Suspense: Madman's Dreams — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| Major Update — Visual & Narrative Overhaul | 2025-10-14 | I know the game isn’t popular, but I still wanted to improve it a little. This update took about two months and includes major visual and technical changes. Due to the use of the latest Unreal Engine 5.6 technologies, including Lumen, Nanite, and Virtual Textures, system requirements have increased — but I believe the visuals are now much more pleasant.From a technical side, I’ve updated almost everything: textures, materials, and lighting; redesigned all locations; improved post-process effects and added more detail. I’ve also expanded the narrative with elements inspired by real psychological conditions, and added new gameplay mechanics and |
| Health Adjustment for X | 2025-05-01 | A minor adjustment has been made to reduce the health of character X. |
| Small update: Full subtitle support. | 2025-04-19 | All missing subtitles have been added. The subtitle widget has been redesigned. |
| BIG UPDATE. | 2025-04-13 | The dialogue system mechanics have been completely overhauled. Performance has been improved in problematic areas of the game’s locations. Lighting in key locations has been reworked. The narrative element has been enhanced in all locations to allow you to piece everything together into a single puzzle. The number of dialogues has been increased. Several puzzles have been changed. Some new visual effects have been added. A straightforward enemy has been introduced. 12 bugs have been fixed. |
| Critical Update – Bug Fix | 2025-04-08 | A critical issue in the dialogue system that could block player control has been resolved. We've added the ability to either restart to the main menu or automatically disable the dialogue system in such cases. Additionally, a new mini-puzzle has been added to the hospital level. Thank you to those who reported the issue in time — your feedback is greatly appreciated. |