Marble Quest — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| Marble Quest Update V148 | 2026-03-22 | Changelog:General Changes:Added collaboration and Steam link to SurfsUp, when in the shop or marble select menu. We appreciate your partnership~!UI Changes:Added speedometerAdded small improvements and tweaks to the console windowSettings:Toggle move forward option, when enabled, HUD also shows text when enabledMarble Skins:Updated marble name for Marble 046Bug Fixes:Mini-leaderboard ranking bugfix \Game no longer crashes when finishing levels \SDK levels now load with the correct marble respawn locationFixed a bug in all levels for transparency on Mastery GemsAs always, please feel free to leave suggestions in our discord or on the discussio |
| Marble Quest Update V147 | 2026-01-30 | Changelog:General Changes:Added another launch option to include compatibility to DX12 \Moved 1 mastery gem to the end of the tightrope section in the developer levelReduced VRAM usageAdded a console to run commands (SDK coming soon)UI Changes:Display freecam speed and if freecam is enabled on HUDAdded categories for the control menuChange ghost menu you can now use bummer buttons to turn pagesAdded the discord button to the pause menuLevel016 added edge black border on the rotating platform to make it easier to seeSettings:Added MSAA option in settings menuCreated settings for freecam: toggle, move up, move down, speed up, slow downMarble Sk |
| Marble Quest Update V146 | 2026-01-21 | Changelog:General Changes:Now tracking player inputs within ghost filesUI Changes:Changed controller icons in settings menu Added new Player Input Overlay~! Bug Fixes:When restarting any level, you no longer get a weird camera position after entering the death barrier transitionWhen selecting the Bronze developer time within Change Ghost, it no longer shows the incorrect text As always, please feel free to leave suggestions in our discord or on the discussion board on steam. We are happy to talk about it with you! |
| Marble Quest Update V145 | 2026-01-12 | Changelog:General Changes:The how to play menu opens the first time a user launches the game instead of the main menuAdded settings for scaling the two new small leaderboard HUDAdded settings to disable the two new small leaderboard HUDAdded settings for a faster countdown \Increased anti-cheat, and detection of game hackingThe button object on Level021 and the developer level now turns green, and activates, as soon as it is pressedPress "F" or "▣" to enable experimental Free Camera mode, and it may have bugsUI Changes:Replaced font for the leaderboardsChange ghost menu now has a new layout and styleYou can now select ghosts by clicking on th |
| Marble Quest Update V144 | 2026-01-07 | Changelog:General Changes:Saving ghosts to the server, now dramatically takes less time than beforeThe race now button in the change ghost menu, now restarts the level when pressedYou can now skip cutscenes on level start, by pressing jumpTitle menu text color change. Thanks CarinaMachina for the suggestion!Textures and Soundtrack:More texture cleanup on the "True Hamsta" marble skinReplaced textures for medalsAdded the Plumas XL marble skin as thanks to our OST musician, thank you so much for the awesome music!Fonts and textures no longer look blurry, Atsuki also no longer looks crunchy in windowed modeUpdated music to include the whole full |
| Marble Quest Update V143 | 2025-12-31 | Changelog:Mastery Gems:Mastery gems now give 1 gem every time they are collectedMarble Skins:Added the new Raccoon "Trash Panda" Marble Skin!Bug Fixes:Fixed a bug when exiting the \ menus on controller, \ works again on Steam Deck. Same with the \ on a PC/KeyboardAnother small bugfix, with restarting the level and counting how many gems were collectedFixed a grammatical error with the gems collected message, on level completeFixed a bug with key binds within settings. If you choose a mouse button, it will no longer change to a seemingly random one every time you load up the gameFixed bug when you beat your time by less than 1ms, it will no lo |
| Marble Quest Update V142 | 2025-12-28 | Changelog:Levels:Made level 24's black pillars easier to seeMade level 21's green table more greenSettings:Added a hide ghost usernames optionAdded a skip to the start of a level cutscene optionGhost Selection:When entering the ghost selection menu the leaderboard updatesAchievements:Added 9 new achievementsBug Fixes:Massively reduced VRAM requirements, helping to prevent crashes on low end machinesFixed ghosts not spawning at the current timeFixed ghost skins looking sideways on level startStopped Atsuki from talking if restarting the levelFixed the Music from stopping after going to level select from the pause menuFixed a bug with the frien |
| Marble Quest Update V141-2 is Live! | 2025-12-27 | Changelog:Leaderboards:Fixed a bug with time rounding not working as intended.Ghosts: Fixed a bug with the text label forever increasing in size, with the "You" ghost label.Make sure to update today, to get the latest version!Thank you for playing Marble Quest! |