ARM Planetary Prospectors Episode 1 — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| Enslaved Miners Fight Back: Episode 1 Reborn in a Hostile Universe | 2025-04-09 | Hello, Prospectors! We’re back—and we’ve got good news. Our team has recovered an original build of ARM Planetary Prospectors Episode 1, packed with the sharper graphics and smoother vision we always intended. The current Steam version? Broken and underwhelming. We own that, and we’re sorry for letting you down. Right now, our Dev Strike Team is hard at work reverting to this better build, crushing bugs, and setting the stage for some major updates down the line. What’s Next Patch Progress: Restoring the original build with improved graphics and fixing critical issues. Big Plans Ahead: Once stable, we’ve got exciting updates in the pipeline—m |
| Price Drop Re-brand and Upcoming KickStarter | 2020-05-25 | Based on feedback from our community, instead of charging 74.99 USD for all the Episodes, it was determined it was best to drop the price to 14.99 USD during Early Access, for only Episode 1, as the success of EP1 will determine if there will be future episodes. This is more of a pre-alpha Pilot episode, and with the help of the community, we can make it really rock, and continue to release and support future episodic content, and eventually PVP and MMO (This price may change in the future) We may offer Bundle packages, and other custom and exclusive digital rewards on Kickstarter (TBD) Our team has rebrand our company to Nefarious Dimensions |
| Join our Online Community ARM Dev Community Discord | 2020-03-31 | Join us here https://discord.gg/sbPGZb4 Help Critique, and provide constructive criticisms, or pick up a pickax and help our developers complete Episode One Alpha and launch from Steam Early Access. Calling all Game Developers and Community Members. Shares in the company NDi are awarded to Dev and Community team members. |
| Asteroid destruction Major Overhaul, Engine Upgrade + Price Increases | 2018-10-12 | Greetings NDi Community! Our tech team has been busy and made a major discovery and breakthrough on rendering large-scale asteroids and planets that will be equal or better than the mining destruction shown on Space Engineers and Star Citizen, something we are very excited about!!! Attention beloved community, the NDi crew has been overwhelmed with the huge undertaking of the potentially massive epic space adventure. In order for us to believe Episode one, we had to reshape with an attack plan focusing on the core mechanics while offering a lighter version of EP1. Some content has been cut or reworked, in order to provide a solid, more well-d |
| New Patch coming very soon! MAJOR UPDATE work in PROGRESS & Intel Tests | 2018-01-30 | SPACE PIRATES will only appear in EP1 onward... http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/10093891/4fe8eae6de777ff8e59a233942aae6b7c57f7318.jpg Greetings Community, reporting that are team is busy working on a new Major update. Apologies for the delay, as our developers can only work PT as they are working Full-time at other jobs. Our Mission is to deliever a fun and immersive space mining flight simulator. We want to ask the Community about our space pirates, have you encountered them yet? Did you pay their bribe, or did you try to outrun or engage them head on? Currently the MRRM may still not be powerful enough t |
| New Patch coming very soon! MAJOR UPDATE work in PROGRESS & Intel Tests | 2018-01-30 | SPACE PIRATES will only appear in EP1 onward... http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/10093891/4fe8eae6de777ff8e59a233942aae6b7c57f7318.jpg Greetings Community, reporting that are team is busy working on a new Major update. Apologies for the delay, as our developers can only work PT as they are working Full-time at other jobs. Our Mission is to deliever a fun and immersive space mining flight simulator. We want to ask the Community about our space pirates, have you encountered them yet? Did you pay their bribe, or did you try to outrun or engage them head on? Currently the MRRM may still not be powerful enough t |
| Launch delayed Re-scope and Focusing on Episode Zero | 2017-10-29 | http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/10093891/98567c7580a336334cceea60a9fd0b72dd097377.jpg Greetings Space Miners, due to Community feedback, our limited resources its been decided that the best thing for us now is to deliver Episode Zero the Prologue. Which will be the story about the Space Miners working their jobs just outside of Earth's Orbit. The player learns through a more advanced Tutorial how to operate the MRRM (Mining Rescue Repair Mech) which has been a major complaint from the Community. Keeping it simple the player will learn to navigate and operate the Mech so they can be trained and properly m |
| Launch delayed Re-scope and Focusing on Episode Zero | 2017-10-29 | http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/10093891/98567c7580a336334cceea60a9fd0b72dd097377.jpg Greetings Space Miners, due to Community feedback, our limited resources its been decided that the best thing for us now is to deliver Episode Zero the Prologue. Which will be the story about the Space Miners working their jobs just outside of Earth's Orbit. The player learns through a more advanced Tutorial how to operate the MRRM (Mining Rescue Repair Mech) which has been a major complaint from the Community. Keeping it simple the player will learn to navigate and operate the Mech so they can be trained and properly m |
| ARM Alive! on Life Support after taking some hits! Repairs then Launch | 2017-05-25 | http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/10093891/e67e0bc77ce04af8038185902c93852874ca76f9.jpgGreetings enlighten Community, even our haters that gave us a negative review, we will hopefully, in time will meet your expectations and then in return your review will become a Positive. As it may sound like a Conspiracy theory, although, why do we only have 23 reviews and how little sales we had since our Launch date over a year ago. Sale or coverage, barely anything, most games get more coverage and exposer in the first Month or so. It's almost like something more NEFARIOUS is going on here, such as suppression of info |
| ARM Alive! on Life Support after taking some hits! Repairs then Launch | 2017-05-25 | http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/10093891/e67e0bc77ce04af8038185902c93852874ca76f9.jpgGreetings enlighten Community, even our haters that gave us a negative review, we will hopefully, in time will meet your expectations and then in return your review will become a Positive. As it may sound like a Conspiracy theory, although, why do we only have 23 reviews and how little sales we had since our Launch date over a year ago. Sale or coverage, barely anything, most games get more coverage and exposer in the first Month or so. It's almost like something more NEFARIOUS is going on here, such as suppression of info |
| Patches & another Update on the way Lets get Ship Shape for Launch day! | 2017-02-20 | Hi Community, some of our team members are working hard on polishing the early access so that we can release episode one for our fans. We have reports some have a bug that has been stopping progress. If you do, please post on the forums or email support, better yet please press the R button to send a screenshot and write a brief report, so then we can track and fix the issue easily. Our goal is to wrap up the condensed version of EP1 so we can turn it into a sales success, so we can then continue on with EP2 and later future EP3. Please be patience and stay active in the community and play regularly while reporting bugs. Patches will be comin |
| Patches & another Update on the way Lets get Ship Shape for Launch day! | 2017-02-20 | Hi Community, some of our team members are working hard on polishing the early access so that we can release episode one for our fans. We have reports some have a bug that has been stopping progress. If you do, please post on the forums or email support, better yet please press the R button to send a screenshot and write a brief report, so then we can track and fix the issue easily. Our goal is to wrap up the condensed version of EP1 so we can turn it into a sales success, so we can then continue on with EP2 and later future EP3. Please be patience and stay active in the community and play regularly while reporting bugs. Patches will be comin |
| Major Gameplay & Graphics UPDATE! MASSIVE OVERHAUL! | 2016-12-06 | Greetings community, we have been noticing, complaints about crashes & bad graphics, and now we're getting negative reviews. We have solutions for this, and other bug fixes in the coming weeks. We please ask our community to wait till the next update, as it is not as intended. These updates will be ongoing, for as long as we have support in our community. Even if it takes between 5-10 years to make 9.5/10 then it would be worth it to spend 20 years making interactions to have a perfect 10/10 We will be continuing to work hard on this project, even though some of our team members are only working part time, as they also teach and work full tim |
| Major Gameplay & Graphics UPDATE! MASSIVE OVERHAUL! | 2016-12-06 | Greetings community, we have been noticing, complaints about crashes & bad graphics, and now we're getting negative reviews. We have solutions for this, and other bug fixes in the coming weeks. We please ask our community to wait till the next update, as it is not as intended. These updates will be ongoing, for as long as we have support in our community. Even if it takes between 5-10 years to make 9.5/10 then it would be worth it to spend 20 years making interactions to have a perfect 10/10 We will be continuing to work hard on this project, even though some of our team members are only working part time, as they also teach and work full tim |
| Next Major update AI improved HTC Vive support, bug fixes and more! | 2016-11-12 | Hello community, in our next update we will have a newly improved mining barge, HTC Vive Support, improved spaced pirates that will hunt the player down for minerals and items. The newly improved merchant trader that will craft and trade rare items, depending on the minerals the player collects. There are still many features, and styles, storyline that we are working with the community to build the most enjoyable experience. We will support HTC Vive in the next update, allowing the use of the HMD, however not fully supported with room tracking or controls. Current recommended controls are mouse/keyboard and Xbox Controller, or HOTAS. Our apol |
| Next Major update AI improved HTC Vive support, bug fixes and more! | 2016-11-12 | Hello community, in our next update we will have a newly improved mining barge, HTC Vive Support, improved spaced pirates that will hunt the player down for minerals and items. The newly improved merchant trader that will craft and trade rare items, depending on the minerals the player collects. There are still many features, and styles, storyline that we are working with the community to build the most enjoyable experience. We will support HTC Vive in the next update, allowing the use of the HMD, however not fully supported with room tracking or controls. Current recommended controls are mouse/keyboard and Xbox Controller, or HOTAS. Our apol |
| UPDATE after ordeal systems Back ONLINE | 2016-09-07 | Hi Community, It may seem like our ship may have malfunctioned and was blown out of the air, but we have regain control and adjusting coarse set to finalize for Episode one. We had some issues where our developer server was hacked and we nearly lost everything. Luckily we were with a bit of work, we were able to bring back ARM in its new form that has it inside a Prison Mining Barge. We are going with a much darker tone, and giving a miners perspective, that's duty is search and scavenge for minerals while avoiding detection of pirates and other entities. Risk wandering further into the belt for greater rewards, and risk being captured....jus |
| UPDATE after ordeal systems Back ONLINE | 2016-09-07 | Hi Community, It may seem like our ship may have malfunctioned and was blown out of the air, but we have regain control and adjusting coarse set to finalize for Episode one. We had some issues where our developer server was hacked and we nearly lost everything. Luckily we were with a bit of work, we were able to bring back ARM in its new form that has it inside a Prison Mining Barge. We are going with a much darker tone, and giving a miners perspective, that's duty is search and scavenge for minerals while avoiding detection of pirates and other entities. Risk wandering further into the belt for greater rewards, and risk being captured....jus |
| UPDATE on UPDATE Prison Mining Barge leaving the docks | 2016-08-18 | Hey community, just a quick update that we are nearly ready to release the next update that has the new Prison Mining Barge along with some other improvements. The Prison Mining Barge will be undergoing some additional changes before final release and will need the communities feedback to make sure its the best possible experience. Sorry for the delay, just we had some technical and hardware issues that came up, long story about mobos burnt out and server issues. We are also interested on what the community things about dropping the psychological horror aspect and focusing more on the core gameplay of being a survival space mining game where |
| UPDATE on UPDATE Prison Mining Barge leaving the docks | 2016-08-18 | Hey community, just a quick update that we are nearly ready to release the next update that has the new Prison Mining Barge along with some other improvements. The Prison Mining Barge will be undergoing some additional changes before final release and will need the communities feedback to make sure its the best possible experience. Sorry for the delay, just we had some technical and hardware issues that came up, long story about mobos burnt out and server issues. We are also interested on what the community things about dropping the psychological horror aspect and focusing more on the core gameplay of being a survival space mining game where |
| UPDATE this week! Prison Mining Barge and more! | 2016-08-02 | Hey community, apologies for not being as active on the community forums or social media. We have been really busy and focused on the dev side of things, and behind an indie company that is still looking to be fully funded to complete this and future episodes to the highest level of quality. Even if it means it might take a bit longer in the long run to get the version for final release. This is every important for us to hear from the community and have feedback so we can address those issues. If our response time is slow, we will work with finding a Community Manager that will hand most of the forums. We value and factor in all criticism and |
| UPDATE this week! Prison Mining Barge and more! | 2016-08-02 | Hey community, apologies for not being as active on the community forums or social media. We have been really busy and focused on the dev side of things, and behind an indie company that is still looking to be fully funded to complete this and future episodes to the highest level of quality. Even if it means it might take a bit longer in the long run to get the version for final release. This is every important for us to hear from the community and have feedback so we can address those issues. If our response time is slow, we will work with finding a Community Manager that will hand most of the forums. We value and factor in all criticism and |
| Asteroid Destruction Improvements and Mining Barge +more in next update | 2016-07-13 | Greetings ARM community, at NDi we have been busy creating and building a better space flight simulator that has an optional psychological horror storyline. Procedural generation and player choices within the multiverse will further allow for near unlimited expanded universes. Eventually, we will expand our game and allow Multiplayer that can either connection with other players universes, then decided to join each other's world or even go back in time or to another dimension. These are things that the team is working on and developing further so we can bring the best user experience possible, and open up many more possibilities. Teaser for t |
| Asteroid Destruction Improvements and Mining Barge +more in next update | 2016-07-13 | Greetings ARM community, at NDi we have been busy creating and building a better space flight simulator that has an optional psychological horror storyline. Procedural generation and player choices within the multiverse will further allow for near unlimited expanded universes. Eventually, we will expand our game and allow Multiplayer that can either connection with other players universes, then decided to join each other's world or even go back in time or to another dimension. These are things that the team is working on and developing further so we can bring the best user experience possible, and open up many more possibilities. Teaser for t |
| Update version 0.65 | 2016-06-18 | Apologies to the community, for the not so major update as we had to pull back on the monthly major update and were able to only add a few of the features like the newly improved MRRM, improvements to controls and physics along with hundreds of bug fixes and suggestions. The newly redesigned mining barge is near completion and we didn’t want to just put it in because of criticism of putting in incomplete work. We ran into a few snags and huddles, although we are solving them and redoing most work to improve the overall quality of the game. We are also working on improving performance so that we can have it running on PS4 and XboxOne. Its taki |
| Update version 0.65 | 2016-06-18 | Apologies to the community, for the not so major update as we had to pull back on the monthly major update and were able to only add a few of the features like the newly improved MRRM, improvements to controls and physics along with hundreds of bug fixes and suggestions. The newly redesigned mining barge is near completion and we didn’t want to just put it in because of criticism of putting in incomplete work. We ran into a few snags and huddles, although we are solving them and redoing most work to improve the overall quality of the game. We are also working on improving performance so that we can have it running on PS4 and XboxOne. Its taki |
| Most MAJOR UPDATE coming next week! | 2016-05-24 | Hello Community, we have been working hard fixing and making improvements that the community has suggested. We have received both Oculus CV1 and HTC VIVE to be supported. Along with a newly designed MRRM and mining barge, plus more and hundreds of bug fixes. Apologies that we haven't been as active on social media or had a major update for some time as we have been restructuring and building a more solid business plan and marketing strategy as we are now addressing feedback we have received from GDC Publishers and investors. As a reminder that we are still an indie team that has some devs working other jobs (mostly in the game developer indus |
| Most MAJOR UPDATE coming next week! | 2016-05-24 | Hello Community, we have been working hard fixing and making improvements that the community has suggested. We have received both Oculus CV1 and HTC VIVE to be supported. Along with a newly designed MRRM and mining barge, plus more and hundreds of bug fixes. Apologies that we haven't been as active on social media or had a major update for some time as we have been restructuring and building a more solid business plan and marketing strategy as we are now addressing feedback we have received from GDC Publishers and investors. As a reminder that we are still an indie team that has some devs working other jobs (mostly in the game developer indus |
| HTC Vive Pre VR SDKs have arrived in our studio | 2016-04-07 | Hello valued community members, we are happy to announce we have received both our SteamVR HTC Pre and Oculus Rift CV1 VR HMD SDKs, and will be working during the next update to make sure they are supported. Although VR is not required to experience ARM, we highly encourage people to try in VR, as the experience is really immersive and adds layers of depth to intensity of being in space. Reminder that since we don't have a QA team, we still relay on our community to test and find bugs, while providing feedback. When we developers have to spend time testing, it takes away from our development time. Thanks for your support, patience and underst |
| HTC Vive Pre VR SDKs have arrived in our studio | 2016-04-07 | Hello valued community members, we are happy to announce we have received both our SteamVR HTC Pre and Oculus Rift CV1 VR HMD SDKs, and will be working during the next update to make sure they are supported. Although VR is not required to experience ARM, we highly encourage people to try in VR, as the experience is really immersive and adds layers of depth to intensity of being in space. Reminder that since we don't have a QA team, we still relay on our community to test and find bugs, while providing feedback. When we developers have to spend time testing, it takes away from our development time. Thanks for your support, patience and underst |