STEAMDATA.GG

The Overseer: Field Trials — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
[1.1.0] Quick Start Guide, Hint Tablet2024-11-13Hello there! Changes: Added a Quick Start Guide at the beginning to explain gameplay a bit more thoroughly than the briefing does. Some things overlap, but it's more of a technical explanation. Added a new mechanic/item: Hint Tablet. Now players can not only go back to check the missed anomaly, but also view its approximate (or sometimes very accurate) location if they choose so. All to help focusing attention for those last (or not) ones. Fixed issue with default dead zone drift not being taken into account for gamepad's stick input Enjoy!
[1.0.5] Harbour anomaly fix, progress info2024-11-09Hello there! Changes: Fixed one anomaly on Harbour not showing up despite counting as "active" Added info about found anomalies progress per map to the Main Menu Adjusted some sounds slightly
[1.0.4] Option to skip first map + fullscreen fix (全屏修复)2024-11-07Hello there! Changes: Added option to skip first map once you finish it for the first time Fixed issue with fullscreen not working properly (quick-patched it 11h ago, now officially) There was one person who was very upset about fullscreen not working. Instead of reaching out to let me know and help fixing quickly, decided to throw shit at me. Hope you are reading this, despite not being written in Chinese. Have a good day. Chill a bit.
[1.0.3] Section spawning and Moon fixes2024-11-07Hello there! Changes: Fixed or at least mitigated potential issue with next section not being spawned Made Moon correctly placed and sized at all times Enjoy!
[1.0.2] Small initial tweaks2024-11-05Hello there! Changes: Changed default position of Forklift on the Storage (first) map Made 4 anomalies on Storage map a bit easier to notice Added current section indicator in the top right corner Changed name of player's character in the Intro dialogue from "Player" to "Agent"