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Locked in my Darkness 2: The Room — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
Locked in my Darkness 2: The Past Does Not Stay Buried2026-10-01Neither does the room. Locked in my Darkness 2: The Room is a psychological horror walking sim set between realities. The same dread as the first one, more of it and a great deal more to walk through before you understand what you are walking through. It picked up a new boss in August and a hotfix in September. Locked in my Darkness 2: The Room is on sale during the Steam Autumn Sale, October 1 to October 8.
Hotfix2026-09-03Fixed the Vhs player Added sound to the gas valve Updated health of the boss Removed a image on the forest level.
New Boss Update 1.2.62026-08-18Major Update Live: Face a Reimagined Threat! We’ve just pushed a brand-new update for Locked in my Darkness 2! Based on player feedback, we went back to the drawing board to completely overhaul the main encounter and bring you a far more intense experience. What’s New in This Patch: Brand-New Boss Encounter: The original boss has been replaced with a much more imposing, aggressive, and visually disturbing entity. Refined Combat & Behavior: Updated attack patterns and presence will force you to stay on high alert and adapt your strategy to survive. Atmospheric Enhancements: Adjusted lighting and visual effects to amplify the horror and tension
Locked in my Darkness 2: The Room: 25% Off in the Steam Summer Sale!2026-06-25Locked in my Darkness 2: The Room is 25% off in the Steam Summer Sale, June 25 to July 9. Grab your copy and check out other great indie games on sale during the Summer Sale to add to your collection. https://store.steampowered.com/app/3330930/
Hotfix 32026-03-17- The regional format loader was fixed, specifically the issue with uncommon regions. - fixed the collider in a corner in level 3
Hotfix 22026-03-10A small hotfix has been released to improve the stability of the save system. This update fixes an issue where, in rare cases, certain regional date/time formats on Windows could cause save files to fail loading properly, which could result in a black screen when returning to the main menu. The save system has been updated to handle different regional configurations more safely to prevent save corruption. Thank you to the player who reported this issue and helped track it down. Your feedback really helps improve the game! Thank you for playing.
Hotfix #1 update.2026-02-14Hello everyone, and thank you sincerely for your feedback and support. This is our first hotfix: Level 3 – Forest: We received feedback that the level felt too large and somewhat confusing. We’ve revamped the layout, making it more compact and streamlined while preserving the intended atmosphere. Gameplay Adjustment: The lighter has been removed, and the camera is now available from the very beginning of the game. You can use it early on to better navigate the darker areas of Level 0 and Level 1. Once again, thank you for taking the time to share your thoughts. Your feedback truly helps improve the experience. As you may have noticed, we curr
Locked In My Darkness 2: The Room is OUT NOW.2026-02-11The wait is over. 🩸 Locked In My Darkness 2: The Room is OUT NOW. The final chapter of the trilogy has begun. Locked In My Darkness 2: The Room is the direct sequel to Blue Maiden and the conclusion to a story where horror is not escaped… it’s inherited. You play as Yuki Tachibana, a Japanese high school student who moves with her parents to a modest apartment in New York, searching for a fresh start. But the past refuses to stay buried. The events surrounding **Taichi Tachibana**, protagonist of *Blue Maiden*, have left scars that are now resurfacing. What haunted her father has followed her. Behind the apartment walls, something awakens. M
Locked in My Darkness 2: The Room — Release Date Revealed2026-01-08The wait is almost over. 📅 Locked in My Darkness 2: The Room launches on February 11, 2026. Locked In My Darkness 2: The Room is the direct sequel to Blue Maiden and the final chapter of the trilogy. This time, the horror is inherited. You play as Yuki Tachibana, a Japanese high school student who moves with her parents to a modest apartment in New York, hoping for a fresh start. But the past refuses to stay buried. The events surrounding Taichi Tachibana—the protagonist of Blue Maiden—have left scars that now begin to surface. What haunted her father has followed her. Within the walls of the apartment, something awakens. Memories distort. R
Dev Log 2# Locked in my Darkness 2: The Room2025-12-04Hello everyone, and welcome to Devlog #2. Today I want to share some important updates about the development process, the status of the demo, and the challenges we’ve been facing — especially when it comes to promoting an indie horror game in an extremely crowded market. 🚀 Development Progress Over the past weeks, the project has moved forward steadily. Several systems have been refined or fully implemented: Core gameplay mechanics are now much more stable, including interactions, environmental triggers, and atmosphere-driven sequences. Visual polishing and lighting passes have helped the environments feel more cohesive and more aligned with
Dev Log 1# Locked in my Darkness 2: The Room2025-11-15Hello everyone! 👋 Here’s a fresh update from the development of Locked in my Darkness 2: The Room. We want to share what we’ve been working on, what’s improving, and what’s coming next as we move closer to release. 🏗️ Current Development Status The demo is now available on Steam. We are focusing on polishing the core experience: atmosphere, pacing, and exploration. The full game will last between 2 to 3 hours, making it the longest title we’ve created so far and the one that has taken the most years to develop. It also serves as the conclusion to the story that began back in 2022. The game will feature multiple environments, including the m
Hotfixes of the demo2025-10-14Hi everyone! I’ve been watching your streams and noticed that many of you were getting stuck on the fuse puzzle and the blood number clues in apartment 2, so I decided to move them to make them easier to find. Also, for the marble maze puzzle, I saw that a lot of players weren’t sure how to place the marble, so I added a tutorial poster to help with that. Hopefully this makes things clearer and prevents anyone from getting stuck again! Updates: Game: Changed the position of the fuse to find it more easy. Changed the position of the number 6 in blood to find it more easy. Added a tutorial poster to know where to put the marble ball in the wood
Demo is out in the Steam Next Fest2025-10-13🕯 Locked in my Darkness 2: The Room – Steam Next Fest Demo! 🔦 The wait is over! Locked in my Darkness 2: The Room joins the Steam Next Fest (October 2025) with a brand-new playable demo. Step into a distorted reality where memories twist, shadows whisper, and every door hides a secret. Can you uncover the truth before it consumes you? 🎮 Play the demo on Steam: 💀 What to expect:A first-person psychological horror experience.Exploration, atmosphere, and puzzle-solving at its core.Around 1–2 hours of eerie tension in this demo. 👁 Wishlist now and help support indie horror! 🕹 Play it, survive it… and tell us what you saw.
Demo in the Steam Next Fest2025-09-23🚀 Exciting news! 🚀 We’re thrilled to announce that our playable demo will be part of Steam Next Fest this October! 🎉This is your chance to experience the new features of the game for the very first time. Step into a world of mystery, exploration, and challenges where every choice matters. 🌟 What to expect in the demo: 🔹 Atmospheric first-person exploration 🔹 Puzzle-solving and interactive environments 🔹 taste of the story that awaits in the full game 🗓️ Mark your calendars for October 13th and don’t forget to wishlist the game on SteamWe can’t wait to hear your feedback and see you during Steam Next Fest! 💙
Official Publisher Announcement2025-05-22As a solo dev, this project has been a great journey, This game is the sequel of Blue Maiden and the first Locked in my Darkness inspired in games liked Silent Hill and Fatal Frame with a strong Japanese enviroments mixing with Occidental Enviroments liked New York, and now with the help of indie.io We will be able to reach even more players so they can join in this incredible journey. 🎉🎉🎉 For those of you who may not know, working with a game publishing platform like indie.io greatly helps indie developers focus on game development while they handle all the behind-the-scenes magic. From helping manage store pages to crafting marketing cam
The demo is out finally.2025-01-23Hi guys First of all I want to talk a little about the development of the game, last year I decided to do the mechanics from scratch, which took me many months of development, then I launched the Steam page for the game in November and it seems that it ended up going unnoticed despite the fact that many people asked me for a sequel. That's why I decided to release this demo with what has already been done so far, which by the way, this demo will be about the beginning of the game, you could say the whole chapter 1, It still has a lot of development left and I plan to expand and add more things. I hope you can enjoy the demo. Blusagi Team.