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Block Block Block — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
New Items and Haunted House2026-10-28Hello everyone, today I bring to you a kind of small update to celebrate Spooky Month with some new Items and Puzzle.New Haunted HouseDiscover the little adventures these little ghosts are doing around this big house with a new Puzzle.Some new Items for the occasionNew Items are here for you to bring new Dioramas together before Halloween.I hope you like this little additions, don't forget to share your creations, and if you have a little extra time give a review for the game, something that could do wonders for the project.♥️👉 Join the community on DiscordThanks for following along!— Aender Lara
Hotfix 1.0.9.12026-10-08What changed: Pictures: New settings allow you to remove the watermarks. Bugs Solved: Bug Game Menu: Some resolutions or screen changes show the menu background totally white. Bug Game Menu: Game menu blocked after trying to open a picture in the gallery. Bug Puzzles: Items jump around when pressing the carving button.
Steam Autumn Sale is here!2026-10-01First seasonal sale for Block Block Block, now 20% off during the Steam Autumn sale! 🍁🍂
New Items and the Living Room2026-09-30Hello everyone, 2 months since launch and today I bring to you a new update(1.0.9) focused on some new Items, and why not, a new Puzzle.And although my focus was on bringing new Items to the game, that didn't stop me from applying a few improvements. They are not big changes but could make a life easier, like making rugs a little smarter when Free Mode is Off to prevent it from jumping around when grabbing it and light improvements from items than can emit them.New Living Room for you to put togetherThis new Puzzle is now available for you to unlock some new items and get some new ideas for your Dioramas.Big Furniture and CurtainsNew addition
Hotfix 1.0.8.12026-09-04Bugs Solved: Bug Drag Paint Tool: When "Release and Click" setting is on, the Drag Paint tool prevents players from continuing to play the game.Bug Grab Tool: Rotating an item on a wall-like surface resets the rotation every time the Item is moved with the Grab tool over the wall.Bug Duplicate Linear: Original duplicated Item looks like it is visually floating after it was duplicated.Bug Ungroup: Main Items in groups (the ones that are not over other items inside the group) that are not matching the original group rotation do not properly place on the surfaces after ungrouping, even when they look like they are in the right position.Bug Items
Update 1.0.8: Snap to Grid2026-08-28Hello everyone, it's been almost a month since the launch and the amount of feedback and ideas that have been shared has shaped the experience in the best possible way.Today's update (1.0.8) brings Snap to the Grab tool, but also brings hot fixes related to groups.Snap to GridLong waited feature perfect for a more precise organisation has been added to the game, now you can snap items to a grid even when it is over another item and change the snap value just like the rest of the snap features in other tools. This new addition also works with Linear Duplicate.Group button when selecting a GroupYou have always been able to include groups as par
Update 1.0.7: Puzzle Progress Save and OpenGL Support2026-08-19Hello everyone, it has been 2 weeks since the launch and there have been a bunch of bug reports and feature requests. I read and organised all of them and implemented the ones that feels more needed first, especially game breaking ones.Today's update(1.0.7) is kind of packed with some big additions and some fixes.Puzzle ProgressReally demanded lately and probably great for accessibility, now you can leave off in the middle of a puzzle and come back later to continue in the last step you leave it, you are going to be asked next time you try to play the puzzle if you want to restart or continue where you left off.OpenGL/Compatibility Mode suppo
Launch Discount and Demo Future2026-08-14Hello everyone, I just want to bring some small announcements while I am still bringing more stuff together for the game.First I want to mention that our Launch Discount is almost over, and is great to get with 10% off.My second announcement is about the Demo, before the launch, I announced that it would be removed today, but I decided that the Demo is going to be up, running and updated with any bug fixes needed.I hope you like the experience so far, there are more updates to come, and as usual, I want to invite you to let a review that can make wonders for the project.Best,Aender Lara
Update 1.0.6: Export your Scene as 3D file2026-08-12Hello everyone, it has been a week since Block Block Block launched on Steam after almost 5 years of slowly developing, and it has been a week full of emotion and of course, bugs here and there.I would like to announce that we reached 1000 copies sold ❤️🙌 and as usual I want to invite you to leave a review on Steam that could do wonders for the project.For today, I wanted to announce a new feature available in 1.0.6 since not everything needs to be bug solving.You can now export your scenes as 3D files in the full version of the game, this allows you to save all you see in your current open scene as .glb file that you can open on a software
Hotfix 1.0.52026-08-10Bugs Solved: Bug History and Groups: Undo/Redo items over a scaled item change the scale of the group. Bug History and Groups: Undo a created Group was visually placing items in the right position, but their origin was not in the same position as it was before grouping them. Bug History and Groups: Recreating the Group using History was not saving the right data for it at the moment it happened.
Wholesome Games Celebration and Bundles2026-08-08In case you didn't notice before, we are part of the Wholesome Games Celebration, you can go and try more amazing games and, of course, enjoy this weekend our 10% launch discount and Demo.I also want to show you the amazing bundles we are part of, with Sand Blocks, Rolling Hills and Mazey Village.
Patch 1.0.32026-08-07Hello everyone, game is up and weekend is almost here.I want to take this opportunity to invite you to review the game on Steam, that could do wonders for the project and of course any feedback is welcome to create a better experience. 😀There have been a couple of reports, some really annoying bugs and others game breaking ones. There have already been already 3 updates for it, but today I finally have the time to report the changes. Take a look:What changed:UI: Offset Horizontal/Vertical now communicates better to the player what the operation is going to do when it is over a Vertical surface.Grab Item: The way rooms and window items work t
Block Block Block - Available Now!2026-08-05Hello everyone, the day is finally here, after almost 5 years of development, Block Block Block 1.0 is finally live.🥳I am probably gonna be around reading feedback and checking any possible reports the next days, and I am really excited about what that could bring and to see what you can create.Don't forget to share your creations, and if you have a little extra time give a review to this little builder, something that could do wonders for the project.♥️Thanks for following along!— Aender Lara
One more day for Launch2026-08-04Hi everyone, the big day is just around the corner and I wanted to share some updates. As always, I'm very excited and nervous, but everything is going smoothly. And as always, thank you for all your support.❤️New CoverI am really excited to show you the final cover of the game done by the great illustrator Lumaga.The DemoI just want to remind you that the Demo is going to be deactivated, but not on the release day, is expected to be up and running until August 14th with extra limitations coming with the release day compared to the current Demo version.One more puzzleI just want to show you some screenshots of another puzzle that is going to
Kitchen Puzzle2026-08-02Hello everyone, the day is almost here and today we reached a new milestone, so far we are launching with 30k wishlist, and why not, to celebrate I wanted to show you some screenshots of another puzzle that is going to be available with the game, this time, a Kitchen.Don't forget to share your creations, and if you have a little extra time give a review for the Demo, something that could do wonders for the project.♥️Best,Aender Lara👉 Wishlist the game on Steam👉 Join the community on DiscordThanks for following along!— Aender Lara
Demo Update: Coffee Shop glow up2026-07-29Hello everyone, in exactly a week the big day is happening, after almost 5 years of development, my little project is going to be released.Probably the biggest surprise is that I expected to have 15k wishlists at launch, and today we are quite close to 30k, something that I never thought would happen for this little project.There are a lot of emotions between stress and excitement, and of course, work to do.Today I want to talk a little about the future of the Demo and show you the new version of Coffee Shop Puzzle.The DemoDemo is going to be deactivated, but not on the release day, is expected to be up and running until August 14th with extr
Demo Update: Puzzle Rewards and Gamepad Onboarding2026-07-07Hello everyone, we are in less than a month away from release next August 5th, but there updates don’t stop to arrive.Your feedback, support all these years and ideas are shaping the game experience to be the best, and even when I want to put all of them before launch, I need to deliver them in the smarter way possible for the game and for my mental health♥️Before continuing to talk about the update, I want to invite you to be part of the Steam Keys Giveaways happening on different social media this week: Bluesky - Instagram - TiktokWe are almost at 21k wishlist🥳Back to the update(1.0.0-6_7_2026-0), the biggest addition today is the Rewards
Demo Update: Gamepad Full Support2026-06-13Hello everyone, it's been a week since the new trailer with release date was announced during the Latin America Game Showcase (Trailer Here) and here I am with a new update for you.Today Demo Update (1.0.0-13_6_2026-0) brings a couple of game breaking fixes bugs that you reported, more tooltips to communicate better what is in the game and above anything I am glad to announce that Gamepad officially supports all current features in the game.Today's list is small but changes are big, take a look:All the changes:UI: Toolbar over items upgrade to support submenu with more options related to the button hovered, at the moment available for Grab, R
Block Block Block - Official Release Date Trailer2026-06-05Hello, everyone, if you were watching the broadcasts of the Latin American Games Showcase 2026 - Summer Game Fest you probably saw the new Block Block Block Trailer with the release date announcement, and if you don't, here is for you to watch:That's right, Block Block Block will officially launch on August 5th on Steam. What did you think of the trailer?Along with the trailer, I'd like to highlight a few things that weren't shown before:We have two more puzzles officially coming to the release, with a couple more on the way.New items that weren't shared before.And puzzle selector makeover.With nothing more to announce, I can only say that th
Demo Update: Items Toolbar and Gamepad Groups2026-05-27Hello everyone, it's been almost a month since the new Demo release and there has been a lot of feedback and changes already with last week's updates.Today Demo Update (1.0.0-27_5_2026-2) with the bug fixing and Gamepad supporting Group screen, we also have a great highlight with the new Items toolbar.Once again I am expecting to focus on the missing Gamepad features that if I am not mistaken is Duplicates, Offset and Interact. Still, let me know what you would like to see around, but for today...Update HighlightNew Items Toolbar:This new piece of UI element was requested a couple of times before and helps to visualise better all the tools av
Demo Update: Lock items with Gamepad2026-05-21Hello everyone, I am finally back on the Dev chair after finishing the marketing stuff I mentioned before, and I hope you enjoy soon, unfortunately, I can't tell about it yet, but it is happening soon and I hope you love it.♥️Today Demo Update (1.0.0-21_5_2026-1) brings some more bug fixes you have been reporting and smaller improvements to the experience. Gamepad has also some updates bringing the Lock Items Screen for Gamepad.Since I am back to the Dev chair, I am expecting to focus on the missing Gamepad features. Still, let me know what you would like to see around, but for today...What changed:Audio: Deform and Scale Items now have sound
Demo Update: New way to handle Lock items, Tooltips and of course Bugs solved.2026-05-12Hello everyone, it has been a week since the new Demo release and there has been some feedback, suggestions, and bug reports.Although, as I mentioned on Discord, I haven't been able to be in Dev's chair lately, since I have to handle some little marketing stuff, this was the perfect excuse to drop some lines of code, so today Demo Update (1.0.0-12_5_2026-0) is here with some answers.Additions and ChangesLock Items: Totally changed the way lock works, now is similar to group items, when pressing the Lock in the top menu it takes you to the screen where you can Lock or Unlock items by clicking over them, instead of drag and drop the Lock consta
Block Block Block new Demo is Out Now!2026-05-05Hello, everyone, the day has arrived and after months of improvements and new features, the new Demo is finally here.And although today isn't the launch, there are no words to describe how nervous I am about this milestone.I would also like you to know that all feedback is welcome and expected to further improve the experience ahead of the launch, and I hope to interact with you and learn more about your opinion of this small sandbox that has grown over the years.If you would like to know more about the new Demo, check the last Devlog here.With no more to say, I am excited to see you build again with this new Demo version. And if you're excit
What to expect from the new Demo on May 5th2026-05-03Hello, everyone, I want to talk to you about the new demo coming next Tuesday, May 5th.You are going to be able to play 2 of the puzzles available from start to end: the Coffee Shop and the Laundry Room.You can also edit those puzzles after they are completed on the sandbox mode that is also going to be available for you to try.Demo items are fewer compared to the complete game, and you can check the complete list of items in the catalog if you like.You also would be able to try all the current available tools and materials like:GrabRotate RollScaleDeformOffsetMaterialsColorsInteractGroupDuplicate Linear Duplicate RadialDuplicate StackLightsS
New Demo is coming out on May 5th - Q&A2026-04-13Hello everyone, recently we just did a small announcement to mention a new Demo is coming out on May 5th and wanted to open a space here to answer any question you could probably have before the Demo Release.
Devlog: Changes since Playtest2026-04-04Hello there, it's been a while since the last devlog last January. A lot of things have been changing for this little sandbox, at least 40+ updates have been applied and 40+ bugs solved, but this count is only for the ones I have been reporting to playtesters, so there is probably a lot more.We can also celebrate that we reached 12k whislist!🥳When I started the playtest I knew the biggest issue would come from the new Group items features and the History for it, and I was not wrong, there has been a lot of fixes for it and other parts of the games that js making the experience more stable than ever.Here is a list of the main biggest changes:
Puzzles sneak peek2026-01-06Hello everyone! Today I want to share with you what I been working the last months.We're adding puzzles to Block Block Block. A calm, simple experience for when you just want to build and relax.In this new mode you can choose a pre-defined Diorama to put together by following interactions that remind the player of a creative process to bring ideas to life before dragging the items to their final position.I would also mention again that you can join the upcoming playtest by filling this form:https://forms.gle/fdkLGWaeTA3FthHz9I hope you’ve you can join us in this essential part of the development journey. If you're excited about Block Block Bl
Release is coming, but first another Playtest2025-12-26Hello everyone! Are you looking to embrace your creativity and break a game on purpose again?A head of upcoming Block Block Block release we are giving keys to playtest the game in the coming weeks, if you want to be part of the final stage of this adventure please fill the form in the link.🪵👀💖https://forms.gle/fdkLGWaeTA3FthHz9I hope you’ve you can join us in this essential part of the development journey. If you're excited about Block Block Block, don’t forget to:👉 Wishlist the game on Steam👉 Join the community on DiscordThanks for following along!— Aender Lara
Devlog - The Old, the New and the Blocks2025-12-15It's been just over a month since the demo, so where are we? When will it launch? What's missing?I actually do these questions every day. I want to be in that release day as much as everybody, so why the game is not out yet? The short answer is, some features are still missing, or they were missing. We could playtest with a couple of bugs and fix them on the run, but some features needed to be defined or redefined, with future maintenance and updates in mind that don't totally break the experience, and honestly, for the first time in months, I think I am reaching this goal.Block Block Block right now is in a polishing/refining state, focusing
What is Next after the Demo2025-11-09Hello again, Demo is coming to an end tomorrow Monday and I want to talk a little about what is next moving forward to a release of the 1.0 version.It has been 2 crazy months since the playtest release and I can say the game is not the same as it was before the playtest, there have been a lot of bug fixes and also a lot of the experience improvement, and is also thanks to you.The game has the main tools already in place, but there are still things that need improvements and some extra additions. We also have to improve one of the weakest points of the experience and that is communicate better to the players the tools available. Some of you ar