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Stellacore Defense — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
1.2 Patch Notes2026-11-03Fixed an issue where volume control was non-linearFixed an issue preventing the QQ Group link from opening within SteamAdded animated indicators for new, unbeaten levelsImproved the resolution of cursor texturesFixed AppID-related issues
Stellacore Defense launches now on Steam!2026-10-29Hello everyone! Stellacore Defense is now out on Steam!This sci-fi pixel tower defense features 27 hand-crafted story levels. Redirect enemies with defense modules, deploy tactical chips, and upgrade towers along branching paths to protect the Stellacore.✅ 27 handcrafted story levels, Story Mode + endless mode with random buffs ✅ 6 defense modules, each with 3 unique upgrade branches ✅ 135-node global research tree covering general boosts, tower upgrades, mods and defense systems ✅ 35 interdimensional foes: 14 regular, 11 elite, 10 bosses with unique mechanics ✅ Two-phase tactical loop: build phase for routing, combat phase for chip control ✅
Stellacore Defense Playtest Has Officially Concluded2026-06-29Hello everyone,The closed Playtest for Stellacore Defense has now officially ended. All playtest access has been disabled, and the test build will be automatically removed from your Steam library.From the entire dev team, thank you sincerely to every player who applied, joined the test, reported bugs, and shared your thoughts on gameplay and balance. Every comment and piece of feedback has been invaluable as we refine the experience, fix issues, and tune numbers. Throughout this test, we received a range of valuable insights on level difficulty, chip mechanics, and tower balance. We are already reviewing, prioritizing, and scheduling fixes an