Of Lies and Rain — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| bHaptic Support | 2026-03-19 | Hi everyone! This is the day many of you all have been waiting for!The most requested feature in the game’s history is finally here: full bHaptics support! We’ve implemented 100 unique haptics that will make you feel even more immersed every moment of the game, pushing immersion to an entirely new level. Here are just a few of the moments you’ll now feel:Teleporting into the DataworldThrowing a grenadePutting on your gas mask Getting attacked by a spider Placing your hand on a puzzle scanner …and many, many more!A massive thank you to the incredible bHaptics team for their amazing support throughout the entire integration, working with you ha |
| Of Lies and Rain is out Now | 2025-11-04 | Hi everyone,This is a very important moment for our small company.Our second game, Of Lies and Rain, is now out of early access and ready for the public.A Little Backstory: Castello Inc was founded in March 2021. None of us came from the video game industry. I was creating 3D renderings for advertising and architecture, our coder worked at an industrial refrigeration company while programming PLCs, our sound designer was part of a folk band, and our 3D modeler and narrative designer were both employed in a warehouse.Given this background, you can understand why we struggled to find a publisher or investor who believed in our team when we pitc |
| UPDATE 06 - DATAZONES | 2025-10-23 | Hi everyone!Sixth week, sixth update.We're almost there, the game will release in full the 4th of Novemeber on all platforms and we're superexcited to see what you all think of all the updates, the game is definitely in better shape now and ready for final release.Dataworlds redesignRedesigned a part of the last mandatory dataworld, it should be more doable now, Shen long (the big worm) has really been a pain in the arse for many players, hopefully this will help a bit.Bossfight fixesSome people found the bossfight too easy, it was because some of the projectiles were't hitting the player, it's now fixed. and a part of the bossfight was just |
| November 4th - Full Release | 2025-10-19 | Hi everyone, We're thrilled to annouce that the final version of "Of Lies and Rain" will be releasedNovemeber 4th 9AM PT on Steam, Meta and PSVR2In the beginning we thought that it would take more time to fix all the bugs and that the we would have had more problems with early access. It turns out early access was already pretty polished with virtually no blocking bugs and just a few thing to correct before the final release.Some of you who played the game in early access and gave us feedback told us that the game could have been released in full already as "Of Lies and Rain" is in pretty good shape already.They criticized us for not releasin |
| Update 05 - Dataworlds | 2025-10-13 | Hi Everyone! Fifth Week and as promised fifth Update.so, Dataworlds...This is at the same time the most loved and most hated part of our game.Some find them boring, too difficult, frustrating, and at some point not fun. Some players want us to make a game just within those worlds. It's very difficult to tackle feedback like this, we don't want players to get frustrated but we don't want to denaturate the dataworlds gameplay wich is a core part of our game.So we decided to make the few mandatory dataworlds just a bit more doable and leave the most challanging ones as they are, they were not mandatory anyway, but they are good to get some more |
| Update 04 - Iron Sights | 2025-10-06 | Hi Everyone, Fourth week, fourth update. Of Lies and Rain stays at a solid 94% positive review score on Steam. We've passed the 50 reviews mark and got a "very positive", for the overwhelming positive score we'll need to wait to pass the 500 reviews mark, still way to go. From the feedback we're receiving it seems like the dataworlds really split our players in 2 groups, some love them, some hate them. We did get similar feedback in our early playtests and that's why we made them optional for the most part, some of them are still mandatory, we'll address the datawrolds in the next update. Also the holographic puzzles throughout the game may b |
| Update 03 - Sprint | 2025-09-29 | Hi everyone!Third week, Third update.The game is still at a solid 94% positive reviews. Many people are waiting for final release to purchase the game and we do understand that a story driven game like this one is better experienced when finally polished and not in early access.To everyone who’s jumped into Early Access, thank you!People might not realize that early access, at least for small indie studio, is a way to gather feedback from a larger audience than early playtesters and steer development accordingly. Also gives us a some much needed funds to keep developing the game.Someone even purchased the early eccess to support us but is wai |
| Update 02 - Footsteps | 2025-09-21 | Hi Everyone, As promised, second week, second upgrade. Of Lies and Rain, is still at a solid 93% review score on steam! If you enjoyed the game, please consider leaving a review to let us know what you loved or what could be improved. To everyone who bought the early access we want to ensure you that even if we don't sell one more copy of the game from now on, we will update the game once per week, every week, untill we release the full game later this year. Afterall we have been working for free for almost 2 years, it won't be a few more weeks/months to stop us! Update Log: - added Footsteps with footstep volume option Footsteps will depend |
| Update 01 - Gasping For Breath | 2025-09-14 | Hi everyone! Thanks a lot for the overwhelming support we received for this early access launch. Of Lies and Rain sits at 100% positive review, (for now), not too many in number to be honest but I would say good enough for now, after all we're still in early access. The support has been amazing, most of you loved the game and many said we could have release in full and skip early access, we might have been too cautious here but hey, we're not experts and a lot of games don;t come out in good shape when they release so we decided to be carefull with this. We got some feedback, there are no game breaking bugs for now, and most of the issues can |
| TRY THE DEMO Before you buy | 2025-08-28 | Important Advice: TRY THE DEMO BEFORE BUYING THE FULL GAMEHey everyone,We strongly recommend NOT purchasing the full game until you've given the demo a spin.At the very least, fire it up to check if your controllers are responding correctly and you can interact with everything smoothly. Any performance hiccups you notice in the demo they'll likely show up in the full version too.The demo has the exact same core code as the final game, but it wraps up after the first level. So, if the demo struggles on your setup, the full game will face the same issues. On the flip side, a smooth demo experience means the full game should run just fine!Just a |
| Of Lies and Rain Early Access is coming September 10th 2025 | 2025-08-13 | We made it, Of Lies and Rain is finally ready for early access.For anyone here who followed the development you know that this has been some pretty crazy 2 and half years for us. The release date has moved a lot during the last months of development and sicerely we can't afford to push it further. From january 2024 our team has been developing without any funding and the development process has taken its toll on our personal lives already, some of us had to take a second job during development to pay the bills, the other related on on family and friends, it has not been easy. At least in our experience there is always one more thing to add, o |
| Demo Update! | 2025-05-27 | Hello everyone! We're thrilled to share the first update for our Demo! A huge thank you to all of you for your valuable feedback. We’ve taken your input to heart and used it to guide our development. Over the past few days, more than 2,000 players tried the demo, an incredible response we didn’t anticipate. Thank you for your amazing support! The demo ran smoothly overall, with no major bugs, but we identified several small issues that needed attention. Here’s what we’ve updated: No more pockets: Pockets were just too much in the way and worked just really bad with the gravity grab. We have now implemented a backback! It works just like the p |
| Of Lies and Rain Demo is out now! | 2025-05-14 | Demo is finally out! :) Thank you to everyone who helped us with the playtest! This is a complete redesign of the first level based on your suggestions for improving the game! This demo comes after two years of development. We’ve poured our hearts and souls into this game, and we hope you’ll love it. It’s not perfect, and it’s a small game compared to major titles, but we’re a tiny studio, and this is only our second game ever—so please be gentle! In the meantime, we’re working tirelessly to polish the other six levels of OLAR. We’ll definitely release this year, but we don’t know the exact date yet. We’re taking our time to polish as much as |
| Playtest Update | 2025-02-21 | Hello everyone, We’re hard at work on Of Lies and Rain and want to give a huge shoutout to our amazing Discord community for helping us polish the game and fix a lot of bugs. Your support means the world to us! We added some great new enemies to the game. Please welcome phtirus, a scorpion like creature, we should have just called it scorpion, don't even remember why it's called pthritus really, but we had this one in mind for a while now and so it basically looks like a scorpion but it's called pthirus instead. Apologies for the weird name! We have also enlarged the Jelly enemy family, we now have MotherJelly and BabyJelly, the family is com |
| New Cover Image | 2025-02-07 | Creating the cover for Of Lies and Rain was no easy task. We wanted something that truly captured the essence of the game, its dystopian world, the looming AI threat, and the sheer struggle for survival under the mercury rain. Every single cover of a VR storydriven shooter has the character in the middle (even if you don't actually see him/her in the game because well it's VR). So we started from there: Adam, our protagonist. A lone figure in a ruined world, standing against impossible odds and a ruined city. From there, we iterated—again and again. Adjusting the composition, refining the lighting and tweaking colors. Everything you see in th |
| Of Lies and Rain is coming in 2025 | 2025-02-01 | Hello everyone, and welcome to the official Steam page for our game 'Of Lies and Rain'! We’re thrilled to have you here and share some exciting news with you. https://store.steampowered.com/app/3141330/Of_Lies_and_Rain/ After developing ARK&ADE, we initially thought of creating something simple, along the lines of our first video game. However, we quickly realized we wanted to pursue something more ambitious and complex, a story-driven FPS. This led to the creation of "Of Lies and Rain", a game that is storywise a prequel as It tells the story of the day before ARK&ADE starts. After almost 2 years, 1 year and 9 months exactly we have a beta a |