Super Cyborg — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| Super Cyborg is coming back! | 2025-07-09 | 10 years ago, the battle began. Back then, it seemed like it was over. But now, evil awakens from its long, dark slumber. Today, on the 10th anniversary of Super Cyborg’s release on Steam, I’m proud to announce its long-awaited sequel! It’s still in the early stages of development, so it might take another 10 years… but hey, better late than never.Over these years, I have gathered a lot of ideas – concepts, mechanics, and other stuff that I’ve been waiting to bring to life. Now its time to finally make them a reality. With this sequel, I want to expand the game world, diversify the gameplay, and create more bosses that feel alive and memorabl |
| Small update (February 2016) | 2016-02-25 | Small experimental update here: fixed XBOX 360 gamepad issues. D-pad and stick should work fine now as well as both triggers. |
| Small update (February 2016) | 2016-02-25 | Small experimental update here: fixed XBOX 360 gamepad issues. D-pad and stick should work fine now as well as both triggers. |
| Update V.1.26 (January 2016) | 2016-01-08 | Small update here. Changelog: - Rare bugs fixed: 1. On level 6 in coop mode all 4-legged enemies can be freezed for some reason. 2. If you kill any boss and die at the same time with your last life, you'll restart a level and will be stuck, because the game will think it's 'level completed'. 3. If you'll manage to destroy boss 7th both eyes perfectly at the same time, boss won't die. - Added difficulty symbol on a save slot (in the middle). It shows 'E' for easy difficulty, 'N' for normal, 'H' for hard. - Now you can notice a tiny indicator on your 'lock' icon. It shows your current difficulty setting. If it's green - you're playing on easy, |
| Update V.1.26 (January 2016) | 2016-01-08 | Small update here. Changelog: - Rare bugs fixed: 1. On level 6 in coop mode all 4-legged enemies can be freezed for some reason. 2. If you kill any boss and die at the same time with your last life, you'll restart a level and will be stuck, because the game will think it's 'level completed'. 3. If you'll manage to destroy boss 7th both eyes perfectly at the same time, boss won't die. - Added difficulty symbol on a save slot (in the middle). It shows 'E' for easy difficulty, 'N' for normal, 'H' for hard. - Now you can notice a tiny indicator on your 'lock' icon. It shows your current difficulty setting. If it's green - you're playing on easy, |
| Trading cards released! | 2015-12-05 | There's a set of 5 cards. Four of them features bosses from the game: 1st boss - Imeotra Beast, 3rd boss - Flying Jarmai, 5th boss - Gidoagn Symbiont, 7th boss - Darvograhellix Organism. And one card features Super Cyborg himself! Craft badges and get some cool backgrounds and emoticons! Have fun! |
| Trading cards released! | 2015-12-05 | There's a set of 5 cards. Four of them features bosses from the game: 1st boss - Imeotra Beast, 3rd boss - Flying Jarmai, 5th boss - Gidoagn Symbiont, 7th boss - Darvograhellix Organism. And one card features Super Cyborg himself! Craft badges and get some cool backgrounds and emoticons! Have fun! |