Scaling Up — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| Scaling Up's 4th Ranch - Metallic Forest | 2026-04-22 | Howdy, Snanchers!! How is everyone and their ranches? It has come, the time for the release of the 4th Ranch. Patch Notes - v1.1 New Additions Metallic Forest The 4th Ranch is now available to start a new Ranch. Players who have acquired the Tuning Fork will have the Metallic Forest Ranch already available on the Start Menu. The new Ranch has a different aesthetic and a different approach to start. Basic materials are not present in the Ranch itself and need to be acquired through expedition only at the beginning. While the available advanced materials in the area take longer to collect, there is more space available since trees and rocks are |
| Patch Notes - v1.0.5.4 | 2026-03-22 | Hello, snanchers!! Patch Notes - v1.0.5.4 Fixed an issue that could cause the Mountain Ranch to break the flow of days; Fixed an issue when a Fishing Pond depleted on during a Foggy Weather. |
| Patch Notes - v1.0.5.3 | 2026-02-26 | Hello, snanchers!! Patch Notes - v1.0.5.3 Fixed a bug with Merchant Boas where they could get stuck on an interaction after selling a fixed amount of items, instead of going back to its Idle state. This would break the clock and the game would not advance; Fixed a bug with Merchant Boas when they were saved while selling a Null equipment (caused by the bug above) and reloading the game, which would cause the same issue as above to happen. Both bugs were tied to each other. |
| Patch Notes - v1.0.5.2 | 2026-02-24 | Hello, snanchers!! Patch Notes - v1.0.5.2 Fixed the Buildable Tilemap of the Desert Ranch in 2 parts where the game would not make them available for building; Fixed an issue that would not show players the Nest's Max Tier visuals correctly and allow the Upgrade Menu to open with random materials, even though there was no new upgrades available. It was mostly a visual issue and had no errors happening. |
| Patch Notes - v1.0.5.1 | 2026-02-23 | Hello, snanchers!! Adjustments in bold and with the emote ːsteamhappyː are things suggested by our community! Patch Notes - v1.0.5.1 ːsteamhappyː Added an icon on the Crafting List Menu that indicates the amount of the same item in the Inventory, to help players plan more; Players can now fish new fishes on the Ice Ponds in the Mountain Ranch; Added the Aerodynamic Passive Effect on the Maple Set to be able to deal with the Floating Island area with more ease; Fixed the name of the Heat Power Ornament (it was showing the wrong name, but Item functionality was correct); Adjusted the Equip Menu for Snakes, so the Equip menu updates from Snake t |
| Patch Notes - v1.0.5 - QoL Update | 2026-02-20 | Hello, snanchers!! We have been working on QoL Updates for Scaling Up, based on the feedback of the community and other things we thought about improving as we saw during this initial release. Adjustments in bold and with the emote ːsteamhappyː are things suggested by our community! Patch Notes - v1.0.5 QoL Updates ːsteamhappyː Added a new Encyclopedia Entry with all the Snakes of the game, unlocked as the player researches them. Loading a save will populate your Encyclopedia with your current progress; Added an option to Replenish Fishing Ponds with more Fish to reduce the amount of micro management needed. Players can replenish any fishing |
| Slithering Digest #7 - 1 week of Scaling Up! | 2026-02-19 | Howdy, Rancherssssss! How is everyone doing? It has been 1 week after the release of Scaling Up. A very intense week. We want to thank everyone who reported bugs and has been patient while we rolled out some updates to fix the issues found. The reports have been extremely helpful in finding certain issues that escaped our tests, since everyone has their own way of playing games and make different actions than we predicted. So again, thank you! We've been taking a look at all the feedback players have given in this first week and began to work on some Quality of Life features for an update. These will hopefully improve people's experience and |
| Patch Notes - v1.0.4.8 | 2026-02-18 | Hello, snanchers!! Here is a quick patch with a few more fixes and a visual adjustment that was a suggestion of our community! Adjustments in bold and with the emote ːsteamhappyː are things suggested by our community! Patch Notes - v1.0.4.8 ːsteamhappyː Added the Building and Tier information in the Research Menu so players can easily see the building a Snake resides when unlocking them; Added a notice in the Research Tree that will not allow players to begin a Research without a Viper Lab built, which will reduce confusion on how researches need to be done; Fixed an issue in the Mountain with certain Tilemaps that could cause a bug when Save |
| Patch Notes - v1.0.4.7 | 2026-02-16 | Hello, snanchers!! Patch note of the fixes. Patch Notes - v1.0.4.7 Bugs Adjusted the size of the Trigger when clicking on the Crafting Slot for Blacksmith Snakes and Cooking Cobras, so the entire slot becomes the trigger, which will be better to activate the Crafting Menu without accidentally opening the Snake Information; Fixed an issue where the Cooking Menu UI wasn't triggering the Cancel Button for Infinite Cooking; Adjusted an issue with the Area of Interaction of the Caretaker Temples and Python Stations, as some instances could prevent the area to work after the Upgrades of the Research; Fixed an issue where Caretaker Snakes would pick |
| Patch Notes - v1.0.4.6 | 2026-02-15 | Hello, snanchers!! Thank you all for the support and bug reports! We have been trying to fix all issues found as fast as possible and having the community share their saves with us has been extremely helpful! So thank you, to all of you who have helped and have been so patient during these fixes. We would also like to apologize to the community for the inconvenience these bugs caused when experiencing the game. We know how jarring it can be when this happens. We just hope everybody can have a fun and relaxing experience with this game, so we are trying to make it as best as possible. Patch note of the fixes. Patch Notes - v1.0.4.6 Bugs Fixed |
| Patch Notes - v1.0.4.5 | 2026-02-14 | Hello, snanchers!! Patch note of some important fixes. Patch Notes - v1.0.4.5 QoL Update Crafting Menu will reset the Sorting when changing between different Blacksmith Snake Species (i.e changing from a Bronze to a Silver Snake). Bugs Fixed an issue with the Decorations when Loading the game, as moving them would keep their spot occupied; Fixed the Sell Menu, if a player clicked fast enough it would sell more items than intended; Fixed a bug that would allow clicking on a Floating Crate multiple times if the game was paused; Fixed an issue where the Dragon could not be sent to Underwater expeditions even if it had the Swimmer ability. |
| Patch Notes - v1.0.4.4 | 2026-02-13 | Hello, snanchers!! Here is a quick patch with a few more fixes and a visual adjustment that was a suggestion of our community! Adjustments in bold and with the emote ːsteamhappyː are things suggested by our community! Patch Notes - v1.0.4.4 ːsteamhappyːAdjusted the UI of the Expedition Menu to show more of the Expedition Areas and make it more obvious that there are Underwater and Aerial Areas; Fixed an issue when equipping the Dragon with a Chest, saving and loading the game, that would make the Chest disappear. I guess the Dragon was eating it? Fixed a visual indication of the Moth Snake, as it was showing the wrong Sprite on the Snake Stor |
| Patch Notes - v1.0.4.3 | 2026-02-13 | Hello, snanchers!! Here is a very important update to fix some game breaking bugs. Saves that had the issue should automatically fix themselves when loading the game! Let us know if that doesn't happen. Patch Notes - v1.0.4.3 Fixed an issue that could lock the Dragon into an infinite Sleep Mode without recovering Stamina; Fixed an issue where Soapy Snakes were not able to locate certain buildings upon loading the game and it would break the game; Adjusted the UI behaviour of Fighter Serpents and Barracks, so the players can better assign Fighter Serpents between Training and Expeditions. Some weird behaviours happened when their Stamina was b |
| Hotfix - v1.0.4.2 | 2026-02-12 | Hello, snanchers!! A quick hot fix. Patch Notes - v1.0.4.2 Fixed and adjusted some steps of the tutorial that could be done out of order and soft locked the tutorial; Added some triggers that will progress the tutorial forward in case players already made that step; Fixed a visual indication with Fighter Serpents, where sending them to train would take a while before the Icon properly updated, which could feel like they were not responding to the command; Fixed an issue that could lock Training Dummies on Barracks. |
| Hotfix - v1.0.4.1 | 2026-02-12 | Hello, snanchers!! A quick hot fix for some issues with the tutorial and some saves not loading. This will activate the tutorial for everyone since it was broken in the beginning. You can either repeat the steps or make a new save to do these steps and continue on main save after. Or simply skip the tutorial if you don't need it. Sorry for the inconvenience. Make sure the game is on version v1.0.4.1 please! |
| Scaling Up is Out Now! | 2026-02-12 | Howdy Snanchers! It is now!! Scaling Up is finally here! This incredible journey of development has been AMAZING so far! To release a second game is an experience that seemed like a dream to us. We always wanted to develop a cozy game and we are really happy we finally made it! We also learned a lot with this game on how to deal with the game's scope and other parts of development. Everything is a learning experience and will help us develop better games in the future. People may ask: "Why Snakes?" And the answer is mostly: "Why not?" But to dive a bit deeper in this, the idea of Snakes actually came from the word Scaling inside the theme of |
| Scaling Up is coming out in 2 Days! | 2026-02-10 | Howdy Sssssnanchers!! The release date of Scaling Up is almost here!! Only 2 days until February 12th! This is super exciting! Time certainly flies... For those who haven't checked the release date trailer, here it is again! I can't believe our second game is getting its release soon! Feels quite surreal. This has been an incredible experience! Developing a different genre, a game in a different pace in a such a short timeline in comparison to our previous title. All of this has been a learning cycle as well. We hope everyone enjoy this quirky idea we had! Also, the demo will only be available until the day of the release. It will be disabled |
| Scaling Up is coming out in a week!! | 2026-02-06 | Howdy Sssssnanchers!! The release date of Scaling Up is approaching quite fast!! Only a week till February 12th! This is quite exciting! For those who haven't checked the release date trailer, here it is again! We are very excited to finally release our second full game, which was developed a lot faster. It's been a fun experience and also a good learning step for a lot of things. Also, the demo will only be available until the day of the release. It will be disabled as its mechanics and polish will be fairly outdated. Have a good one! :) |
| Scaling Up is coming out in less than a month! | 2026-01-16 | Howdy Sssssnanchers!! The release date of Scaling Up is approaching quite fast!! We can't believe it's mid January already! Time sure flies!! We are currently testing a lot of things with the game to make sure we can squash as many bugs as possible before release. Testing achievements, all Snakes and the different ranches and their mechanics. For those who haven't checked the release date trailer, here it is again! It has been incredible and really fun to develop this game and watch it unfold as we test gameplay and mechanics. Remember, February 12th is the Release Date!!! Also, the demo will only be available until the day of the release. It |
| Scaling Up is coming out on February 12th, 2026! | 2025-12-02 | Howdy Sssssnanchers!! (Snake + ranchers?) Finally it is time for that!! The announcement! THE ANNOUNCEMENT!! Our release date for Scaling Up is finally here! Check out the trailer below: It has been incredible and really fun to develop this game and watch it unfold as we test gameplay and mechanics. We hope everyone is looking forward for the full game soon, on February 12th, 2026! Have a good one! :) |
| Slithering Digest #6 - Upcoming Announcement! | 2025-11-12 | Howdy, Rancherssssss! In this edition of Ssssssslithering Digessssssst we want to talk about an important announcement coming on December! A very exciting news!! We are also talking a bit more about the encyclopedia here and some things in the full game. Upcoming Announcement We are very excited for December! In the beginning of the month we will announce the release date of Scaling Up! As some may have noticed from the Steam Page, we have pushed the released date to 2026. After thorough consideration, we believe 2025 was not the best time to release Scaling Up, so we could have more time for testing and polish before the game finally comes o |
| Demo Update - v0.5 | 2025-10-06 | Hello, snanchers!! Thank you to all of you who played our demo so far! This update is fixing some bugs with a few behaviours in-game. Patch Notes Demo - v0.5 Fixes Fixed an issue that would break Soapy Snakes when saving the game while they were working; Fixed an issue with Nest position when saving the game; Fixed a bug with the Nest upgrade information; Fixed a bug with depleted Fishing Spots which broke Fishing Snakes; Fixed an issue with Fishing Spots slots when trying to send Fishing Snakes directly through the Spot itself; Fixed a bug with Fighting and Gathering Snakes Expedition Slots Index after saving the game; Fixed a bug with Fight |
| New Demo - v0.4 | 2025-09-22 | Hello, snanchers!! Thank you to all of you who played our demo so far! Patch Notes Demo - v0.4 New Decorations Added a few of the decorations in the demo, so players can customize their ranch a bit more. More decorations will be available in the full version of the game. Dragon can now cancel its current action. Right clicking on the same action it is currently doing will order the Dragon to cancel its action. This could help if the Dragon gets stuck with a task, or if simply a player wants to cancel a work without sending to a new task. Fixes A few bug fixes. We hope everyone is enjoying this new version of the demo, with a bit more content! |
| New Demo - v0.3 | 2025-09-16 | Hello, snanchers!! Thank you to all of you who played our demo so far! Today we are introducing the new version of Scaling Up's demo, with a lot of new things. Patch Notes Demo - v0.3 New Game now has a duration of 15 in-game days; Research System is unlocked so players can discover more of Scaling Up. It comes with its own building and Snakes; More Snakes to meet; More expeditions to conquer; More equipments to craft; Ranch Expansion! Players can now open the spaces surrounding the Ranch to increase the area; Encyclopedia System, where players can collect insects and fishes to catalog. This system is independent of the Save Files, so it tran |
| Slithering Digest #5 - New Demo Version NEXT WEEK! | 2025-09-12 | Howdy, Rancherssssss! In this edition of Ssssssslithering Digessssssst we want to announce the next version of the demo and some features that will be included. I already mentioned some of them last edition, but let's recap it a bit. Longer Demo duration We are increasing the amount of in-game days available in the demo to 15 in-game Days. This will allow players to experience more of Scaling Up, the mechanics and available expeditions in the game. Research System As part of the next version of the demo, we are adding part of the Research System together with the Viper Lab. Using this building and with the assistance of the Researcher Vipers, |
| Slithering Digest #4 - New Snake on Temple and more. | 2025-08-19 | Howdy, Rancherssssss! In this edition of Ssssssslithering Digessssssst we want to introduce a new Snake that is already implemented and will be available in the next version of the demo! We also want to talk a bit more about what's coming in the demo. We are currently working on a bit more content for the demo, such as the Research, and we will be increasing the amount of days available in the demo, so players can experience a bit more of Scaling Up, some of the mechanics and more expeditions. Soapy Snake As the in-game days pass and Snakes are working/living their lives, the facilities will start accumulating Dirt. Too much dirt on a buildin |
| Slithering Digest #3 - Demo Rework | 2025-06-19 | Howdy, Rancherssssss! Welcome back to the Ssssssslithering Digessssssst! Scaling Up is now the focus of our development! Now that we have completed and released the 1.0 of our other game Crafty Survivors on May 16th, we have been back focusing on the development of Scaling Up. To start, we are reworking the Demo based on some feedback from our community and other things we have planned, and we will be updating it in the future, with adjusted mechanics to improve the experience of the game. Let's talk a bit about some of the things in the next version of the demo: Gathering Spot Interaction Something that was missing in the initial demo and we |
| Demo Update - v0.2 | 2025-02-27 | Hello, ranchers!! Thank you to all of you who played our demo so far! We are making a small update with a few adjustments and some fixes to improve the demo's experience. Patch Notes Demo - v0.2 Adjustments Added a new Row of material amount on Building Menu and Crafting Menu to show the current amount of materials in Storage, allowing players to easily strategize their materials and what facilities to build or equipments to craft. Fixes Fixed a few issues with Forge and Kitchen that sometimes would not allow players to acquire a Snake; Fixed a bug with a few menus when the game was paused; Other small fixes. |
| Become a Snake Rancher! Play the Demo! | 2025-02-18 | Howdy, ranchers! We have been working a lot lately on Scaling Up and today is an important date: The Demo is OUT now! We are very excited to bring this demo to life and introduce the first experience of Scaling Up to everyone. This is our next game in the making! We have been working on it a bit over 3 months so far and this is an exhilarating moment for us!! We can't wait for everyone to try it and share your thoughts about the game with us! A little overview of what to expect with Scaling Up's Demo: Players will have access to 7 in-game days with this demo; 8 different facilities to build; 11 species of Snakes for your Ranch, each with thei |
| Slithering Digest #2 - The Year of the Snakes | 2025-02-05 | Howdy, Rancherssssss! Welcome back to the Ssssssslithering Digessssssst! It is the Year of the Snake! Quite fitting to feature these beauties on today's Digest, right? So today let's start talking about the Snakes and their categories in Scaling Up. Snake Categories Snakes are divided into different categories, each fitting their own buildings and what they bring to the ranch. In their category, each Snake also provides a specific Scale related to their Species, which can be used to construct buildings, upgrade them or craft various equipments. Serpentarium (or Barn) Snakes These lovable Snakes require care and attention as much as possible a |