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Neon Highways — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
Patch: Traffic Variety Fix2025-11-16Patch improves traffic variety and removes noticeable repetition
Demo Patch Notes2025-11-11This is the last demo update before the full release. Here’s what’s new and improved:VSync Option: Added a VSync toggle in the settings for smoother visuals.Difficulty Tuning: The Normal difficulty now features slightly heavier traffic, making it a bit more challenging.Controller Haptics: Added Force Feedback for controllers, including an option to toggle it on or off.HUD Toggle: The HUD can now be shown or hidden by pressing H on the keyboard or D-Pad Up on the controller.Skid Threshold: Adjusted tire screech behavior. skids now occur only on sharper turns.
Demo Patch Notes2025-08-01Increased Traffic Variety: Added more traffic vehicles, including cars, campers and trucks.New In-Game Shop: Introducing a Shop where you can purchase and unlock playable vehicles, new highways, and video effects.New Score System: A new scoring system based on time, speed, and other factors has been introduced. Your score now converts into cash, which can be spent in the shop.Checkpoint System Update: Checkpoints no longer add time. Instead, they now contribute the remaining time to your score and grant a fixed time bonus.Fixed Equalizer Effect Button State: The "Equalizer Effect" button now correctly reflects whether the building equalizer l
Demo Patch Notes2025-07-04Added new camera views: Bonnet Cam, Bumper Cam, and an additional Far Chase Cam for a wider perspectiveSelected camera view is now saved between sessionsSome camera views now have a wider field of view to enhance the sensation of speedFixed a bug that could cause an unexpected instant game overSteering sensitivity is now adjustable in the settings