StarCrawlers — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| StarCrawlers v2.0 is here | 2026-11-03 | StarCrawlers v2.0 – Patch NotesStarCrawlers has moved to Unity 6, and the game’s code has been rebuilt as a modern C# codebase. That work made the fixes below possible, and it gives us a solid foundation for future updates. PLEASE NOTE: Saves from earlier versions load in v2.0 and are updated automatically: keeping older saves working was a big part of this update. Once a save has been loaded and saved again in v2.0, earlier versions of StarCrawlers can't open it. We recommend backing up your existing saves before playing. Thanks for playing - welcome back to the future! - Juggernaut Games Saves & LoadingLoading very old saves no longer fails |
| Final days of the Kickstarter Demo with new content! | 2021-06-11 | There's just 10 days left in the StarCrawlers Chimera Kickstarter campaign and we are 85% of the way to our goal - it's been a whirlwind. If you were waiting to back, there's still time to grab spots in Alpha or a Beta copy at a discount! We've been busy adding feedback and fixes into the demo build you've all been playing, and we've just added in some bonus content for the final stretch : The Widow's Lair Located in the south-west corner of the demo map, the Widow's Lair appears empty at first inspection, but explorers who uncover enough of the map will face a powerful foe who drops a key to reveal what's lurking in the Lair. Word of warning |
| The StarCrawlers Chimera Kickstarter has launched! | 2021-05-25 | The StarCrawlers Chimera Kickstarter has launched! As players of StarCrawlers, I wanted to let you know the new project is live and invite you to come check out StarCrawlers Chimera - there's also a free demo on the Steam store page. It's turn-based, RPG, cyberpunk and dungeon crawling - and I can't wait for you to play it. If the project looks like something you'd like, know that your support can help us to build momentum in the crucial first days after launch - which means more dev time and more stretch goals unlocked. If you do back the project, consider backing during the first 24 hours of the campaign to make the most impact - and grab t |
| StarCrawlers Chimera is coming to Kickstarter! | 2021-05-10 | Hi Crawlers! I'm excited to share a new video of the gameplay of StarCrawlers Chimera and to announce the game is coming to Kickstarter! You can sign up for a notification now for when the campaign goes live on 25 May : StarCrawlers Chimera on Kickstarter - Thunderflux |
| Announcing : StarCrawlers Chimera | 2020-12-15 | A lucrative offer. A simple job. Infiltrate Chimera. We're excited to announce that StarCrawlers Chimera will be coming to Steam Early Access in 2021! StarCrawlers Chimera will be a turn & grid based cyberpunk dungeon crawl featuring a lone crawler on a job to locate Dr. Cerberus in the depths of the Chimera BioPharma building. Build your character from a variety of skill trees inspired by the StarCrawlers universe, grab some gear, and jump in. Grow your power and level up to unlock new abilities, gear, and secrets as you explore and battle. We'll have more details to share soon both here and on the StarCrawlers Chimera Steam page! |
| StarCrawlers 1.1.4.1 - Big Beautify Update | 2020-05-02 | StarCrawlers has been updated with a Beautify feature! This optional feature enhances texture fidelity and sharpness, lighting appearance and effects, and enhances visuals overall. In the course of working on our next project (more news soon!) we experimented with retroactively applying the visual upgrades to StarCrawlers - and it worked ːsteamhappyː The Beautify feature should not have any noticeable impact on the performance or resource usage of the base game. Beautify is enabled by default and can be turned off in the Graphics menu if desired. UPDATED 04 May 2020 1. Bloom option is now linked to Beautify. You can disable Bloom effects whil |
| Black Market Bonanza | 2019-11-26 | Updated to StarCrawlers v1.1.3.5 New Black Market Codes30+ Black Market codes for items ranging from Rare to Legendary will be dropped on Twitter (@Juggernaut_News), Facebook (@JuggernautGamesStudio), and here on Steam. Let's start the many days of Lootmas with 8C2081D79 ːsteamhappyː For ShawThe Shaw random event has been updated to improve flow and address issues with loading an in-progress attempt at collecting Shaw's Equipment. Completionists, Rejoice!Fixed a unique issue that could hinder players from completing the Spymaster achievement. Minor Text FixesTogether we'll slay them all. What's Next?!More news about what Juggernaut Games is w |
| Halloween Has Arrived! | 2019-10-07 | The Cursed Mün has risen and brings with it a seasonal update! 1. Add user-controlled holiday settings. On the title screen, select Options > Holiday to change the holiday setting or disable it. 2. The holiday intro events for Lunar New Year and Halloween will only trigger one time when the holiday is first set. To refresh the event for a new game or different save, simple reset the holiday from the title screen. 3. Updated items on Halloween vendor in STIX. 4. Ghost Pirates and bosses on the Halloween event Ghost Ship mission now have a change to drop holiday accessories and Skull Candy. 5. Fixed an issue on Ghost Ship that could cause Mr Bl |
| (BETA) Holiday Options for All | 2019-09-29 | BETA BRANCH 1. You can now change the holiday setting from the title screen - make it Lunar New Year, Halloween, or Winter any time of the year! Simply select Options > Holiday to get started. The holiday intro events for Lunar New Year and Halloween will only trigger once when the holiday is first set. If you want to trigger the intro event for a different save / character, simply reselect the holiday from the title screen. Expect additional holiday shop items when the patch leaves Beta. ːsteamhappyː 2. Minor text & bug fixes. If you were encountering the dreaded Final Boss Lock, a fix for testing this is included in the patch. If you encoun |
| StarCrawlers Patch Notes - 1 Feb 2019 | 2019-02-01 | https://i.imgur.com/WboGjgu.jpg StarCrawlers v1.1.3.2 Happy Lunar New Year! Rojo the Lucky has appeared on STIX (and will no longer pelt you with infinite Lunar Coins). Base Game Changes Added inventory Sort button to Loadout, Stash, and Merchant menus - sort your items by Type, Rarity, Value and apply filters to highlight specific item types. Think an additional menu needs a Sort button? Let us know on the forums! Added Combat Ability Hotkeys (key or keypad #1 - 6) for equipped abilities. Simply mouse over an enemy and hit the hotkey to trigger the ability in that slot. This feature is in-dev and will be expanded and added to the Controls me |
| StarCrawlers Patch Notes - 16 Jan 2019 | 2019-01-15 | StarCrawlers v1.1.3.1 Updates for all platforms are now live! Base Game Changes Based on player feedback, random enemy spawns in rooms on side missions have been reduced 30%. This will typically result in 3 - 4 less battles per map and allow for more opportunities to explore. We’ll continue to watch for feedback on enemy combat density. Added new items and improvements to Lunar New Year 2019 - this event will activate on 5 February 2019. Most event vendors will refresh their inventories when a purchase is made, allowing you to stockpile event tokens and make your event item purchases in bulk. Base Game Fixes Fixed issue causing Rojo the Lucky |
| StarCrawlers Patch Notes 22 Dec 2018 - UPDATED | 2018-12-19 | https://i.imgur.com/GuTaK3B.png UPDATED : 7 JAN 2019 OSX : Quick fix to help launch issues on older systems - launch may be slower than usual, but it will get there ;) 22 December Hofix Linux : Fixed an issue causing incorrect resolution on launch. Linux : Disabled "Permanent Free Look" as default. Fixed issue hiding info text when saving was disabled during mission. StarCrawlers v1.1.2 A bunch of festive fixes and tweaks to hacking and the base game have arrived. Unfortunately, the coolant towers on STIX have overloaded again - enjoy the snow while it lasts! Base Game Updated StarCrawlers to Unity 2018.2.11f1. Festive gifts have been spotted |
| StarCrawlers v1.1.1 - Hotwire Update is LIVE | 2018-06-17 | http://i.imgur.com/usC6Yu2.gif StarCrawlers v1.1.1 - Hotwire Update Hotwire Patch Deployed! Details inside... The Hotwire Update is live and it’s FREE. Originally intended as DLC, we’ve reworked and integrated all of the content from Hotwire into the base StarCrawlers game as a free update for all players. Here’s what’s inside: Hacking Hacking is now a fully developed and separate system that works alongside the base game. Datajacks will now spawn on randomized missions allowing access to the virtual Wire network which connects all of the systems of the map you’re on. Using your Deck, jack in and ride the Wire to encounter 35+ new enemies and |
| StarCrawlers Updated to Unity 2017.3.0f3 | 2018-02-24 | Great new everyone! With the recent update to Unity 2017.3.0f3, players on the beta branch are reporting no crashes from the annoying memory access violation of the previous build. Big thank you to all the players who braved the horrors of the beta branch to bring us this information. Now, back to work on those other bugs and updates... |
| StarCrawlers Updated to Unity 2017.3.0f3 | 2018-02-24 | Great new everyone! With the recent update to Unity 2017.3.0f3, players on the beta branch are reporting no crashes from the annoying memory access violation of the previous build. Big thank you to all the players who braved the horrors of the beta branch to bring us this information. Now, back to work on those other bugs and updates... |
| Beta branch updated to Unity 2017.3 for all platforms | 2018-02-20 | If you've been experiencing a memory leak (and so crashing randomly during missions) with the latest version, the beta branch has been updated with a build in Unity 2017.3 for all platforms! If you are experiencing this issue, please consider trying the beta branch version of StarCrawlers - this build is in Debug Mode and can provide more detailed crash info to help determine the cause. To access the beta branch : Right-click StarCrawlers in your Library > Properties > Betas > select beta from the dropdown menu Early player feeback from the PC x64 beta seems to show the memory leak is fixed for players using the beta branch. If you do experie |
| Beta branch updated to Unity 2017.3 for all platforms | 2018-02-20 | If you've been experiencing a memory leak (and so crashing randomly during missions) with the latest version, the beta branch has been updated with a build in Unity 2017.3 for all platforms! If you are experiencing this issue, please consider trying the beta branch version of StarCrawlers - this build is in Debug Mode and can provide more detailed crash info to help determine the cause. To access the beta branch : Right-click StarCrawlers in your Library > Properties > Betas > select beta from the dropdown menu Early player feeback from the PC x64 beta seems to show the memory leak is fixed for players using the beta branch. If you do experie |
| Beta branch updated to Unity 2017.3 | 2018-02-17 | If you've been experiencing a memory leak (and so crashing randomly during missions) with the latest version, the beta branch has been updated with a Windows x64 build in Unity 2017.3 If you are experiencing this issue and are using Windows x64, please consider trying the beta branch version of StarCrawlers - this build is in Debug Mode and can provide more detailed crash info to help determine the cause. To access the beta branch : Right-click StarCrawlers in your Library > Properties > Betas > select beta from the dropdown menu Thanks for bearing with me as I dig through (yet another) Unity engine bug! UPDATE : 20 Feb Early player feeback s |
| Beta branch updated to Unity 2017.3 | 2018-02-17 | If you've been experiencing a memory leak (and so crashing randomly during missions) with the latest version, the beta branch has been updated with a Windows x64 build in Unity 2017.3 If you are experiencing this issue and are using Windows x64, please consider trying the beta branch version of StarCrawlers - this build is in Debug Mode and can provide more detailed crash info to help determine the cause. To access the beta branch : Right-click StarCrawlers in your Library > Properties > Betas > select beta from the dropdown menu Thanks for bearing with me as I dig through (yet another) Unity engine bug! UPDATE : 20 Feb Early player feeback s |
| StarCrawlers v1.0.3.2 - Unity 2017.2.0p2 | 2018-01-16 | Hello all! This build contains a possible workaround for That Bug (crashing when returning from mission) based on code contributed by a fellow developer that was having a similar issue with their game. If you are currently experiencing a crash when returning from a mission, please try updating and let me know if the situation seems fixed. If you do crash, send me those logs! I've also update the Unity engine to version 2017.2.0p2 to address stability issues. If we have indeed slain That Bug, we'll have more news about what's coming next Soon(TM)... |
| StarCrawlers v1.0.3.2 - Unity 2017.2.0p2 | 2018-01-16 | Hello all! This build contains a possible workaround for That Bug (crashing when returning from mission) based on code contributed by a fellow developer that was having a similar issue with their game. If you are currently experiencing a crash when returning from a mission, please try updating and let me know if the situation seems fixed. If you do crash, send me those logs! I've also update the Unity engine to version 2017.2.0p2 to address stability issues. If we have indeed slain That Bug, we'll have more news about what's coming next Soon(TM)... |
| Winter Event & That Bug | 2017-12-05 | UPDATED: 12/8/2017 A new version of StarCrawlers for Windows x64 users is live on the beta branch using the just released Unity 2017.3 Beta. Please note this is a beta of the next Unity engine update, so may a) be unstable and b) not solve That Bug. Local tests of builds continue to NOT reproduce That Bug, but this does not mean it is solved. If while playing the beta branch you do encounter a crash when endning a missiom, please let me know. The fight continues! ORIGINAL POST : Hi all! With the start of December I wanted to post an update to let everyone know what's going on. Winter Event I had hoped to set the Winter Event live this week, b |
| Winter Event & That Bug | 2017-12-05 | UPDATED: 12/8/2017 A new version of StarCrawlers for Windows x64 users is live on the beta branch using the just released Unity 2017.3 Beta. Please note this is a beta of the next Unity engine update, so may a) be unstable and b) not solve That Bug. Local tests of builds continue to NOT reproduce That Bug, but this does not mean it is solved. If while playing the beta branch you do encounter a crash when endning a missiom, please let me know. The fight continues! ORIGINAL POST : Hi all! With the start of December I wanted to post an update to let everyone know what's going on. Winter Event I had hoped to set the Winter Event live this week, b |
| StarCrawlers v1.0.3 and Halloween Event are live! | 2017-10-26 | http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/8054142/7922a3184ea6aa3574d9072291ed6303886e264b.jpg UPDATED : 1 Nov 2017 It looks like the Cursed Mun brought with it a nasty bug! If you are experiencing a crash when returning to STIX, please seethis thread. The Cursed Mun has risen once again! A mysterious figure has been spotted skulking in the shadows, promising rich rewards to those who satiate his craving for Skull Candy… Halloween Event It's our favorite time of year and the Cursed Mun Halloween event is live and brings with it new content! Here's what's happening : Skull Candies can be looted on randomized missio |
| StarCrawlers v1.0.3 and Halloween Event are live! | 2017-10-26 | http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/8054142/7922a3184ea6aa3574d9072291ed6303886e264b.jpg UPDATED : 1 Nov 2017 It looks like the Cursed Mun brought with it a nasty bug! If you are experiencing a crash when returning to STIX, please seethis thread. The Cursed Mun has risen once again! A mysterious figure has been spotted skulking in the shadows, promising rich rewards to those who satiate his craving for Skull Candy… Halloween Event It's our favorite time of year and the Cursed Mun Halloween event is live and brings with it new content! Here's what's happening : Skull Candies can be looted on randomized missio |
| PSA : Don't Stare Directly Into This | 2017-10-22 | https://i.imgur.com/V51Zjnw.gif An ominous moon is coming into orbit and bringing something new to STIX... |
| PSA : Don't Stare Directly Into This | 2017-10-22 | https://i.imgur.com/V51Zjnw.gif An ominous moon is coming into orbit and bringing something new to STIX... |
| StarCrawlers Hacking DLC is in the works! | 2017-10-16 | https://i.imgur.com/DJoruk1.gif Hack Mode is Coming We're excited to announce work has begun on the first DLC for StarCrawlers, and it's all about Hacking! Here's how it will work : 1. When Hack Mode launches, a free update will activate the hacking system for all players. 2. Hack Mode will connect things in the meat world (security doors, terminals, objectives, etc) with nodes in the local Wire network of your mission location. Locating a datajack will allow you to hack into the network, explore, control nodes, and fight new enemy types that exist only in the Wire. 3. To fight enemies and navigate the Wire, you’ll need specialized gear. All |
| StarCrawlers Hacking DLC is in the works! | 2017-10-16 | https://i.imgur.com/DJoruk1.gif Hack Mode is Coming We're excited to announce work has begun on the first DLC for StarCrawlers, and it's all about Hacking! Here's how it will work : 1. When Hack Mode launches, a free update will activate the hacking system for all players. 2. Hack Mode will connect things in the meat world (security doors, terminals, objectives, etc) with nodes in the local Wire network of your mission location. Locating a datajack will allow you to hack into the network, explore, control nodes, and fight new enemy types that exist only in the Wire. 3. To fight enemies and navigate the Wire, you’ll need specialized gear. All |
| StarCrawlers Patch 1.0.2 | 2017-07-05 | A variety of improvements and fixes - boosted stash storage, blueprint chip / crafting component management, combat UI, and more - dig in! UPDATE : 7/5/2017 I'm actively looking into issues OSX & Linux users are experiencing with this patch - updated the engine to Unity 5.6.2 and it's causing the usual pains. More info as it develops! Items The Stash in the Saloon now has 3 tabs worth of storage, with 32 items each. Talrie has added an AutoCraft Bench to her shop. If y’all have Blueprint Chips, this’d be the place to use them. Blueprint Chips and crafting components are now unique. If a unique item is rolled to drop and is already present in |