STAGE 10 Fragments cannot be obtained Familiars do not gain experience Familiars’ special ability to nullify attacks will not activate Update Details: Option settings can now be changed from the main game After spinning the slot machine, you can transition to the options screen by clicking the “Options” button displayed at the top of the screen |
| 4/21 Mini Update | 2025-04-21 | Details 1.Added abilities that disable special attacks while each familiar is active Cat: AcidRain disabled Golem: ArmorBreak disabled Fairy: Cursed disabled 2.Added a feature to skip the Timekeeper’s dialogue Bug Fixes Fixed an issue where the tutorial “Basic Rules” was no longer being displayed |
| Kawaii Update | 2025-04-14 | Update Details This update focuses solely on visuals. Although we updated the visuals of some monsters in the previous update, we’ve further brushed up the visuals—especially of female monsters—including those that were updated last time. Notice In the previous update notice, we also included information about future plans, which may have caused some confusion. The following content has not been implemented yet and is planned for the next major update. We apologize for the confusion. Planned Content for Major Update Vol. 2 Addition of Second Playthrough Stages After clearing Stage 49, the story will branch If certain conditions are met, secon |
| Major Version Upgrade - Phase 1 | 2025-04-11 | The first Major Version Upgrade - Phase 1 is now live! We’ve added new features such as “Familiars,” the appearance of the “Timekeeper,” new items, and also rebalanced existing items. These changes aim to ease the difficulty of early gameplay and make the game rules easier to understand. Even players who have already cleared the game should find something new to enjoy, so we encourage you to give it another go! Thank you for all your feedback so far. We’ll continue to improve the game based on your suggestions, so please keep them coming! Also, we’ve included a preview of what’s coming in Major Version Upgrade - Phase 2, so be sure to check i |
| Notice Regarding the Next Update | 2025-04-08 | Thank you for your patience. We will release the first major update by the end of this weekend. Balance adjustments in accordance with the new features have been completed, and we are now working on fixing minor bugs. Please look forward to it! |
| Notice of Next Update Delay | 2025-03-29 | The next update has turned out to be larger in scale than initially expected, and it is unlikely to be ready by the end of March as originally planned. Below is a reminder of the update content we previously shared. We will announce a new update schedule at a later date. Thank you for your patience! Planned Update Features Addition of support items with growth elements called “Familiars” Addition of conversation events and choices between battles Addition of new characters Branching conditions affecting game progression and story developments Additional Planned Features Visual variations for Familiars based on level Addition of resources “Met |
| Update | 2025-03-23 | ue to the large volume of updates, we have released some of the items from the update we announced the other day as an early patch today. Bug Fixes: Fixed a bug where pressing the confirm button twice was required immediately after entering the shop screen. A confirmation dialog is now displayed when selecting "Take the Fragment and Leave." New Feature: High-Speed Mode Added a "High-Speed Mode" that speeds up post-slot chain animations and battle scenes. Can be enabled in the options menu. Preliminary SteamDeck Support Players can now use the right analog stick and confirm button, as well as the D-pad to select main options. (Full support is |