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Quail Crossing — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
Hotfix #22025-06-15Fixed a bug where the player could be killed while Calling and would be set back to alive after the call finished. Altered ordering of buttons on death Game Over to match ordering of buttons on Tutorial pop-ups.
Hotfix #12025-05-27Various typo fixes Clock no longer continues running after death Level 8 "Stormy Roads" End Flag now displays/accepts the correct value of 18 babies instead of 16
Official Release!2025-05-23Quail Crossing has been officially released! Dash across roads, ice, railways and more as you explore the difficult and retro styled world of the daring quail! Try to hatch as many babies as you can an lead them to safety! It's not easy, but with a little determination you can rescue the helpless hatchlings and bag some sweet hats for your quail! After over a year of solo development I'm proud to say this game is complete and in the world! I want to thank everyone who supported me along the way and I'm looking forward to making new games in the near future! Happy Hatching!
Demo Release!2025-02-25Hold on to your feathers! Check out the Demo here! Frantically dash and dodge across hectic streets and experience the daring life of a quail in the first 5 levels of Quail Crossing! Hatch eggs and gather a bevy of Baby Quail while you avoid traffic to reach the goal, but be quick, you have limited time to save them in each level! I'm proud to say after almost an entire year of development in my spare time as a solo developer that Quail Crossing finally has a playable demo! It has been a difficult journey just to get such a silly game to an actual Steam release. But I hope you enjoy it! Stay tuned for updates about the release, as well as mor