STEAMYDATA

BACKFIRE — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
A Patch, a Fix, and Some QoL2025-10-03Hi anyone! Another small update for BACKFIRE. Here's what has changed: Updated to latest version of Unity to address known vulnerability. Fixed bug that caused some save files to become corrupt after adjusting audio settings. Added options for windowed mode and alternative resolutions to the settings menu. There's a known issue in this build with the native Linux/SteamOS version: when you change screen resolution or switch to or from windowed mode frames will drop when taking damage during gameplay. Restarting the application fixes this issue. This issue has not been observed on the Windows version of BACKFIRE. Thanks for playing. Please keep
Hotfix 3 - Found another soft-lock2025-09-12Hi anyone. Some small fixes for big problems: Fixed "hard mode unlocked" button sometimes not becoming active which caused a soft-lock. Fixed missing SFX on defeating the secret boss. Set the cursor to be confined in the game window. Thanks all. If you find bugs please tell us. It helps us out a lot.
Hotfix 2: Purgatory bugs!2025-09-03Hi any and all, Just another quick patch to fix some bugs in purgatory: Fix for Purgatory tutorial screen continue button not being active and causing a soft lock. Fix for gamepad controls bugging out during the secret boss fight. Upgrading a weapon in purgatory mode should now refill the ammo of the upgraded weapon as intended. Soul count is now properly displayed in the post game endless stage. Thanks to everyone playing and reporting bugs. Keep telling us about them and we will keep squishing them.
Labour day hotfix2025-09-01Hi all, Quick fix for some annoying bugs that have been bothering players: Tabbing out of the application while a menu is open shouldn't reset the game or let the game play behind the pause menu anymore. Purgatory upgrade screen will no longer accept gamepad inputs until the screen is fully open. Chapter 3 and Chapter 5 now play the correct music. The souls collected Steam stat now properly increments by the value of the coin collected. Thanks to everyone who spotted bugs for us. Keep them coming.
BACKFIRE is Available Now!2025-08-30Hello anyone!We are happy to announce that BACKFIRE has now been reborn on the PC! We've worked hard remastering our game for PC. This new version of BACKFIRE:Has new spooky lighting Supports gamepad, mouse, and touchscreen controlsHas a handful of Steam achievements to discover and,Plays great on the Steam DeckWe are very proud of our work here- and we hope it satisfies anybody looking for an atmospheric and challenging arcade shooter. It’s very exciting to bring it back to market and get people playing it again.To celebrate, BACKFIRE will be 25% off for the next two weeks. That's until Friday September 12th. We aren't done yet- the mobile v
BACKFIRE - Launch Date Announcement!2025-07-24Hi anyone! We are happy to announce that BACKFIRE's PC port is almost done. It's taken a bit longer then planned but all the game features are in place and we are settling into testing and a final polish pass. BACKFIRE will arrive on Steam on August 29th, 2025! That's just over one month away.New features in the upgraded BACKFIRE:New 2D lighting gives the game an oppressive atmosphere in line with the original visionMultiple control styles - Touchscreen, Gamepad, and Mouse & KeyboardTested on Steam Deck (may or may not be verified at launch, but it for sure works)If you have never played BACKFIRE on mobile (currently unavailable but it will r