STEAMYDATA

Deadwalker Chronicles — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
v1.14 Hotfix2026-01-05Update Notes Fixed eliminate mission not working properly problem
v1.132025-12-01Update Notes New Content Added 2 extra missions Fixes & Improvements Rebuild back-engine, trying to avoid freezing problem
v1.112025-09-08New Content & Changes Added 6 new cards to the card pool Limited equipment: only 1 weapon can be equipped Panel Deck: rebuilt page foundation Panel Card Pick: rebuilt page foundation Panel Base: improved new card opening effect Disabled Panel Update Certain cards can now target non-enemy cards Fixes Fixed issue where surrendering missions caused multiple sound effects Fixed bug where dropping the last card in the upgrade panel disabled further clicks Fixed tutorial misclick triggers causing errors
v1.12025-07-28Update Notes New Content Added 2 extra missions New "Extra Mission" panel added Improved root menu card background visuals Card Reworks Wei Hua Li Henry Maxwell Safe Passage Aaliyah Jones Fixes & Improvements Updated patch system to prevent missing mission data Fixed an issue where Koyuki Yoshimi could still attack her brother Fixed tutorial trigger-related bugs Fixed interrupt cards not functioning correctly
v1.092025-07-11Panel – Fight (Battle UI Enhancements): Added visual effect when player HP drops below a certain threshold Added visual effect when deck count is low Added effect during mission setup if a special condition is present Improved clarity when discarding upgrade cards Slightly adjusted positions for enemy-related UI elements Bug Fixes: Fixed a logic issue caused by triggering an enemy attack during the player's turn Fixed an issue where mission setup animation images might not display properly Fixed a bug where tooltips didn’t show when hovering over cards with the mouse Fixed a rare case where clicking a target that was already removed caused is
v1.08 Hotfix2025-07-07Update Notes Character Switch Panel: Added "Weakness" title display Fixed a bug where gamepad shortcut keys did not work properly in the pregame panel Fixed an issue where certain encounter card effects failed to trigger correctly Fixed an error that could occur when entering the police station
v1.072025-07-04Update Notes You can now close the upgrade panel using the ESC key or the Cancel button Fixed an error triggered when dragging a used player card Fixed an issue where the card selection panel could sometimes block interactions Encounter deck now shuffles normally and no longer increases the danger level Fixed shortcut key movement issue where mission cards and player cards were not linked correctly Fixed a bug where a new story voice line could play before the previous one finished Fixed an issue where visual effects did not display correctly when adjusting values during setup
Hotfix 1.062025-07-02Fixed an issue where drawing an Encounter card outside of the event phase could cause the screen to freeze
v1.052025-07-02Free Mode: Added countdown timer that gradually increases difficulty Added animation and effects when setting up missions Character Switch Panel Pregame Panel Fight Panel (adjusted timing so it starts after loading, and slightly tweaked some text positions and colors) Changed double-click function to right mouse button click Improved smoothness of card movement animations Slightly adjusted on-screen explanations when entering game scenes Added visual effect when switching character modes during combat Fixed an issue where placing an ally could sometimes cause the game to freeze Fixed a bug where support cards on the field would occasionally h
version 1.042025-06-08Update Notes Fixed an issue where voice lines were always incorrect Fixed a bug where some buttons played sound effects twice Fixed a problem where closing the panel could cause step guidelines to overlap Fixed a bug where opening the bag would trigger multiple sound effects Switching languages no longer reloads the entire scene Improved core code structure for better overall performance and maintainability
version 1.032025-06-01Update Notes Fixed an issue where press actions could still trigger while dragging Slightly adjusted mission target values for all locations before they are unlocked Fixed a bug where character cards could sometimes point to the wrong ID Fixed a tutorial issue where incorrect character information was shown if the player didn’t choose the default character Added a Discord button
version 1.0212025-05-31Update Notes Slightly reduced the size of the button bag Adjusted the position of the ally/support max label Fixed an issue where the tutorial could freeze Fixed a bug where Mia Martinez’s action skill did not function correctly Fixed an issue allowing characters to use actions even with zero stamina Fixed a bug where, after using an equipment card, hand cards sometimes couldn’t be selected Fixed certain condition cards not working as intended Fixed an issue where the main character could still attack with zero stamina Fixed Sedative being usable even when the character was not in "used" mode Fixed incorrect trigger behavior for ally (interru
🧟 Deadwalker Chronicles is Now Live!2025-05-29Hello, and welcome to a strategic survival trial in a collapsing world. We're a very small indie team, and Deadwalker Chronicles is our first attempt at blending single-player deckbuilding, survival, and mission-driven gameplay. In this game, you will: Build your deck to face ever-changing missions, crises, and enemies Switch between Exploration Mode and Stealth Mode to survive smarter Make tough decisions with limited resources as the world around you falls apart 🔧 Currently in Early Access, you can already experience the full core gameplay: Dynamic encounter system combining Mission, Zombie, Danger, and Location decks Six card types with s