Jeff the Skinner — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| 🔥 Version 3.8.0 is LIVE – AI Fixes & Interaction Improvements 🔥 | 2026-04-27 | Hey everyone 😊 Version 3.8.0 is now live on Steam! This update focuses on fixing key issues and improving interactions. Here’s what’s been fixed and improved: • Fixed Jeff AI navigation inside the hostage room • Fixed Jeff clipping through the metal shutter door in the “skinned alive” ending cutscene • Fixed attic collision issue when Jeff is shot • Improved mirror breaking — you can now throw a brick to break it (in addition to pressing E) • Fixed car pickup object sometimes disappearing when caught by Jeff while holding it A special thanks to Carson for helping shape these updates, bringing issues to my attention, and continuously supporti |
| 🔥 Version 3.7.0 is LIVE – Major AI & Gameplay Update 🔥 | 2026-04-11 | Hey everyone 😊 Version 3.7.0 is now live on Steam! This update introduces a long-requested feature — you can now adjust player sprint speed to match your preferred playstyle. You can change it anytime from the Settings menu (both in the main menu and pause menu). I hope you’ll find the balance that feels right for you! Here’s what’s included: • Added option to control player sprint speed in Settings • Fixed player settings issues • Fixed Jeff getting stuck in cupboard doors (attic room and other areas) • Rain sound is now controlled by the master volume • Other small bug fixes and overall improvements A special thanks to Hyster1cal, boomerta |
| 🔥 Version 3.6.0 is LIVE – Major AI & Gameplay Update 🔥 | 2026-03-05 | Hey everyone 😊Version 3.6.0 is now live on Steam! This is a major update focused on AI improvements, balancing, and overall gameplay polish. This update mainly focuses on Player movement speed and Jeff’s AI speed optimization to improve overall gameplay feel and balance. Movement should feel smoother, more responsive, and less “slippery,” while Jeff’s behavior and speed, especially in Hard and Extreme modes, are now better tuned.Here’s what’s new:• Fixed sound trap collision • Updated level difficulty descriptions and improved player menu • Trip wire can now be disabled using a wire cutter in Easy, Normal, and Hard modes • Jeff AI is now mor |
| Version 3.5.0 is LIVE – Player & AI Speed Optimization Update | 2026-02-27 | Hey everyone 😊 Version 3.5.0 is now live on Steam! This update mainly focuses on Player movement speed and Jeff’s AI speed optimization to improve overall gameplay feel and balance. Movement should feel smoother, more responsive, and less “slippery,” while Jeff’s behavior and speed, especially in Hard and Extreme modes, are now better tuned. Full changes include: • Optimized Player movement speed • Fixed Player sliding effect when trying to stop • Optimized Player jump • Optimized Jeff chasing behavior at long distances • Optimized Jeff AI speed in Hard and Extreme modes • Improved Player interaction system • Fixed Player game over playing t |
| Version 3.4.0 is LIVE. Jeff AI and Player speed optimization Update | 2026-02-25 | Hey everyone 😊 Version 3.4.0 is now live on Steam! 🔪 Jeff’s AI has been redesigned and is now more alert and reactive. 🏃 Player and Jeff movement speed has been optimized to remove the “sliding” feeling and improve overall gameplay. Also included: • Fixed Jeff getting stuck at the attic floor hole after using the plank • Improved Jeff’s navigation Thank you all for your feedback and continued support — it really helps improve the game. Let me know what you think of the update! Stay safe from Jeff 👀 ¬Puppet House (Developer) 📢 Where to Find News For updates, announcements, and details about what’s coming next, join our Discord community! |
| Version 3.3.0 is LIVE. Chinese Language Fix Update & Improvements | 2026-02-21 | 🇨🇳 Chinese & Japanese Language Fix Update – Version 3.3.0 Now Live! Version 3.3.0 is now live on Steam! This update mainly fixes the issue where Chinese and Japanese translations were not displaying properly. Everything should now appear correctly in-game. Thank you to everyone who reported it. Other fixes & improvements: • Improved the Starting Room door lens system • Fixed crouch controls — both C and Left CTRL now work correctly • Fixed the 24V Fuse power supply lever issue As always, thank you for the support and feedback. If you face any issues, feel free to message me directly. Stay safe from Jeff 👀 ¬Puppet House (Developer) 📢 Where |
| Version 3.0.0 – Major AI & Gameplay Update | 2026-02-20 | Version 3.0.0 – Major AI & Gameplay Update This update brings significant improvements to AI behavior, physics interactions, and overall gameplay stability, along with new Steam achievements. 🧠 AI Improvements Improved AI interaction and navigation system Fixed Jeff standing in the same place Fixed Jeff not moving away from the player’s door on Day 2 Fixed Jeff getting stuck on the attic wooden plank Fixed incorrect AI spawn location 🎮 Gameplay & Interaction Improvements Added door lens for the bedroom door Improved UV light room interactions Improved secret room lever handle interaction Improved secret room switch interaction Improved bric |
| Version 2.0.0 – Interaction & Stability Update | 2026-02-18 | Version 2.0.0 – Interaction & Stability Update This update improves core interactions and fixes several environment issues to make gameplay smoother and more reliable. 🔧 Interaction Improvements Refined Electric Room switches and lever interactions Improved Prison Room object interactions Enhanced Garage E.Panel interaction responsiveness 🛠 Fixes Fixed collision issues in the Electric Room (generators and panels) Fixed radiator material not appearing correctly after repairing the car Thank you for the feedback and bug reports — keep them coming. If you find anything else, let me know and I’ll continue improving the experience. ¬Puppet House |