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Infinity Sweeper β€” patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
πŸŽ‰ Infinity Sweeper is on SALE for Tiny Teams 2026! πŸŽ‰2026-08-06Hello Sweepers!! We’re excited to announce that Infinity Sweeper is a part of Tiny Teams 2026 and is also on 30% SALE πŸ˜€ Grab your copy of Infinity Sweeper to experience THE Minesweeper rogue-lite in all its explosiveness with recent hot fixes and updates. Good luck and have fun!πŸ’£
Boss Rework Update Hotfix2026-07-24Boss effects no longer persist into normal stages after the boss is beaten.Boss effects can no longer stack - only one challenge active at a time.Split Decision: destroyed/broken tiles count as cleared, so the stage can't become unfinishable.Tunnel Vision: destroyed tiles leave a playable gap, flagged tiles count toward your path, and walls never seal off the last safe tiles.Shifting Locks: locks never grab the last safe tiles you need to finish, and lock count shrinks at the end of the stage.Starting a boss before the board finished spawning no longer breaks the challenge.Recently fought bosses are remembered across save/quit - no instant bo
Major Update: Boss Rework + Bug Fixes2026-07-16Hello everyone!It has been a bit quiet round these parts, but that's because we've been working on a bunch of bug fixes and reworks for Infinity Sweeper! Do let us know your thoughts and feedback on this update:)Without any further ado, read on to find out what's new!πŸ’€ New: Boss ChallengesThe boss timer is gone! Every boss stage now comes with a random Boss Challenge that changes the rules for that stage. You won't see the same challenge twice in a row, and you can hover over the boss level tile to re-read what the active challenge does. Blackout - every so often, a few revealed tiles get blurred and briefly hide their numbers Tunnel Vision
Beyond the Grid: References2026-05-22Hello sweepers!Hope you've all got a lovely bank holiday weekend ahead!For this week's edition of Beyond the Grid, we asked the devs: Are there any Easter eggs or references in the game?Yes, absolutely! There are a bunch of references to other games, as well as general pop culture and memes references! The oldest one probably was the name of the permanent upgrade: β€œThis ain’t Balatro” (since the genre has been coined Balatro-like), which disables you from using cards. β€œDidn’t say Uno” grants you two more cards when you’re down to your last one. β€œKid named Finger” is a reference to a very specific but popular β€œmeme”... And there’s a ton more!─
Future Plans2026-05-15Hey everyone, wanted to give a quick update on our plans for the future of the game. Firstly, thank you so much to everyone who has been submitting feedback and bug reports - please do keep them coming! We're taking into account this feedback and will be working on some things to come in our future updates, here's a sneak peek at a few of them. We'll be looking into Fixing all known bugs Improving trap variety in a run QOL improvements for seals, general gameplay & the shop Exploring new boss specific trapsWe're obviously working on these as fast as we can so stay tuned for the updates! In the meanwhile, feel free to join the Discord and shar
Beyond the Grid: Inspirations + Happy Day After Launch!2026-05-08Welcome sweepers to our first post launch edition of Beyond the Grid!It's been amazing seeing so many of you pick up a copy and leave us really nice reviews. It really helps motivate all of us here! Oh, and we've hit 50 reviews which means the first giveaway is open over in the Discord! We're also sitting at Mostly Positive, so thank you all so much! As mentioned before, it really helps us with the Steam algorithm, so if you haven't already, please do leave us a review upgrade -> clear a harder grid much more intuitive and fun!It started off as a little side project and you can peep some early days stuff in this post from 2 years ago - https:
V1.0.1 - Hot Fix2026-05-08- Fixed a bug with loading permanents and cards from save files - Fixed a hidden permanent's effect - Fixed a minor issues with daily challenge build generation
Launch Day! Infinity Sweeper is OUT NOW with a 20% Launch Discount!2026-05-07Greetings sweepers, old and new!It's time to get your flags and cards ready because the full version of Infinity Sweeper is now available! πŸ₯³ And to celebrate this launch, you can snag your early bird launch discount of 20%, good savings!And a brand new shiny trailer here!Bundles + More Savings!Guess what, you can save a bit more by picking up one of our bundles! Bundles are a great way to work with and support indie devs
Beyond the Grid: Challenges, Camp Yog and Less Than a Week to Launch!2026-05-01Hello sweepers!Wait no.. it's the first of the month.. Let's try that again.And you know what that means! It's SIX DAYS until Infinity Sweeper launch day!! 🚨🚨🚨🚨And to celebrate the week until launch, the lovely creators of The Yogscast will be 1v1ing challenge mode every day as a part of - drum roll please - CAMP YOG! 12pm BST, every day from Saturday 2nd May till launch day, so be sure to cheer on your favourite creators!─────────────────────────────────────────────────────────────────────And on to the Beyond the Grid segment of today's post - This week, we asked the devs - What is something you have been finding more challenging?We had
Beyond the Grid: Colours2026-04-24Hello hello and welcome to this week's Beyond the Grid! We're all gearing up over here for launch in just under 2 weeks!And so, this week, we asked the devs: What's been going well recently?We’re getting pretty close to release, so most of the work has been small improvements rather than big new features. One thing that made a big difference was improving the readability of exposed enemy tiles! We’ve had complaints about fast-paced gameplay being challenging due to unintuitive colouring of the tiles, so just by tweaking their colours a bit, we made the game look way clearer.─────────────────────────────────────────────────────────────────────
Beyond the Grid: Siblings2026-04-17Hello sweepers, welcome back to another week of Beyond the Grid! We've also concluded challenge week, how many of you were able to make it through every day?This week, we asked the devs to tell us about a feature in the game, here's what they had to say:The Siblings of course - a trap that makes enemy tiles hold multiple enemies. It’s my favourite trap so far. It changes the logic behind the minesweeper puzzles just enough while remaining solvable (just in a different way)─────────────────────────────────────────────────────────────────────Oh how the Siblings have been confounding us! It's no surprise it's the dev's favourite, but wow did it
Beyond the Grid: New Dev Diary Series!2026-04-10Hello Sweepers!How are you getting on with Challenge Week? Does it tickle your brain?We're bringing you a new weekly series called Beyond the Grid where we ask the developers of Infinity Sweeper some questions about the game and share them with you! We hope you enjoy these little titbits of information:)For our very first edition of Beyond the Grid, we asked the devs: What is something that came together easier than you expected?Daily challenge mode came together pretty nicely! We had no idea how it was gonna turn out and how much we’d have to manipulate the parameters for it to generate a playable and synergic build, but after not much testi
Infinity Sweeper Launch Date Inside!2026-04-09Hello everyone (again)!We finally have a release date for Infinity Sweeper! No more wondering when you can finally play the full version of the game, now you can actually count the days down Infinity Sweeper will launch on Thursday 7th May - just under a month away!It's almost time to take what you've learnt from the demo so far and put your skills to the test in the full game. Minesweeper's gone rogue and you guys must try to defeat the constantly evolving grid!And ICYMI from the previous announcement, we're also bringing you a big update to the demo, introducing the Daily Run mode! This gives you a fixed set of tiles, permanents, cards, and
Infinity Sweeper's New Demo Brings a New Challenge Week - Starts Now!2026-04-09Hello everyone!We hope you're all doing well because it's time to gear up for a week full of challenges for you to try your hands at!Every day, face a new challenge in our shiny updated demo! introducing the Daily Run mode - this gives you a fixed set of tiles, permanents, cards, and traps to start your run with - can you rise to the occasion with the toolkit you've been given? To celebrate this new way to play, we've teamed up with Fanatical to run a Challenge Week! Beat a daily run between 9th and 15th April and you'll be able to enter for a chance to win a Fanatical voucher - with 10 winners every day! Fanatical is a gaming store front fea
Santa's Sweeper Challenge! πŸŽ…2025-12-19It's the most wonderful time of the year, and to celebrate, we're running a competition over in our Discord! The winner will receive a free Steam key for Infinity Sweeper when the game releases next year 🎁How to enter:On the main menu, click "Stats" to see your previous runsScreenshot the board from the last stage you got to, on the run where you got the furthest (see example below)Submit it in ⁠the #πŸ†high-scores channel of our Discord!For every stage you've beaten, you'll receive 1 entry into a prize draw, up to a maximum of 30 entries.You're welcome to submit multiple screenshots if you like, but only your best run stage-wise will count!βŒ›
We Have a Publisher - Yogscast Games! Coming 20262025-11-06Hey everyone!If you've been in the Discord, you may have heard talk a few months ago that Infinity Sweeper has a publisher - and we're really pleased to be able to announce that it's Yogscast Games! We're super excited to be working together with the devs to launch Infinity Sweeper next year. In the meantime, we'll be helping to make the game the best it can possibly be! And if you're in the Discord, our community manager will be planning some fun extras for the community!Be sure to check out the demo and let us know your feedback! We're keen to hear what you think of the game, and what you think could be improved - so if you've had a chance