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Sibling Souls — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
Update: German language now available and smaller fixes2026-02-07Hi everyone,The latest update is now live! Sibling Souls is now fully playable in German. I’ve also made the following improvements:Updated several backgrounds and images for better consistency.Cleaned up the English script to fix typos, awkward phrasing, and redundancies.If you encounter any bugs or have feedback you can contact me directly through my website. I am always open to constructive and respectful feedback. Before buying I heavily recommend to try the demo, as it contains the common route of the game and introduces the main characters. Here you can already see if you like the world building and writing.
New game announcement and coming update2026-01-23Hey everyone,I write here to announce that a new update for Sibling Souls will come soon: a German language update is planned along with some image updates so that the overall game looks more polished. Also I am excited to announce My Grimm Fate, a new visual novel set in the dark world of the original Grimm fairytales. Like my previous games, this one features horror elements (if you know the old fairytales, you know how gruesome they might get). However, there is a much stronger focus on romance. It more closely resembles a classic Otome visual novel, complete with the possibility of happy endings.The game is currently in development, with
Sibling Souls Achievements Guide added2025-11-11Hey everyone!I know some of you love collecting achievements - so I’ve added a complete Achievement Guide to help you unlock all 15 achievements in Sibling Souls! If you notice anything that doesn’t work or seems unclear, please let me know.So far, the most unlocked achievement is “Happy End” - which means many of you have already discovered the best ending of the game (whether with or without romance)!I hope you enjoy the game and trying all the different paths. If still in doubt, you can try the demo which covers roughly the first 45 minutes of the game.
Sibling Souls - Endings Guide added2025-11-08As you know, Sibling Souls was released just yesterday and features over 27 endings. I know that it's not easy to find all of them, so I’ve added an ending guide here:I hope you enjoy the game!
Release Date Announcement: November 7th2025-10-24I’m happy to finally announce that Sibling Souls will release on November 7th!The game has roughly 90000 words and there are 3 routes to choose from.The Cult of Mare route branches into 2 routes after an important decision, letting you see the story from two different perspectivesThe New Humans route will have a mini-route that unlocks after finishing the complete route once.The game has 27 endings which can be unlocked in an ending gallery.There is really only one truly happy ending. Most endings are quite twisted, although Lina (and her brother) might survive in them.The game will have 15 achievements (5 per route).I recommend to play the f
Another small demo and store page update2025-07-27Hey everyone,today there was a small demo update:some images added and fixedsome text added and fixedAlso the store page was updated to include more screenshots and more information of the game features.
Small demo update2025-06-30Hey everyone,We’ve just released a small update to the demo. Here’s what’s changed:Adjustments to the starting screen (just a different look)Fixed some image issuesCorrected a few typosThanks for playing, and as always, we appreciate your feedback!
Demo out now!2025-05-09I’m happy to announce that the Sibling Souls demo is finally published. In the demo, you’ll get to know Lina’s family, the main characters, and the story premise. It features roughly 10,000 words, while the main game will likely have around 100,000 words (due to the different routes and the many important decisions that can lead to various endings). The game is still in development and is currently planned to release by the end of the year. I hope you enjoy the demo!