Eridani Survivors — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| More Coins | 2025-08-19 | Increases the frequency of coins dropped by 50% and increases the amount of coins in a pickup by 50%, resulting in more than double the coins gained during a mission. |
| Eridani Survivors Release Notes | 2025-08-12 | Changes since the last demo release: Added four unlockable pilots to the game, unlockable by completing maps. Added four unlockable maps to the game, unlockable by completing maps. Added more/new music, mainly for the new levels. Each level has its own unique background music. Added more ship types and change the artwork for some existing ships. Added more attack patterns for enemies, including enemies that shoot. Watch for the red targeting indicator to know what direction an enemy is going to fire from. Added Steam achievements. Changed some upgrade skills. There is now a "Repair Drones" skill that will heal your ship, and a "Time Dilation" |
| Eridani Survivors Updated | 2025-07-08 | Added new music. Each level now has its own background music, and all of the "placeholder music" is gone. Expanded the area of most maps by 96%, although the second "green nebula" map is unchanged. Made it so that experience crystals will merge with nearby crystals. The more purple the color, the more experience the crystal is worth. Enemies that spawn in a circle or cross pattern will now spawn even farther away. Lifetime kill and coin totals will be shown on the end of game screen. Added some Steam achievements. I plan to add more before release. |
| Demo Updated | 2025-06-04 | Changes in this version of the demo: Added the rocket, missile, laser, and machinegun weapons. Each pilot now has their own specific starting weapon, and this is shown on the pilot select screen. The level selection screen now shows the amount of time you need to survive for each level. You can now view scores for all available levels on the leaderboard screen. The fourth level now has different music. I plan to have different audio tracks for each level for the full game release. |
| Demo Updated | 2025-05-13 | Changes in this version of the demo: Ships and enemies all move a bit faster. The music volume slider has been fixed. Added support for Turkish and Polish language. Mines dropped on the map now do damage to all nearby enemies when exploding and not only the ship contacting them. The base pickup range has been increased slightly. The base size of the EM field has been increased slightly. The arrow keys now work for ship movement in addition to the WSAD keys. Enemies attacking in a cross or circle pattern now start from farther away. Added support for leaderboards. Currently only the leaderboard for the first level can be viewed, but scores are |