Keyclash — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| v1.06 Patch Notes | 2025-06-16 | You can see how many waves you have available in the pause menu. You can now right-click to instantly remove a key. Tutorial page is now accessible in the pause menu. Added an auto-run button to the pause menu. Improved scaling of waves especially after wave 30, wave 50, and wave 100 where there should no longer be runs that can last forever. Nerfed some rare perks to improve game scaling. Fixed an issue where the game launches, shows the Godot screen then crashes on some devices. Improved overall performance, but please note that some performance issues still may occur when using the fire trail and fire wheel perks or very deep into late gam |
| v1.05 Patch Notes | 2025-06-09 | Adjusted spawning values to make waves slightly easier especially for those going for the wave 100 achievement. Fixed a bug involving the retry button. |
| v1.04 Patch Notes | 2025-06-08 | Added a retry button to the main menu to restart levels. Improved performance overall especially when rolling for new perks. |
| v1.03 Patch Notes | 2025-06-07 | Added a 3x speed toggle. Fixed a bug where certain enemy types weren't spawning. |
| v1.02 Patch Notes | 2025-06-06 | Completely changed the way you purchase perks. Instead of choosing which perk to choose from a set price tag. You now need to roll for a random perk to unlock. Stats menu now dims perks that are not owned yet.Slightly changed the way the enemies spawn for more dynamic gameplay. |
| v1.01 Patch Notes | 2025-06-06 | Added a 2x speed button to the game! Located under the pause menu by pressing the key. Fixed typos. Fixed a bug with lightning chains not working when using the elementals perk. |